Player Matchup

Neith
Neith
Kaelego
Neith
Level 17
God Stats
6W - 4L
1,635 SR
Queue Stats
20W - 22L
1,514 Elo+
Solo
Bastet
Bastet
ObBobbyJohnson
Bastet
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,916 Elo+
Party 1
Janus
Janus
The1stLine
Janus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,916 Elo+
Party 1
Tiamat
Tiamat
dodgingtoxicity
Tiamat
Level 46
God Stats
6W - 3L
1,741 SR
Queue Stats
31W - 20L
1,791 Elo+
Solo
Nike
Nike
makuronin
Nike
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 48
1,575 SR
1,727 Elo+

VS

Team Averages
Level 30
1,461 SR
1,663 Elo+
Cu Chulainn
Cu Chulainn
Brrzserk
Cu Chulainn
Level 38
God Stats
40W - 28L
1,445 SR
Queue Stats
99W - 102L
1,556 Elo+
Solo
Chang'e
Chang'e
Infernal828
Chang'e
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 100L
1,792 Elo+
Solo
King Arthur
King Arthur
KaAiiDo
King Arthur
Level 26
God Stats
1W - 8L
1,362 SR
Queue Stats
117W - 134L
1,441 Elo+
Solo
Kukulkan
Kukulkan
MegaLonk
Kukulkan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,666 Elo+
Solo
Fenrir
Fenrir
VICES1
Fenrir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kaelego
Neith
16
4 / 5 / 3
10,032
772
7,738
10,711
4,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 4 / 8
12,589
968
21,781
18,289
9,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
18
3 / 2 / 16
10,866
836
19,022
9,306
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
4 / 0 / 8
10,647
819
15,018
9,002
6,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
17
2 / 2 / 13
10,227
787
11,319
12,875
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brrzserk
Cu Chulainn
16
3 / 7 / 7
9,325
717
11,549
20,751
13,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Infernal828
Chang'e
16
6 / 5 / 5
9,558
735
11,974
17,107
5,806
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
KaAiiDo
King Arthur
15
2 / 7 / 4
8,944
688
7,403
21,553
17,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
MegaLonk
Kukulkan
14
0 / 5 / 7
8,238
634
5,750
12,722
3,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
VICES1
Fenrir
16
2 / 3 / 4
9,097
700
9,421
18,265
13,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
27
Kills
13
13
Deaths
27
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Brrzserk
Cu Chulainn
3
7
7
0.93
L
Chang'e
Infernal828
Chang'e
6
5
5
1.7
L
King Arthur
KaAiiDo
King Arthur
2
7
4
0.57
W
Neith
Kaelego
Neith
4
5
3
1.1
L
Kukulkan
MegaLonk
Kukulkan
0
5
7
0.7
W
14
4
8
4.5
W
Janus
3
2
16
5.5
L
Fenrir
VICES1
Fenrir
2
3
4
1.33
W
4
0
8
8
W
Nike
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,878
Damage
46,097
60,183
Taken
90,398
37,323
Mitigated
53,060
11,141
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Brrzserk
Cu Chulainn
11,549
1,567
0
2,707
20,751
13,127
0
6,792
13,042
0
35,852
L
Chang'e
Infernal828
Chang'e
11,974
507
2,746
4,850
17,107
5,806
0
7,857
8,537
34,919
0
L
King Arthur
KaAiiDo
King Arthur
7,403
834
766
2,948
21,553
17,003
0
8,451
12,389
0
16,493
W
Neith
Kaelego
Neith
7,738
3,145
0
1,195
10,711
4,471
4,741
2,612
8,099
0
31,520
L
Kukulkan
MegaLonk
Kukulkan
5,750
548
0
1,161
12,722
3,845
0
3,419
8,779
19,293
0
W
21,781
7,850
541
6,185
18,289
9,564
2,100
5,779
12,510
0
45,948
W
Janus
19,022
1,188
0
467
9,306
3,393
809
1,865
7,441
47,859
0
L
Fenrir
VICES1
Fenrir
9,421
2,091
0
2,031
18,265
13,279
0
6,457
11,011
0
32,268
W
15,018
1,204
0
2,035
9,002
6,932
1,503
2,576
6,426
39,722
0
W
Nike
11,319
2,310
0
718
12,875
12,963
519
4,892
7,983
0
26,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,361
Gold Earned
45,162
262
Minions Killed
234
0
Camps Cleared
0
1,429,651
Distance Traveled
1,198,498
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,325
717
47
4
0
243,683
0
L
Chang'e
9,558
735
62
5
0
242,550
2
L
King Arthur
8,944
688
29
2
0
250,792
3
W
Neith
10,032
772
53
4
0
227,498
1
L
Kukulkan
8,238
634
38
3
0
226,550
1
W
Bastet
12,589
968
42
3
0
291,515
3
W
Janus
10,866
836
69
5
0
320,417
1
L
Fenrir
9,097
700
58
4
0
234,923
0
W
Tiamat
10,647
819
61
5
0
313,555
1
W
Nike
10,227
787
37
3
0
276,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role