Player Matchup

Sylvanus
Sylvanus
AQUARYOUS
Sylvanus
Level 159
God Stats
6W - 4L
1,534 SR
Queue Stats
36W - 32L
1,516 Elo+
Solo
Ullr
Ullr
Exile_R3per
Ullr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,254 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KR4ZY_1V4N
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,182 Elo+
Solo
Kukulkan
Kukulkan
PRIVATE-BOBcAT
Kukulkan
Level 68
God Stats
2W - 8L
1,500 SR
Queue Stats
50W - 65L
1,321 Elo+
Party 1
Fenrir
Fenrir
lllWareBearlll
Fenrir
Level 109
God Stats
2W - 9L
1,500 SR
Queue Stats
78W - 107L
1,285 Elo+
Party 1
Team Averages
Level 96
1,507 SR
1,311 Elo+

VS

Team Averages
Level 106
1,456 SR
1,426 Elo+
Ra
Ra
 
Ra
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ADAMR3L3XGUY
Chaac
Level 107
God Stats
7W - 8L
1,278 SR
Queue Stats
148W - 171L
1,271 Elo+
Solo
Danzaburou
Danzaburou
SrRayden201
Danzaburou
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 257L
1,518 Elo+
Solo
Cthulhu
Cthulhu
wayofthegate
Cthulhu
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
117W - 136L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AQUARYOUS
Sylvanus
12
3 / 4 / 2
7,377
434
6,375
12,924
11,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 1
7,766
457
2,762
7,015
2,408
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
KR4ZY_1V4N
Cu Chulainn
13
2 / 3 / 1
8,155
480
7,442
13,853
7,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
12
0 / 2 / 3
7,354
433
2,422
6,808
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 3
7,208
424
4,982
7,552
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 1 / 4
9,513
560
5,787
5,996
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
 
Pele
13
4 / 5 / 3
8,648
509
7,151
11,894
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 0 / 2
9,461
557
10,230
12,478
13,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
SrRayden201
Danzaburou
16
1 / 0 / 6
9,965
586
5,351
6,406
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
wayofthegate
Cthulhu
13
3 / 3 / 4
8,314
489
5,459
13,042
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
14
14
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
4
5
W
Pele
 
Pele
4
5
3
1.1
W
3
0
2
4
L
Sylvanus
AQUARYOUS
Sylvanus
3
4
2
1
L
2
3
1
0.83
L
Cu Chulainn
KR4ZY_1V4N
Cu Chulainn
2
3
1
0.83
L
Kukulkan
0
2
3
0.75
W
Danzaburou
SrRayden201
Danzaburou
1
0
6
4
L
2
2
3
1.75
W
Cthulhu
wayofthegate
Cthulhu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
33,978
48,152
Taken
49,816
27,146
Mitigated
30,730
17,450
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,787
406
1,066
1,913
5,996
1,980
304
483
5,513
63,577
0
W
Pele
 
Pele
7,151
1,898
0
1,302
11,894
3,926
150
2,433
9,315
0
49,077
W
10,230
2,422
82
7,529
12,478
13,301
1,975
1,218
11,260
8,571
55,999
L
Sylvanus
AQUARYOUS
Sylvanus
6,375
1,845
1,788
4,363
12,924
11,994
0
4,185
8,536
28,366
9,533
L
2,762
1,246
0
576
7,015
2,408
0
1,956
4,999
0
39,313
L
Cu Chulainn
KR4ZY_1V4N
Cu Chulainn
7,442
1,574
0
4,821
13,853
7,978
0
3,629
9,542
4,817
32,205
L
Kukulkan
2,422
516
0
1,713
6,808
2,303
0
1,601
4,957
46,477
0
W
Danzaburou
SrRayden201
Danzaburou
5,351
2,101
0
3,824
6,406
2,202
1,886
2,217
4,021
0
65,391
L
4,982
969
137
4,052
7,552
2,463
0
875
6,550
0
36,951
W
Cthulhu
wayofthegate
Cthulhu
5,459
751
836
3,202
13,042
9,321
0
2,981
10,061
24,750
2,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,860
Gold Earned
45,901
417
Minions Killed
501
0
Camps Cleared
0
1,371,481
Distance Traveled
1,617,444
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,513
560
136
8
0
307,246
5
W
Pele
8,648
509
79
5
0
345,625
3
W
Chaac
9,461
557
122
7
0
327,192
6
L
Sylvanus
7,377
434
56
3
0
261,342
3
L
Ullr
7,766
457
86
5
0
300,206
8
L
Cu Chulainn
8,155
480
98
6
0
298,507
0
L
Kukulkan
7,354
433
98
6
0
294,546
7
W
Danzaburou
9,965
586
124
7
0
323,083
4
L
Fenrir
7,208
424
79
5
0
216,880
1
W
Cthulhu
8,314
489
40
2
0
314,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role