Player Matchup

Artio
Artio
Darkl1ng2
Artio
Level 48
God Stats
23W - 12L
1,515 SR
Queue Stats
68W - 45L
1,627 Elo+
Party 1
Ullr
Ullr
SKOP320
Ullr
Level 148
God Stats
70W - 39L
1,611 SR
Queue Stats
401W - 306L
1,525 Elo+
Party 1
Hera
Hera
madamtrax
Hera
Level 99
God Stats
79W - 59L
1,517 SR
Queue Stats
102W - 91L
1,454 Elo+
Party 1
Team Averages
Level 98
1,548 SR
1,535 Elo+

VS

Team Averages
Level 93
1,857 SR
1,753 Elo+
Kukulkan
Kukulkan
Robber297
Kukulkan
Level 75
God Stats
8W - 2L
1,875 SR
Queue Stats
30W - 23L
1,712 Elo+
Party 2
Horus
Horus
Whitty24
Horus
Level 96
God Stats
13W - 7L
1,817 SR
Queue Stats
15W - 9L
1,832 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xxF3ARxx U BAD
Ah Muzen Cab
Level 107
God Stats
15W - 4L
1,879 SR
Queue Stats
48W - 48L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Darkl1ng2
Artio
16
1 / 3 / 2
11,935
597
10,213
20,091
24,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
SKOP320
Ullr
18
3 / 3 / 1
12,877
644
11,221
16,777
5,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
16
0 / 4 / 3
11,555
578
15,174
11,478
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Robber297
Kukulkan
19
1 / 2 / 9
13,311
666
13,670
8,690
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Whitty24
Horus
18
1 / 1 / 9
13,991
700
8,075
23,492
23,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
xxF3ARxx U BAD
Ah Muzen Cab
20
8 / 1 / 2
14,238
712
21,112
13,576
5,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
10
10
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
Darkl1ng2
Artio
1
3
2
0.67
W
Kukulkan
Robber297
Kukulkan
1
2
9
2.75
L
Ullr
SKOP320
Ullr
3
3
1
1.17
W
Horus
Whitty24
Horus
1
1
9
5.5
L
Hera
0
4
3
0.38
W
Ah Muzen Cab
xxF3ARxx U BAD
Ah Muzen Cab
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,608
Damage
42,857
48,346
Taken
45,758
32,428
Mitigated
32,411
10,355
Healing
24,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Darkl1ng2
Artio
10,213
263
1,953
7,309
20,091
24,139
199
6,938
13,153
37,355
0
W
Kukulkan
Robber297
Kukulkan
13,670
902
0
719
8,690
3,734
631
6,022
2,668
86,009
0
L
Ullr
SKOP320
Ullr
11,221
3,520
0
133
16,777
5,102
795
4,921
11,856
0
72,829
W
Horus
Whitty24
Horus
8,075
4,123
7,229
12,463
23,492
23,295
63
10,688
11,860
0
16,552
L
Hera
15,174
2,236
102
858
11,478
3,187
306
2,623
8,855
39,364
0
W
Ah Muzen Cab
xxF3ARxx U BAD
Ah Muzen Cab
21,112
5,040
854
3,569
13,576
5,382
1,991
8,201
5,006
0
81,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
41,540
287
Minions Killed
253
7
Camps Cleared
9
1,165,505
Distance Traveled
1,168,161
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,935
597
69
3
3
379,175
4
W
Kukulkan
13,311
666
130
7
2
376,555
1
L
Ullr
12,877
644
151
8
3
409,688
1
W
Horus
13,991
700
8
0
0
386,238
11
L
Hera
11,555
578
67
3
1
376,642
4
W
Ah Muzen Cab
14,238
712
115
6
7
405,368
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role