Player Matchup

Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ItzDovii
Arachne
Level 43
God Stats
7W - 2L
1,692 SR
Queue Stats
262W - 194L
1,995 Elo+
Party 2
Hou Yi
Hou Yi
Kreachurr
Hou Yi
Level 153
God Stats
7W - 9L
1,500 SR
Queue Stats
366W - 301L
1,640 Elo+
Party 2
Achilles
Achilles
LoGic coorex
Achilles
Level 48
God Stats
2W - 3L
1,655 SR
Queue Stats
8W - 10L
1,316 Elo+
Solo
Janus
Janus
Mr Harry Hood88
Janus
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo
Team Averages
Level 83
1,569 SR
1,590 Elo+

VS

Team Averages
Level 93
1,414 SR
1,728 Elo+
Geb
Geb
JimothyV97
Geb
Level 34
God Stats
12W - 6L
1,500 SR
Queue Stats
494W - 336L
1,910 Elo+
Party 1
Scylla
Scylla
TheVeggieHater_3
Scylla
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
64W - 58L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxSPECTATORxX
Tsukuyomi
Level 129
God Stats
20W - 11L
1,285 SR
Queue Stats
267W - 171L
1,822 Elo+
Party 1
Charybdis
Charybdis
chunkybuttmama
Charybdis
Level 147
God Stats
9W - 7L
1,283 SR
Queue Stats
568W - 420L
1,909 Elo+
Party 1
Chaac
Chaac
isibs5
Chaac
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 4 / 3
7,259
403
5,665
19,188
10,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
ItzDovii
Arachne
17
6 / 1 / 2
10,555
586
7,870
16,081
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Kreachurr
Hou Yi
16
4 / 2 / 4
9,782
543
13,353
15,946
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
LoGic coorex
Achilles
1
0 / 1 / 0
4,968
276
0
564
241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
2 / 7 / 5
8,496
472
8,234
11,116
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 11
8,582
477
7,408
17,576
14,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 1 / 4
9,388
522
7,682
5,387
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
XxSPECTATORxX
Tsukuyomi
17
9 / 3 / 2
10,615
590
16,542
14,077
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
chunkybuttmama
Charybdis
15
3 / 4 / 2
9,646
536
10,055
13,848
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
isibs5
Chaac
13
1 / 1 / 4
8,399
467
5,424
9,975
7,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
12
Kills
14
15
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
3
0.38
L
Arachne
ItzDovii
Arachne
6
1
2
7
W
0
3
11
1.83
L
Hou Yi
Kreachurr
Hou Yi
4
2
4
3
L
Achilles
LoGic coorex
Achilles
0
1
0
0
L
2
7
5
0.64
W
1
1
4
3
W
Tsukuyomi
XxSPECTATORxX
Tsukuyomi
9
3
2
3.33
W
Charybdis
chunkybuttmama
Charybdis
3
4
2
1
W
Chaac
isibs5
Chaac
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,122
Damage
47,111
62,895
Taken
60,863
24,910
Mitigated
34,221
21,500
Healing
22,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,665
994
199
7,358
19,188
10,765
0
4,678
14,359
25,887
0
L
Arachne
ItzDovii
Arachne
7,870
5,329
0
4,712
16,081
5,799
0
3,988
11,949
0
71,398
W
7,408
1,147
881
3,693
17,576
14,835
0
3,899
13,469
16,734
6,126
L
Hou Yi
Kreachurr
Hou Yi
13,353
7,399
0
8,483
15,946
5,165
89
1,903
14,043
0
75,872
L
Achilles
LoGic coorex
Achilles
0
0
0
0
564
241
0
0
564
0
0
L
8,234
322
0
748
11,116
2,940
280
3,587
7,305
50,265
0
W
7,682
490
0
1,838
5,387
1,648
35
2,139
3,046
67,000
0
W
Tsukuyomi
XxSPECTATORxX
Tsukuyomi
16,542
3,560
0
4,560
14,077
5,934
76
4,025
9,848
0
77,464
W
Charybdis
chunkybuttmama
Charybdis
10,055
6,101
0
6,807
13,848
3,815
591
1,387
12,419
0
82,463
W
Chaac
isibs5
Chaac
5,424
291
399
4,143
9,975
7,989
785
1,717
8,182
5,272
31,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
46,630
379
Minions Killed
510
0
Camps Cleared
0
1,485,063
Distance Traveled
1,757,019
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,259
403
28
2
0
353,971
8
L
Arachne
10,555
586
120
7
0
422,254
3
W
Geb
8,582
477
29
2
0
352,990
6
L
Hou Yi
9,782
543
121
7
0
338,942
5
L
Achilles
4,968
276
0
0
0
19,781
0
L
Janus
8,496
472
110
6
0
350,115
6
W
Scylla
9,388
522
136
8
0
378,343
4
W
Tsukuyomi
10,615
590
128
7
0
398,221
4
W
Charybdis
9,646
536
145
8
0
295,555
4
W
Chaac
8,399
467
72
4
0
331,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role