Player Matchup

Gilgamesh
Gilgamesh
BelhaTaicho
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Hades
Hades
Minnotourh
Hades
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,553 Elo+
Party 3
Atlas
Atlas
Reinun
Atlas
Level 107
God Stats
13W - 10L
1,494 SR
Queue Stats
73W - 73L
1,756 Elo+
Solo
Thor
Thor
giovannnifco
Thor
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Charybdis
Charybdis
kinghatem
Charybdis
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Team Averages
Level 104
1,499 SR
1,562 Elo+

VS

Team Averages
Level 139
1,461 SR
1,625 Elo+
Hun Batz
Hun Batz
MFYB
Hun Batz
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 46L
1,649 Elo+
Solo
Charybdis
Charybdis
Wobbly_Bosmer
Charybdis
Level 125
God Stats
2W - 0L
1,081 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Bacchus
Bacchus
meudach
Bacchus
Level 147
God Stats
3W - 0L
1,322 SR
Queue Stats
36W - 29L
1,887 Elo+
Party 1
Ah Puch
Ah Puch
oasis121
Ah Puch
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,342 Elo+
Solo
Izanami
Izanami
padrino_patron
Izanami
Level 108
God Stats
2W - 2L
1,901 SR
Queue Stats
8W - 13L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BelhaTaicho
Gilgamesh
13
0 / 2 / 2
7,590
690
1,900
9,779
5,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
14
2 / 5 / 0
7,736
703
8,819
13,794
6,861
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Reinun
Atlas
15
2 / 6 / 2
7,869
715
9,927
13,394
9,718
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 5 / 1
7,140
649
1,149
8,360
2,789
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
kinghatem
Charybdis
13
0 / 5 / 2
7,078
643
2,680
9,022
3,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MFYB
Hun Batz
16
7 / 2 / 10
9,157
832
9,825
9,109
3,883
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Wobbly_Bosmer
Charybdis
16
7 / 0 / 7
9,134
830
6,037
7,425
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
meudach
Bacchus
15
5 / 0 / 12
8,659
787
7,593
7,936
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
oasis121
Ah Puch
16
3 / 3 / 9
8,798
800
17,301
8,485
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 5
8,781
798
5,436
6,582
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
5
Kills
23
23
Deaths
5
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BelhaTaicho
Gilgamesh
0
2
2
0.5
W
Hun Batz
MFYB
Hun Batz
7
2
10
6
L
Hades
2
5
0
0.4
L
Atlas
Reinun
Atlas
2
6
2
0.5
W
Charybdis
Wobbly_Bosmer
Charybdis
7
0
7
10.5
L
1
5
1
0.3
L
Charybdis
kinghatem
Charybdis
0
5
2
0.2
W
Bacchus
meudach
Bacchus
5
0
12
11
W
Ah Puch
oasis121
Ah Puch
3
3
9
2.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,475
Damage
46,192
54,349
Taken
39,537
28,526
Mitigated
21,772
7,529
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BelhaTaicho
Gilgamesh
1,900
187
1,273
1,332
9,779
5,836
0
4,635
5,072
0
9,348
W
Hun Batz
MFYB
Hun Batz
9,825
979
0
1,390
9,109
3,883
402
3,252
5,857
0
34,343
L
Hades
8,819
796
40
1,224
13,794
6,861
0
6,475
7,114
26,675
0
L
Atlas
Reinun
Atlas
9,927
1,930
409
1,815
13,394
9,718
0
6,255
6,844
24,394
0
W
Charybdis
Wobbly_Bosmer
Charybdis
6,037
2,203
0
3,195
7,425
2,840
597
3,979
3,446
0
30,530
L
1,149
0
74
163
8,360
2,789
0
2,430
5,800
0
12,109
L
Charybdis
kinghatem
Charybdis
2,680
582
0
1,199
9,022
3,322
72
4,315
4,611
0
16,494
W
Bacchus
meudach
Bacchus
7,593
570
0
1,241
7,936
9,291
0
1,789
6,147
11,989
0
W
Ah Puch
oasis121
Ah Puch
17,301
904
0
2,376
8,485
3,253
256
6,032
2,453
40,202
0
W
5,436
3,341
195
2,679
6,582
2,505
953
3,694
2,888
0
48,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,413
Gold Earned
44,529
158
Minions Killed
260
0
Camps Cleared
0
986,275
Distance Traveled
1,180,036
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,590
690
20
2
0
189,099
1
W
Hun Batz
9,157
832
54
5
0
267,776
2
L
Hades
7,736
703
54
5
0
207,023
2
L
Atlas
7,869
715
36
3
0
220,576
3
W
Charybdis
9,134
830
48
4
0
226,871
2
L
Thor
7,140
649
18
2
0
188,794
1
L
Charybdis
7,078
643
30
3
0
180,783
0
W
Bacchus
8,659
787
10
1
0
248,397
0
W
Ah Puch
8,798
800
60
5
0
225,360
3
W
Izanami
8,781
798
88
8
0
211,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role