Player Matchup

Athena
Athena
AngelRebellion
Athena
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
94W - 91L
1,812 Elo+
Party 2
Baron Samedi
Baron Samedi
Glenat
Baron Samedi
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
103W - 121L
1,313 Elo+
Solo
Zeus
Zeus
esfdwdf
Zeus
Level 103
God Stats
9W - 8L
1,734 SR
Queue Stats
767W - 721L
1,548 Elo+
Party 1
Thor
Thor
xSpankii
Thor
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,532 Elo+
Party 1
Izanami
Izanami
zachtodd11
Izanami
Level 81
God Stats
65W - 60L
1,691 SR
Queue Stats
124W - 122L
1,567 Elo+
Party 2
Team Averages
Level 101
1,585 SR
1,555 Elo+

VS

Team Averages
Level 94
1,646 SR
1,465 Elo+
Susano
Susano
Itzcristiian
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,500 Elo+
Solo
Ymir
Ymir
TehSuperPickle
Ymir
Level 50
God Stats
1W - 2L
1,764 SR
Queue Stats
16W - 19L
1,649 Elo+
Solo
Hercules
Hercules
Thatguylevy
Hercules
Level 65
God Stats
15W - 13L
1,739 SR
Queue Stats
258W - 250L
1,461 Elo+
Party 3
Izanami
Izanami
kafaya1
Izanami
Level 126
God Stats
49W - 55L
1,728 SR
Queue Stats
1,369W - 1,459L
1,298 Elo+
Solo
Zhong Kui
Zhong Kui
littledemon94
Zhong Kui
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
288W - 334L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,755
517
5,961
17,068
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Glenat
Baron Samedi
13
2 / 1 / 6
8,164
544
6,727
7,110
4,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
esfdwdf
Zeus
15
5 / 2 / 2
9,349
623
8,681
6,210
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
3 / 0 / 3
8,360
557
3,853
6,967
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
zachtodd11
Izanami
16
9 / 3 / 5
9,843
656
14,329
12,720
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
2 / 5 / 5
7,090
473
4,322
8,957
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
2 / 4 / 4
7,165
478
7,459
13,528
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Thatguylevy
Hercules
13
1 / 4 / 1
7,462
497
6,534
12,901
6,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
kafaya1
Izanami
10
1 / 4 / 2
6,777
452
7,315
10,438
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
littledemon94
Zhong Kui
13
2 / 4 / 0
7,781
519
7,042
12,250
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
21
Kills
8
8
Deaths
21
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Baron Samedi
Glenat
Baron Samedi
2
1
6
5
L
Susano
2
5
5
0.9
L
2
4
4
1
L
Hercules
Thatguylevy
Hercules
1
4
1
0.38
W
Zeus
esfdwdf
Zeus
5
2
2
3
L
Izanami
kafaya1
Izanami
1
4
2
0.5
L
Zhong Kui
littledemon94
Zhong Kui
2
4
0
0.5
W
Thor
3
0
3
4.5
W
Izanami
zachtodd11
Izanami
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
32,672
50,075
Taken
58,074
27,609
Mitigated
30,708
18,953
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,961
2,047
325
3,219
17,068
14,686
174
5,557
11,382
20,824
0
W
Baron Samedi
Glenat
Baron Samedi
6,727
310
1,282
3,759
7,110
4,080
63
1,087
5,710
39,653
0
L
Susano
4,322
1,077
0
887
8,957
3,029
0
2,467
6,448
0
34,775
L
7,459
2,319
387
3,536
13,528
11,136
229
3,287
10,181
24,338
0
L
Hercules
Thatguylevy
Hercules
6,534
1,151
0
3,148
12,901
6,978
0
8,020
4,801
1,672
38,293
W
Zeus
esfdwdf
Zeus
8,681
2,119
0
1,932
6,210
2,306
1,261
2,243
3,880
56,362
0
L
Izanami
kafaya1
Izanami
7,315
4,808
0
3,242
10,438
2,688
1,091
3,165
7,231
0
44,841
L
Zhong Kui
littledemon94
Zhong Kui
7,042
541
0
5,798
12,250
6,877
0
4,094
8,044
52,135
0
W
Thor
3,853
943
0
2,564
6,967
2,472
1,684
2,022
4,791
0
43,354
W
Izanami
zachtodd11
Izanami
14,329
9,891
0
5,872
12,720
4,065
0
4,558
8,162
0
82,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,471
Gold Earned
36,275
443
Minions Killed
375
0
Camps Cleared
0
1,421,443
Distance Traveled
1,297,855
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,755
517
35
2
0
313,682
6
W
Baron Samedi
8,164
544
73
5
0
259,360
1
L
Susano
7,090
473
57
4
0
279,832
1
L
Ymir
7,165
478
33
2
0
277,266
2
L
Hercules
7,462
497
84
6
0
253,547
1
W
Zeus
9,349
623
119
8
0
271,657
4
L
Izanami
6,777
452
90
6
0
234,529
6
L
Zhong Kui
7,781
519
111
7
0
252,681
1
W
Thor
8,360
557
79
5
0
306,036
4
W
Izanami
9,843
656
137
9
0
270,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role