Player Matchup

Hun Batz
Hun Batz
Bronze III
Zerók
Hun Batz
Bronze III
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,500 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,500 SR
1,500 MMR
Heimdallr
Heimdallr
Silver V
 
Heimdallr
Silver V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Zerók
Hun Batz
19
8 / 0 / 0
12,921
994
11,041
14,064
12,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
UllrAh Muzen CabHe BoChronosAnhur

VS

Bans
IzanamiSkadiHou YiSetSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 8 / 0
9,136
703
6,596
13,799
10,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
8
0
0
W
Hun Batz
Zerók
Hun Batz
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,041
Damage
6,596
14,064
Taken
13,799
12,673
Mitigated
10,834
1,314
Healing
745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,596
2,723
0
745
13,799
10,834
236
135
13,664
0
45,726
W
Hun Batz
Zerók
Hun Batz
11,041
3,541
0
1,314
14,064
12,673
1,429
701
13,363
0
83,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,921
Gold Earned
9,136
145
Minions Killed
101
9
Camps Cleared
3
340,775
Distance Traveled
222,128
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,136
703
101
8
3
222,128
3
W
Hun Batz
12,921
994
145
11
9
340,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role