Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MandrewBryan
Ganesha
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 37L
1,418 Elo+
Party 2
Nox
Nox
Olzzy
Nox
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 44L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
SoulStrykers
Heimdallr
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 70L
1,326 Elo+
Party 2
King Arthur
King Arthur
TORTINATOR99
King Arthur
Level 97
God Stats
1W - 3L
1,317 SR
Queue Stats
12W - 33L
1,244 Elo+
Party 2
Team Averages
Level 104
1,463 SR
1,383 Elo+

VS

Team Averages
Level 109
1,497 SR
1,482 Elo+
Chang'e
Chang'e
AJERKA AJERKA
Chang'e
Level 160
God Stats
14W - 6L
1,500 SR
Queue Stats
292W - 266L
1,547 Elo+
Party 3
Medusa
Medusa
BourbonWolf92
Medusa
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 3
Bellona
Bellona
Dreadful-Empress
Bellona
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,431 Elo+
Party 1
Merlin
Merlin
JuJDreadz
Merlin
Level 109
God Stats
3W - 1L
1,485 SR
Queue Stats
5W - 4L
1,431 Elo+
Party 1
Hun Batz
Hun Batz
Swickyy15
Hun Batz
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 2 / 2
4,993
999
3,032
4,349
1,436
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
MandrewBryan
Ganesha
9
0 / 1 / 2
4,395
879
974
3,234
1,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
Olzzy
Nox
10
1 / 2 / 3
4,825
965
2,816
3,422
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SoulStrykers
Heimdallr
10
1 / 3 / 2
4,795
959
2,970
4,139
1,269
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
TORTINATOR99
King Arthur
9
1 / 2 / 2
4,435
887
2,205
4,089
2,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
3 / 0 / 4
5,122
1,024
3,742
1,908
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 0 / 5
5,016
1,003
3,547
2,232
619
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 4
4,507
901
2,426
5,190
4,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
JuJDreadz
Merlin
10
1 / 1 / 5
5,008
1,002
1,318
3,571
1,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Swickyy15
Hun Batz
10
3 / 2 / 2
4,906
981
2,540
4,689
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
10
10
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
2
2
W
Chang'e
3
0
4
5
W
2
0
5
4.5
W
1
3
4
1
W
Merlin
JuJDreadz
Merlin
1
1
5
3.5
L
Ganesha
MandrewBryan
Ganesha
0
1
2
1
L
Nox
Olzzy
Nox
1
2
3
1.25
L
Heimdallr
SoulStrykers
Heimdallr
1
3
2
0.67
W
Hun Batz
Swickyy15
Hun Batz
3
2
2
2
L
King Arthur
TORTINATOR99
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,997
Damage
13,573
19,233
Taken
17,590
7,541
Mitigated
8,147
2,334
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,032
449
0
380
4,349
1,436
0
1,786
2,527
0
8,296
W
Chang'e
3,742
388
861
1,173
1,908
584
0
713
1,195
11,798
0
W
3,547
1,348
0
186
2,232
619
0
802
1,430
0
12,137
W
2,426
456
0
1,160
5,190
4,361
12
583
4,607
269
7,328
W
Merlin
JuJDreadz
Merlin
1,318
216
326
1,082
3,571
1,180
270
915
2,656
11,813
0
L
Ganesha
MandrewBryan
Ganesha
974
0
0
646
3,234
1,582
0
793
2,405
5,140
0
L
Nox
Olzzy
Nox
2,816
356
0
701
3,422
1,173
0
962
2,460
11,945
0
L
Heimdallr
SoulStrykers
Heimdallr
2,970
1,004
0
482
4,139
1,269
0
777
3,252
0
14,278
W
Hun Batz
Swickyy15
Hun Batz
2,540
1,095
0
756
4,689
1,403
0
777
3,912
0
8,143
L
King Arthur
TORTINATOR99
King Arthur
2,205
184
0
125
4,089
2,081
0
981
3,072
0
8,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,443
Gold Earned
24,559
79
Minions Killed
90
0
Camps Cleared
0
529,911
Distance Traveled
598,598
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,993
999
14
3
0
120,765
1
W
Chang'e
5,122
1,024
14
3
0
124,996
1
W
Medusa
5,016
1,003
24
5
0
116,976
1
W
Bellona
4,507
901
14
3
0
118,750
2
W
Merlin
5,008
1,002
26
5
0
118,998
0
L
Ganesha
4,395
879
6
1
0
78,820
0
L
Nox
4,825
965
20
4
0
116,157
0
L
Heimdallr
4,795
959
26
5
0
105,284
3
W
Hun Batz
4,906
981
12
2
0
118,878
0
L
King Arthur
4,435
887
13
3
0
108,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role