Player Matchup

Ra
Ra
DeucieDuce
Ra
Level 60
God Stats
10W - 20L
1,448 SR
Queue Stats
84W - 104L
1,422 Elo+
Party 2
Sol
Sol
RaviusSky
Sol
Level 46
God Stats
1W - 4L
1,193 SR
Queue Stats
1W - 4L
1,114 Elo+
Party 3
Heimdallr
Heimdallr
ScOtTyJaY5
Heimdallr
Level 29
God Stats
1W - 2L
1,297 SR
Queue Stats
71W - 89L
1,315 Elo+
Party 2
Chaac
Chaac
TGerard
Chaac
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
To_dope09
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 85L
1,320 Elo+
Solo
Team Averages
Level 41
1,388 SR
1,334 Elo+

VS

Team Averages
Level 11
1,445 SR
1,408 Elo+
Fenrir
Fenrir
BabyGravy13
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Lipsontang
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ScaryJew
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
ll Kermit ll283
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
rsa_alter
Nox
Level 13
God Stats
6W - 7L
1,225 SR
Queue Stats
24W - 22L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
8,512
851
7,636
6,453
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
6 / 1 / 6
8,674
867
11,995
6,346
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
ScOtTyJaY5
Heimdallr
13
1 / 2 / 3
7,214
721
4,982
7,304
3,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
TGerard
Chaac
14
2 / 1 / 14
7,763
776
8,304
12,260
7,974
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
3 / 2 / 7
7,809
781
4,930
6,871
3,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 4 / 2
7,052
705
5,082
10,116
4,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
12
0 / 4 / 2
6,608
661
6,718
12,030
8,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
ScaryJew
Heimdallr
14
1 / 7 / 3
7,726
773
5,269
10,118
3,342
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 5 / 0
6,925
693
4,522
8,653
2,569
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 0 / 0
8,391
839
5,008
3,952
1,524
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
6
7
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
2
0.5
W
8
1
5
10.5
L
Chaac
0
4
2
0.25
W
6
1
6
9
W
Heimdallr
ScOtTyJaY5
Heimdallr
1
2
3
1.25
L
Heimdallr
ScaryJew
Heimdallr
1
7
3
0.36
W
Chaac
TGerard
Chaac
2
1
14
9
W
Ymir
3
2
7
3.25
L
1
5
0
0.2
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,847
Damage
26,599
39,234
Taken
44,869
19,686
Mitigated
20,413
9,475
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,082
1,624
0
1,639
10,116
4,825
0
5,517
4,599
0
13,682
W
7,636
1,383
1,837
1,709
6,453
2,903
38
2,192
4,261
29,494
0
L
Chaac
6,718
704
0
2,862
12,030
8,153
0
6,677
5,353
0
15,948
W
11,995
2,870
0
2,335
6,346
2,241
1,133
1,718
4,628
33,273
0
W
Heimdallr
ScOtTyJaY5
Heimdallr
4,982
3,018
0
0
7,304
3,052
762
900
6,404
0
23,053
L
Heimdallr
ScaryJew
Heimdallr
5,269
1,902
0
548
10,118
3,342
0
5,712
4,406
0
22,870
W
Chaac
TGerard
Chaac
8,304
3,025
0
1,738
12,260
7,974
277
4,517
7,743
0
21,088
W
Ymir
4,930
748
0
1,856
6,871
3,516
0
203
6,668
24,975
0
L
4,522
1,486
180
1,125
8,653
2,569
215
4,678
3,975
13,293
0
L
5,008
337
782
880
3,952
1,524
222
1,977
1,975
25,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
36,702
223
Minions Killed
146
0
Camps Cleared
0
1,007,893
Distance Traveled
998,577
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,052
705
19
2
0
203,577
2
W
Ra
8,512
851
56
6
0
196,656
0
L
Chaac
6,608
661
13
1
0
214,527
0
W
Sol
8,674
867
63
6
0
187,170
1
W
Heimdallr
7,214
721
34
3
0
181,714
1
L
Heimdallr
7,726
773
38
4
0
212,058
0
W
Chaac
7,763
776
28
3
0
251,710
0
W
Ymir
7,809
781
42
4
0
190,643
2
L
Zeus
6,925
693
23
2
0
160,263
1
L
Nox
8,391
839
53
5
0
208,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role