Player Matchup

Tyr
Tyr
AkaiSuisei
Tyr
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,463 Elo+
Solo
Ah Puch
Ah Puch
CraiGrenadier369
Ah Puch
Level 95
God Stats
6W - 1L
1,500 SR
Queue Stats
265W - 286L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
Fuz bot
Gilgamesh
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 152L
1,224 Elo+
Party 3
Hera
Hera
Keytone209
Hera
Level 17
God Stats
2W - 0L
1,733 SR
Queue Stats
2W - 2L
1,704 Elo+
Solo
Discordia
Discordia
PinnacleAssasin
Discordia
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 166L
1,466 Elo+
Party 3
Team Averages
Level 112
1,547 SR
1,476 Elo+

VS

Team Averages
Level 115
1,500 SR
1,527 Elo+
Artio
Artio
Chronicastro
Artio
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 244L
1,103 Elo+
Party 1
Raijin
Raijin
LostMyOldOne
Raijin
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 148L
1,928 Elo+
Party 2
Hachiman
Hachiman
WhiteGangstaBoss
Hachiman
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 115L
1,518 Elo+
Solo
Fafnir
Fafnir
XXL HOMIE JOSH
Fafnir
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 145L
1,928 Elo+
Party 2
Nike
Nike
hUmBoLdTHooV
Nike
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 99L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 15
11,560
889
19,625
27,417
20,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
8 / 6 / 9
10,678
821
13,865
13,427
5,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Fuz bot
Gilgamesh
18
2 / 2 / 25
10,723
825
17,496
26,125
23,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 3 / 15
9,003
693
6,641
11,291
7,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
PinnacleAssasin
Discordia
19
10 / 2 / 14
11,598
892
19,746
9,403
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 10
9,716
747
17,515
21,937
27,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
14
1 / 7 / 8
8,768
674
11,554
14,149
5,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 8 / 6
9,676
744
14,484
16,470
7,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 3 / 8
11,233
864
9,066
16,224
24,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 7 / 7
9,813
755
17,106
17,562
18,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
55
31
Kills
16
16
Deaths
31
78
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
3
15
6.17
L
4
6
10
1.5
W
8
6
9
2.08
W
Gilgamesh
Fuz bot
Gilgamesh
2
2
25
7.25
W
0
3
15
2.5
L
Raijin
1
7
8
0.71
W
Discordia
PinnacleAssasin
Discordia
10
2
14
8.5
L
4
8
6
0.88
L
5
3
8
3
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,373
Damage
69,725
87,663
Taken
86,342
61,972
Mitigated
82,529
39,969
Healing
25,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,625
3,656
1,200
12,438
27,417
20,402
1,980
8,256
18,003
0
30,518
L
17,515
705
4,528
6,530
21,937
27,462
0
12,085
9,752
29,994
0
W
13,865
1,304
1,015
3,574
13,427
5,761
594
9,147
3,700
28,223
0
W
Gilgamesh
Fuz bot
Gilgamesh
17,496
3,198
1,685
11,511
26,125
23,287
489
8,987
16,324
380
30,314
W
6,641
1,989
851
3,243
11,291
7,958
804
6,630
4,247
14,398
0
L
Raijin
11,554
563
1,620
2,813
14,149
5,576
0
6,795
7,246
26,315
0
W
Discordia
PinnacleAssasin
Discordia
19,746
1,156
1,597
2,855
9,403
4,564
354
3,441
5,702
37,442
0
L
14,484
6,858
168
2,963
16,470
7,243
0
5,882
10,588
0
23,238
L
9,066
2,697
1,151
3,223
16,224
24,153
0
8,652
7,486
15,393
0
L
17,106
3,990
967
1,907
17,562
18,095
0
7,101
10,461
0
31,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,562
Gold Earned
49,206
134
Minions Killed
133
0
Camps Cleared
0
1,279,820
Distance Traveled
1,070,636
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,560
889
21
2
0
282,838
0
L
Artio
9,716
747
27
2
0
245,328
0
W
Ah Puch
10,678
821
39
3
0
228,632
0
W
Gilgamesh
10,723
825
21
2
0
262,718
4
W
Hera
9,003
693
29
2
0
232,497
3
L
Raijin
8,768
674
38
3
0
191,681
3
W
Discordia
11,598
892
24
2
0
273,135
0
L
Hachiman
9,676
744
19
1
0
189,931
0
L
Fafnir
11,233
864
15
1
0
233,124
5
L
Nike
9,813
755
34
3
0
210,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role