Player Matchup

Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Dragyr
Sun Wukong
Bronze III
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
71W - 70L
1,476 MMR
Party 1
Pele
Pele
Bronze III
GirlPowerAlways
Pele
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 343L
1,462 MMR
Solo
Cabrakan
Cabrakan
Bronze III
LeftStarfish386
Cabrakan
Bronze III
Level 121
God Stats
55W - 45L
1,684 SR
Queue Stats
177W - 170L
1,473 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Sesh7
Ah Muzen Cab
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,461 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,537 SR
1,474 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,557 SR
1,474 MMR
Erlang Shen
Erlang Shen
Bronze III
 
Erlang Shen
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
AlbeertGonzaalez
Sol
Bronze III
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 13L
1,477 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Hahafett276
Amaterasu
Gold IV
Level 108
God Stats
33W - 27L
1,402 SR
Queue Stats
467W - 460L
1,460 MMR
Solo
Agni
Agni
Bronze III
Rebraun15
Agni
Bronze III
Level 123
God Stats
1W - 1L
1,690 SR
Queue Stats
28W - 23L
1,458 MMR
Solo
Atlas
Atlas
Bronze III
Utu1998
Atlas
Bronze III
Level 144
God Stats
33W - 15L
1,692 SR
Queue Stats
104W - 82L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 5 / 1
4,135
459
1,209
3,234
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Dragyr
Sun Wukong
8
1 / 4 / 0
4,711
523
4,287
7,376
3,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
4,649
517
1,874
5,445
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
6
0 / 3 / 0
3,704
412
1,395
4,843
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Sesh7
Ah Muzen Cab
7
0 / 2 / 0
3,974
442
1,896
3,417
705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
LokiBastetZeusFenrir

VS

Bans
CliodhnaGilgameshGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
5 / 0 / 2
5,789
643
4,433
6,473
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 3
5,500
611
1,272
2,435
756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Hahafett276
Amaterasu
11
4 / 1 / 0
6,257
695
5,784
8,300
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
9
3 / 2 / 2
5,446
605
2,525
3,531
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Utu1998
Atlas
8
2 / 0 / 5
5,664
629
1,588
4,391
1,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
W
Erlang Shen
 
Erlang Shen
5
0
2
6
W
1
0
3
2.5
L
Sun Wukong
Dragyr
Sun Wukong
1
4
0
0.25
L
1
2
0
0.5
W
Amaterasu
Hahafett276
Amaterasu
4
1
0
4
L
Cabrakan
0
3
0
0
W
Agni
3
2
2
2
L
Ah Muzen Cab
Sesh7
Ah Muzen Cab
0
2
0
0
W
Atlas
Utu1998
Atlas
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,661
Damage
15,602
24,315
Taken
25,130
8,723
Mitigated
11,179
5,756
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,209
78
0
180
3,234
747
0
1,457
1,777
12,230
0
W
Erlang Shen
 
Erlang Shen
4,433
2,795
0
1,762
6,473
2,286
0
1,082
5,391
0
33,380
W
1,272
655
0
1,308
2,435
756
78
152
2,283
28,546
5,246
L
Sun Wukong
Dragyr
Sun Wukong
4,287
911
0
2,027
7,376
3,146
0
331
7,045
0
22,350
L
1,874
294
0
1,802
5,445
1,361
0
1,029
4,416
0
15,884
W
Amaterasu
Hahafett276
Amaterasu
5,784
2,649
0
5,256
8,300
5,404
0
0
8,300
0
37,038
L
Cabrakan
1,395
415
185
977
4,843
2,764
0
1,426
3,417
8,501
2,022
W
Agni
2,525
185
0
774
3,531
877
0
668
2,863
26,187
0
L
Ah Muzen Cab
Sesh7
Ah Muzen Cab
1,896
529
0
585
3,417
705
0
982
2,435
0
18,617
W
Atlas
Utu1998
Atlas
1,588
457
1,434
1,752
4,391
1,856
0
544
3,847
8,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,173
Gold Earned
28,656
164
Minions Killed
288
0
Camps Cleared
0
771,272
Distance Traveled
887,971
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,135
459
23
3
0
117,263
1
W
Erlang Shen
5,789
643
63
7
0
195,641
1
W
Sol
5,500
611
82
9
0
159,680
5
L
Sun Wukong
4,711
523
51
6
0
167,406
1
L
Pele
4,649
517
37
4
0
164,358
2
W
Amaterasu
6,257
695
82
9
0
174,541
1
L
Cabrakan
3,704
412
17
2
0
161,004
1
W
Agni
5,446
605
52
6
0
169,874
1
L
Ah Muzen Cab
3,974
442
36
4
0
161,241
0
W
Atlas
5,664
629
9
1
0
188,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role