Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
Diabeteism
Ares
Silver I
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 42L
1,639 MMR
Party 2
Zeus
Zeus
Silver I
PapuchoW2M
Zeus
Silver I
Level 152
God Stats
42W - 36L
1,800 SR
Queue Stats
82W - 81L
1,685 MMR
Solo
Artemis
Artemis
Gold V
UgotRice
Artemis
Gold V
Level 139
God Stats
0W - 6L
1,500 SR
Queue Stats
236W - 230L
1,698 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
UrbanConcept
Tsukuyomi
Gold V
Level 98
God Stats
4W - 2L
1,966 SR
Queue Stats
27W - 23L
1,733 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,653 SR
1,651 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,549 SR
1,689 MMR
Fenrir
Fenrir
Gold IV
CizLucke
Fenrir
Gold IV
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,684 MMR
Solo
Agni
Agni
Gold III
Lión
Agni
Gold III
Level 159
God Stats
13W - 11L
1,500 SR
Queue Stats
350W - 327L
1,689 MMR
Solo
Nike
Nike
Gold IV
Semantyx
Nike
Gold IV
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 47L
1,688 MMR
Party 1
Cernunnos
Cernunnos
Gold I
SrArias
Cernunnos
Gold I
Level 160
God Stats
37W - 31L
1,746 SR
Queue Stats
309W - 287L
1,695 MMR
Solo
Ravana
Ravana
Gold IV
nBrotman
Ravana
Gold IV
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
142W - 121L
1,688 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 4 / 3
9,828
546
8,853
17,029
16,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 8 / 4
7,667
426
6,004
17,172
10,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 3
9,312
517
9,305
13,254
4,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
UgotRice
Artemis
14
0 / 5 / 0
8,170
454
5,347
12,696
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
UrbanConcept
Tsukuyomi
15
7 / 8 / 5
9,752
542
16,506
17,022
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BastetCliodhnaThothOdin

VS

Bans
ArtioKaliCamazotzSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CizLucke
Fenrir
16
3 / 1 / 18
10,889
605
8,880
18,455
20,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Lión
Agni
19
15 / 2 / 6
12,721
707
17,206
10,765
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
17
5 / 3 / 7
11,316
629
12,241
17,018
18,928
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
SrArias
Cernunnos
18
4 / 3 / 5
11,293
627
9,375
16,208
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
nBrotman
Ravana
16
3 / 6 / 13
10,558
587
13,242
13,037
6,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
15
Kills
30
30
Deaths
15
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
3
1.38
W
Fenrir
CizLucke
Fenrir
3
1
18
12
L
1
8
4
0.38
W
Agni
Lión
Agni
15
2
6
9
L
3
5
3
0.9
W
Nike
5
3
7
2.83
W
Cernunnos
SrArias
Cernunnos
4
3
5
2.17
L
Artemis
UgotRice
Artemis
0
5
0
0
L
Tsukuyomi
UrbanConcept
Tsukuyomi
7
8
5
1.19
W
Ravana
nBrotman
Ravana
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,015
Damage
60,944
77,173
Taken
75,483
39,944
Mitigated
56,774
18,193
Healing
24,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,853
1,862
293
6,166
17,029
16,519
0
2,765
14,264
0
45,876
W
Fenrir
CizLucke
Fenrir
8,880
2,058
708
5,038
18,455
20,216
306
4,746
13,529
230
37,219
L
6,004
247
0
1,538
17,172
10,943
0
6,734
10,438
15,820
0
W
Agni
Lión
Agni
17,206
1,199
0
1,425
10,765
4,627
770
3,761
6,913
95,097
0
L
9,305
1,172
0
4,226
13,254
4,212
272
4,642
8,612
74,264
0
W
Nike
12,241
1,585
626
6,188
17,018
18,928
0
2,541
13,813
6,291
64,341
W
Cernunnos
SrArias
Cernunnos
9,375
5,653
0
7,663
16,208
6,191
3,120
1,777
14,431
0
103,228
L
Artemis
UgotRice
Artemis
5,347
2,463
0
3,647
12,696
2,971
0
591
12,105
0
58,481
L
Tsukuyomi
UrbanConcept
Tsukuyomi
16,506
4,309
0
2,323
17,022
5,299
0
4,556
12,466
0
67,177
W
Ravana
nBrotman
Ravana
13,242
3,792
0
2,377
13,037
6,812
1,168
4,192
8,723
0
66,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
56,777
464
Minions Killed
577
0
Camps Cleared
0
1,668,792
Distance Traveled
1,845,993
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,828
546
89
5
0
376,420
4
W
Fenrir
10,889
605
38
2
0
389,838
3
L
Ares
7,667
426
16
1
0
330,194
0
W
Agni
12,721
707
153
9
0
382,856
3
L
Zeus
9,312
517
148
8
0
294,654
4
W
Nike
11,316
629
136
8
0
386,360
3
W
Cernunnos
11,293
627
151
8
0
328,778
4
L
Artemis
8,170
454
115
6
0
303,416
7
L
Tsukuyomi
9,752
542
96
5
0
364,108
2
W
Ravana
10,558
587
99
6
0
358,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role