Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ExaltedRonin13
Charybdis
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 87L
1,728 Elo+
Solo
Zhong Kui
Zhong Kui
Mythic-Millz
Zhong Kui
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 24L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ViridianSolace
Cthulhu
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,453 Elo+
Party 2
Nemesis
Nemesis
xGalaxy15
Nemesis
Level 64
God Stats
1W - 3L
1,280 SR
Queue Stats
23W - 30L
1,531 Elo+
Party 2
Team Averages
Level 117
1,456 SR
1,542 Elo+

VS

Team Averages
Level 130
1,550 SR
1,541 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AA10thPlanet
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Astharockt
Cu Chulainn
Level 146
God Stats
2W - 0L
1,748 SR
Queue Stats
31W - 25L
1,631 Elo+
Solo
Chaac
Chaac
M0J0MAN
Chaac
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 55L
1,605 Elo+
Solo
Da Ji
Da Ji
Tyrantkiller999
Da Ji
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 269L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 2 / 2
7,703
700
7,196
12,402
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ExaltedRonin13
Charybdis
14
1 / 2 / 0
7,528
684
6,438
8,835
3,494
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Mythic-Millz
Zhong Kui
12
0 / 4 / 0
6,944
631
6,923
8,344
5,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 0 / 2
8,076
734
8,351
7,938
7,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
xGalaxy15
Nemesis
14
1 / 4 / 1
7,484
680
6,760
8,107
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 0 / 7
7,943
722
6,418
8,567
10,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 1 / 1
7,809
710
7,649
9,114
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Astharockt
Cu Chulainn
16
7 / 0 / 2
8,929
812
10,547
11,980
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
M0J0MAN
Chaac
14
0 / 1 / 8
7,552
687
7,452
8,740
8,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 6
7,507
682
5,256
8,912
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
12
12
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
2
0.5
W
Bacchus
 
Bacchus
1
0
7
4.5
W
3
1
1
3.5
W
Cu Chulainn
Astharockt
Cu Chulainn
7
0
2
8
L
Charybdis
ExaltedRonin13
Charybdis
1
2
0
0.5
W
Chaac
M0J0MAN
Chaac
0
1
8
4
L
Zhong Kui
Mythic-Millz
Zhong Kui
0
4
0
0
W
1
1
6
4
L
1
0
2
2
L
Nemesis
xGalaxy15
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,668
Damage
37,322
45,626
Taken
47,313
29,389
Mitigated
38,859
8,847
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,196
696
0
2,504
12,402
9,064
0
6,055
5,734
17,212
0
W
Bacchus
 
Bacchus
6,418
206
381
886
8,567
10,225
0
3,643
4,924
20,651
0
W
7,649
493
604
3,977
9,114
6,112
96
4,923
4,191
25,897
0
W
Cu Chulainn
Astharockt
Cu Chulainn
10,547
1,169
0
4,250
11,980
9,488
0
4,920
7,060
8,124
23,724
L
Charybdis
ExaltedRonin13
Charybdis
6,438
3,265
0
2,068
8,835
3,494
0
2,691
5,677
0
24,408
W
Chaac
M0J0MAN
Chaac
7,452
519
0
2,451
8,740
8,550
41
5,009
3,731
4,912
21,546
L
Zhong Kui
Mythic-Millz
Zhong Kui
6,923
317
0
2,071
8,344
5,137
0
3,048
4,822
19,129
0
W
5,256
530
0
700
8,912
4,484
0
3,975
4,937
0
19,282
L
8,351
337
276
829
7,938
7,897
0
2,582
4,931
31,067
0
L
Nemesis
xGalaxy15
Nemesis
6,760
1,738
0
1,099
8,107
3,797
0
2,884
4,798
0
25,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,735
Gold Earned
39,740
216
Minions Killed
221
0
Camps Cleared
0
1,103,791
Distance Traveled
1,177,365
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,703
700
28
3
0
217,077
3
W
Bacchus
7,943
722
29
3
0
241,469
4
W
Hades
7,809
710
48
4
0
239,690
0
W
Cu Chulainn
8,929
812
47
4
0
240,860
1
L
Charybdis
7,528
684
49
4
0
216,829
1
W
Chaac
7,552
687
58
5
0
231,090
0
L
Zhong Kui
6,944
631
36
3
0
191,749
1
W
Da Ji
7,507
682
39
4
0
224,256
0
L
Cthulhu
8,076
734
64
6
0
248,388
1
L
Nemesis
7,484
680
39
4
0
229,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role