Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KillerGirLrun
Skadi
Level 6
God Stats
6W - 10L
1,500 SR
Queue Stats
14W - 33L
1,253 Elo+
Party 1
Hades
Hades
Os_Lourenzos
Hades
Level 104
God Stats
17W - 24L
1,233 SR
Queue Stats
34W - 45L
1,253 Elo+
Party 1
Team Averages
Level 93
1,447 SR
1,401 Elo+

VS

Team Averages
Level 71
1,533 SR
1,535 Elo+
Izanami
Izanami
FeelsDoggo
Izanami
Level 64
God Stats
6W - 2L
1,654 SR
Queue Stats
22W - 15L
1,712 Elo+
Party 3
Yemoja
Yemoja
Hildguard
Yemoja
Level 68
God Stats
5W - 5L
1,309 SR
Queue Stats
146W - 168L
1,433 Elo+
Solo
Chang'e
Chang'e
Ka0rii
Chang'e
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
42W - 48L
1,410 Elo+
Party 2
King Arthur
King Arthur
SandpaperVEVO
King Arthur
Level 16
God Stats
5W - 3L
1,700 SR
Queue Stats
29W - 31L
1,712 Elo+
Party 3
Da Ji
Da Ji
syzack98
Da Ji
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 42L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 2 / 0
5,004
626
727
5,489
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
 
Jormungandr
8
2 / 0 / 1
4,954
619
1,122
3,338
1,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
 
Hercules
8
1 / 4 / 0
4,584
573
1,915
5,866
3,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 0
4,690
586
920
2,252
509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 4
5,359
670
4,127
3,586
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeelsDoggo
Izanami
1
0 / 0 / 0
3,033
379
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
Hildguard
Yemoja
6
0 / 0 / 0
3,731
466
298
1,583
548
Chang'e
Ka0rii
Chang'e
7
0 / 3 / 0
4,017
502
1,547
4,302
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SandpaperVEVO
King Arthur
8
4 / 1 / 1
4,966
621
4,907
5,270
1,806
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
syzack98
Da Ji
7
2 / 1 / 1
4,781
598
2,099
5,512
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
6
6
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
2
0
0.5
W
Jormungandr
 
Jormungandr
2
0
1
2.5
W
Hercules
 
Hercules
1
4
0
0.25
L
Izanami
FeelsDoggo
Izanami
0
0
0
0
L
Yemoja
Hildguard
Yemoja
0
0
0
0
L
Chang'e
Ka0rii
Chang'e
0
3
0
0
W
0
0
0
0
W
1
0
4
3
L
King Arthur
SandpaperVEVO
King Arthur
4
1
1
4.5
L
Da Ji
syzack98
Da Ji
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,811
Damage
8,851
20,531
Taken
16,667
9,368
Mitigated
5,013
8,715
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
727
132
0
4,547
5,489
1,632
534
0
5,489
0
20,997
W
Jormungandr
 
Jormungandr
1,122
57
209
749
3,338
1,660
261
700
2,638
15,319
0
W
Hercules
 
Hercules
1,915
581
0
1,466
5,866
3,836
386
0
5,866
0
15,515
L
Izanami
FeelsDoggo
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
Hildguard
Yemoja
298
111
0
0
1,583
548
0
170
1,318
8,835
0
L
Chang'e
Ka0rii
Chang'e
1,547
155
136
970
4,302
1,137
0
2,652
1,580
14,681
0
W
920
409
0
0
2,252
509
312
103
2,149
0
18,804
W
4,127
78
354
1,390
3,586
1,731
747
1,042
2,544
24,348
0
L
King Arthur
SandpaperVEVO
King Arthur
4,907
1,111
0
750
5,270
1,806
62
1,083
4,187
0
18,917
L
Da Ji
syzack98
Da Ji
2,099
636
0
1,632
5,512
1,522
0
1,142
4,333
0
20,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
20,528
216
Minions Killed
117
0
Camps Cleared
0
810,482
Distance Traveled
568,901
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,004
626
63
8
0
186,249
2
W
Jormungandr
4,954
619
25
3
0
160,223
4
W
Hercules
4,584
573
32
4
0
162,861
3
L
Izanami
3,033
379
0
0
0
16,276
0
L
Yemoja
3,731
466
17
2
0
67,649
0
L
Chang'e
4,017
502
23
3
0
145,043
1
W
Skadi
4,690
586
45
6
0
141,789
0
W
Hades
5,359
670
51
6
0
159,360
0
L
King Arthur
4,966
621
38
5
0
170,090
0
L
Da Ji
4,781
598
39
5
0
169,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role