Player Matchup

Ra
Ra
DeadJamin81
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Jalaxe
Baba Yaga
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 96L
1,551 Elo+
Party 4
Ymir
Ymir
Ltpenguin99
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 86L
1,583 Elo+
Party 4
Nox
Nox
TopHatOmega
Nox
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
WiscoBadgers
Jing Wei
Level 155
God Stats
6W - 12L
1,500 SR
Queue Stats
815W - 858L
1,290 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,485 Elo+

VS

Team Averages
Level 114
1,457 SR
1,485 Elo+
Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Brock Nd Roll
Hun Batz
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
414W - 391L
1,530 Elo+
Party 3
Ares
Ares
ELMATONCLNMX
Ares
Level 154
God Stats
3W - 4L
1,285 SR
Queue Stats
283W - 272L
1,449 Elo+
Solo
Ra
Ra
JogFunkerson
Ra
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 174L
1,446 Elo+
Party 3
Nike
Nike
spencaa2482
Nike
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
9,305
716
10,145
10,882
5,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Jalaxe
Baba Yaga
16
4 / 5 / 9
9,064
697
10,392
14,055
5,377
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 7 / 9
9,802
754
9,486
22,743
24,960
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 7 / 6
9,010
693
9,400
11,952
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
WiscoBadgers
Jing Wei
17
6 / 7 / 10
10,306
793
10,921
14,989
5,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
8 / 2 / 21
12,347
950
20,628
10,881
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Brock Nd Roll
Hun Batz
14
0 / 4 / 18
9,281
714
9,150
9,946
7,334
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 5 / 21
11,101
854
12,866
19,549
28,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 2 / 12
13,199
1,015
19,866
13,060
7,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 8
9,425
725
7,261
11,984
9,423
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
112
18
Kills
32
32
Deaths
18
43
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
2
21
9.25
W
Hun Batz
Brock Nd Roll
Hun Batz
0
4
18
2.25
L
2
6
9
1.08
W
6
5
21
3.3
L
Baba Yaga
Jalaxe
Baba Yaga
4
5
9
1.7
W
16
2
12
11
L
4
7
9
1.21
L
2
7
6
0.71
L
Jing Wei
WiscoBadgers
Jing Wei
6
7
10
1.57
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,344
Damage
69,771
74,621
Taken
65,420
46,066
Mitigated
58,195
17,450
Healing
25,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
20,628
1,886
1,843
2,277
10,881
5,360
1,842
6,099
4,780
43,758
0
W
Hun Batz
Brock Nd Roll
Hun Batz
9,150
335
1,834
1,700
9,946
7,334
183
6,505
3,441
0
18,836
L
10,145
819
3,247
1,343
10,882
5,752
0
7,451
3,333
29,539
0
W
12,866
288
210
1,333
19,549
28,756
468
10,524
9,025
15,071
0
L
Baba Yaga
Jalaxe
Baba Yaga
10,392
820
997
2,683
14,055
5,377
0
10,339
3,482
23,644
0
W
19,866
394
7,314
7,187
13,060
7,322
1,431
8,220
4,840
46,214
0
L
9,486
1,654
1,354
3,204
22,743
24,960
0
16,552
5,927
14,459
0
L
9,400
128
560
1,264
11,952
4,183
0
8,466
3,404
17,329
0
L
Jing Wei
WiscoBadgers
Jing Wei
10,921
5,294
1,256
1,542
14,989
5,794
0
9,602
5,115
0
25,759
W
7,261
903
865
1,401
11,984
9,423
0
8,074
3,910
0
14,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
55,353
126
Minions Killed
145
0
Camps Cleared
0
1,089,631
Distance Traveled
1,238,317
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,347
950
46
4
0
243,505
3
W
Hun Batz
9,281
714
21
2
0
247,720
0
L
Ra
9,305
716
53
4
0
233,823
1
W
Ares
11,101
854
7
1
0
209,694
0
L
Baba Yaga
9,064
697
23
2
0
239,499
0
W
Ra
13,199
1,015
51
4
0
271,224
1
L
Ymir
9,802
754
14
1
0
187,026
0
L
Nox
9,010
693
14
1
0
225,535
0
L
Jing Wei
10,306
793
22
2
0
203,748
0
W
Nike
9,425
725
20
2
0
266,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role