Player Matchup

Bastet
Bastet
Decypha
Bastet
Level 123
God Stats
1W - 1L
1,494 SR
Queue Stats
11W - 5L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
McGovern
Gilgamesh
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 21L
1,663 Elo+
Party 1
Zeus
Zeus
Scof22
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,663 Elo+
Party 1
Team Averages
Level 127
1,498 SR
1,663 Elo+

VS

Team Averages
Level 96
1,542 SR
1,595 Elo+
Cupid
Cupid
Fatigue3
Cupid
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,498 Elo+
Party 2
Chang'e
Chang'e
Flames360X
Chang'e
Level 124
God Stats
6W - 5L
1,873 SR
Queue Stats
104W - 126L
1,684 Elo+
Solo
Ganesha
Ganesha
SilentBlu
Ganesha
Level 102
God Stats
1W - 0L
1,254 SR
Queue Stats
3W - 4L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Decypha
Bastet
15
3 / 9 / 7
11,117
695
8,216
17,602
5,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
McGovern
Gilgamesh
14
4 / 7 / 3
11,433
715
9,809
23,543
12,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
Scof22
Zeus
15
3 / 9 / 7
11,535
721
22,722
12,128
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fatigue3
Cupid
17
15 / 3 / 9
13,454
841
22,264
16,464
7,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Flames360X
Chang'e
18
10 / 3 / 11
12,680
793
14,668
13,565
9,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
SilentBlu
Ganesha
16
0 / 4 / 23
12,220
764
6,629
22,019
31,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
10
Kills
25
25
Deaths
10
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
Decypha
Bastet
3
9
7
0.72
W
Cupid
Fatigue3
Cupid
15
3
9
6.5
W
Chang'e
Flames360X
Chang'e
10
3
11
5.17
L
Gilgamesh
McGovern
Gilgamesh
4
7
3
0.79
L
Zeus
Scof22
Zeus
3
9
7
0.72
W
Ganesha
SilentBlu
Ganesha
0
4
23
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,747
Damage
43,561
53,273
Taken
52,048
22,862
Mitigated
48,123
8,489
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Decypha
Bastet
8,216
1,576
0
1,074
17,602
5,595
43
8,465
9,137
0
22,309
W
Cupid
Fatigue3
Cupid
22,264
11,930
695
2,234
16,464
7,557
1,925
7,504
8,502
0
64,574
W
Chang'e
Flames360X
Chang'e
14,668
1,199
3,316
5,708
13,565
9,142
990
6,380
6,721
50,022
0
L
Gilgamesh
McGovern
Gilgamesh
9,809
2,386
350
6,983
23,543
12,962
0
6,791
16,752
0
32,767
L
Zeus
Scof22
Zeus
22,722
3,427
0
82
12,128
4,305
271
6,499
5,629
51,551
0
W
Ganesha
SilentBlu
Ganesha
6,629
650
865
3,984
22,019
31,424
280
8,090
13,405
25,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
38,354
145
Minions Killed
174
4
Camps Cleared
9
755,356
Distance Traveled
845,597
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,117
695
31
2
1
269,233
1
W
Cupid
13,454
841
83
5
4
271,905
2
W
Chang'e
12,680
793
90
6
5
288,702
3
L
Gilgamesh
11,433
715
37
2
2
264,830
3
L
Zeus
11,535
721
77
5
1
221,293
6
W
Ganesha
12,220
764
1
0
0
284,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role