Player Matchup

Arachne
Arachne
Chronisch
Arachne
Level 136
God Stats
3W - 0L
1,879 SR
Queue Stats
3W - 0L
1,842 Elo+
Party 2
Izanami
Izanami
ItsJustChrome
Izanami
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,847 Elo+
Party 3
Yemoja
Yemoja
Itsmexbeandip
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,847 Elo+
Party 3
Guan Yu
Guan Yu
Limxtz
Guan Yu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,778 Elo+
Party 3
Zhong Kui
Zhong Kui
Moonybabs
Zhong Kui
Level 30
God Stats
1W - 0L
1,743 SR
Queue Stats
12W - 9L
1,842 Elo+
Party 2
Team Averages
Level 59
1,624 SR
1,831 Elo+

VS

Team Averages
Level 72
1,516 SR
1,506 Elo+
Achilles
Achilles
ManolitoPRO_O
Achilles
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 221L
1,568 Elo+
Party 1
Vulcan
Vulcan
YellowSign
Vulcan
Level 92
God Stats
0W - 2L
1,228 SR
Queue Stats
14W - 13L
1,399 Elo+
Solo
Fenrir
Fenrir
coprita
Fenrir
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 21L
1,799 Elo+
Party 1
Loki
Loki
itz_AngelPR26
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,488 Elo+
Party 1
Izanami
Izanami
jm_lagartijaPR
Izanami
Level 52
God Stats
2W - 3L
1,852 SR
Queue Stats
26W - 35L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chronisch
Arachne
20
14 / 6 / 8
13,119
656
23,544
23,792
11,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
17
4 / 6 / 4
10,819
541
9,605
13,338
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 12
10,650
533
2,957
13,051
15,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Limxtz
Guan Yu
19
7 / 1 / 6
12,401
620
19,844
21,028
25,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Moonybabs
Zhong Kui
20
8 / 1 / 7
13,186
659
11,734
11,730
8,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ManolitoPRO_O
Achilles
16
1 / 3 / 2
9,675
484
8,474
22,048
13,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
YellowSign
Vulcan
14
1 / 10 / 0
8,793
440
9,599
13,030
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
coprita
Fenrir
17
10 / 5 / 2
11,064
553
15,612
17,777
13,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 8 / 8
10,325
516
8,590
17,010
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 8 / 5
9,822
491
11,154
13,099
3,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
34
Kills
16
16
Deaths
34
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chronisch
Arachne
14
6
8
3
W
Izanami
4
6
4
1
W
1
2
12
3.5
W
Guan Yu
Limxtz
Guan Yu
7
1
6
10
L
Achilles
ManolitoPRO_O
Achilles
1
3
2
0.67
W
Zhong Kui
Moonybabs
Zhong Kui
8
1
7
11.5
L
Vulcan
YellowSign
Vulcan
1
10
0
0.1
L
Fenrir
coprita
Fenrir
10
5
2
2.2
L
2
8
8
0.75
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,684
Damage
53,429
82,939
Taken
82,964
65,237
Mitigated
40,215
27,947
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chronisch
Arachne
23,544
15,953
0
8,558
23,792
11,090
1,047
3,036
20,561
0
99,349
W
Izanami
9,605
6,435
0
3,798
13,338
4,775
3,135
298
13,040
0
85,719
W
2,957
648
1,019
1,262
13,051
15,723
364
1,270
11,733
21,676
0
W
Guan Yu
Limxtz
Guan Yu
19,844
2,565
1,467
5,585
21,028
25,046
1,064
1,152
19,876
16,829
63,911
L
Achilles
ManolitoPRO_O
Achilles
8,474
3,447
0
5,256
22,048
13,864
0
3,537
18,511
6,030
55,182
W
Zhong Kui
Moonybabs
Zhong Kui
11,734
1,125
0
6,258
11,730
8,603
754
4,295
6,953
98,212
0
L
Vulcan
YellowSign
Vulcan
9,599
2,356
0
1,305
13,030
3,028
0
7,856
5,174
52,793
0
L
Fenrir
coprita
Fenrir
15,612
4,174
532
3,747
17,777
13,902
46
3,875
13,902
0
51,387
L
8,590
2,443
0
355
17,010
5,957
0
1,376
15,634
0
56,858
L
11,154
8,395
0
286
13,099
3,464
529
2,507
10,592
0
53,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,175
Gold Earned
49,679
601
Minions Killed
509
0
Camps Cleared
0
1,890,451
Distance Traveled
1,828,549
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,119
656
128
6
0
401,148
1
W
Izanami
10,819
541
132
7
0
359,407
2
W
Yemoja
10,650
533
37
2
0
376,502
1
W
Guan Yu
12,401
620
134
7
0
398,714
4
L
Achilles
9,675
484
113
6
0
398,395
4
W
Zhong Kui
13,186
659
170
9
0
354,680
0
L
Vulcan
8,793
440
115
6
0
356,445
3
L
Fenrir
11,064
553
71
4
0
392,627
6
L
Loki
10,325
516
101
5
0
372,708
2
L
Izanami
9,822
491
109
5
0
308,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role