Player Matchup

Serqet
Serqet
KingCaIeb
Serqet
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 240L
1,617 Elo+
Party 1
Merlin
Merlin
LostLambSuace
Merlin
Level 129
God Stats
5W - 5L
1,531 SR
Queue Stats
240W - 275L
1,617 Elo+
Party 1
Set
Set
MissionaryJL
Set
Level 105
God Stats
6W - 9L
1,271 SR
Queue Stats
152W - 196L
1,617 Elo+
Party 1
Ganesha
Ganesha
MortalPlaneX
Ganesha
Level 78
God Stats
4W - 7L
1,500 SR
Queue Stats
158W - 192L
1,356 Elo+
Party 1
Medusa
Medusa
YellowClutch
Medusa
Level 106
God Stats
6W - 6L
1,701 SR
Queue Stats
256W - 296L
1,617 Elo+
Party 1
Team Averages
Level 105
1,501 SR
1,565 Elo+

VS

Team Averages
Level 126
1,578 SR
1,563 Elo+
Mulan
Mulan
Addicted069
Mulan
Level 138
God Stats
8W - 6L
1,500 SR
Queue Stats
165W - 155L
1,500 Elo+
Solo
Nox
Nox
Gluhwurmchen
Nox
Level 140
God Stats
6W - 4L
1,676 SR
Queue Stats
20W - 15L
1,693 Elo+
Party 2
Charybdis
Charybdis
Knomz
Charybdis
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 15L
1,670 Elo+
Party 2
Nemesis
Nemesis
MAR254tas
Nemesis
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 37L
1,634 Elo+
Solo
Terra
Terra
OhSoBanji
Terra
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 115L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KingCaIeb
Serqet
6
2 / 0 / 1
3,821
764
446
1,681
439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
3,865
773
383
2,486
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
3,832
766
639
1,147
419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ganesha
MortalPlaneX
Ganesha
5
0 / 1 / 3
3,654
731
1,613
3,221
1,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
6
1 / 1 / 1
3,485
697
2,328
2,510
366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,427
485
0
0
0
7
1 / 1 / 0
3,874
775
1,274
1,735
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Knomz
Charybdis
5
2 / 1 / 0
3,632
726
2,955
3,024
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
MAR254tas
Nemesis
6
0 / 0 / 0
3,411
682
331
2,009
435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
OhSoBanji
Terra
5
0 / 2 / 2
3,285
657
835
3,802
1,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
3
3
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
1
0
1
W
Serqet
KingCaIeb
Serqet
2
0
1
2.5
L
Charybdis
Knomz
Charybdis
2
1
0
2
W
1
1
0
1
L
Nemesis
MAR254tas
Nemesis
0
0
0
0
W
0
0
0
0
W
Ganesha
MortalPlaneX
Ganesha
0
1
3
1.5
L
Terra
OhSoBanji
Terra
0
2
2
0.5
W
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,409
Damage
5,395
11,045
Taken
10,570
2,908
Mitigated
2,650
3,098
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
1,274
181
0
340
1,735
491
0
383
1,352
17,314
0
W
Serqet
KingCaIeb
Serqet
446
39
0
135
1,681
439
0
0
1,681
0
14,335
L
Charybdis
Knomz
Charybdis
2,955
2,136
0
1,197
3,024
490
0
711
2,313
0
16,374
W
383
86
0
500
2,486
679
0
1,160
1,212
19,791
0
L
Nemesis
MAR254tas
Nemesis
331
0
0
1,076
2,009
435
0
0
2,009
0
12,276
W
639
127
0
390
1,147
419
0
0
1,147
0
17,490
W
Ganesha
MortalPlaneX
Ganesha
1,613
642
0
1,183
3,221
1,005
0
376
2,845
7,065
0
L
Terra
OhSoBanji
Terra
835
497
252
1,209
3,802
1,234
0
902
2,900
3,807
0
W
Medusa
2,328
1,076
0
890
2,510
366
0
459
2,051
0
15,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,657
Gold Earned
16,629
172
Minions Killed
126
0
Camps Cleared
0
496,127
Distance Traveled
389,549
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
2,427
485
0
0
0
0
0
L
Nox
3,874
775
47
9
0
97,555
0
W
Serqet
3,821
764
40
8
0
120,425
1
L
Charybdis
3,632
726
38
8
0
86,081
0
W
Merlin
3,865
773
42
8
0
86,454
1
L
Nemesis
3,411
682
37
7
0
106,387
0
W
Set
3,832
766
47
9
0
98,572
1
W
Ganesha
3,654
731
4
1
0
92,188
1
L
Terra
3,285
657
4
1
0
99,526
2
W
Medusa
3,485
697
39
8
0
98,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role