Player Matchup

Sol
Sol
BucK-_-WheaT
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,337 Elo+
Party 2
Hun Batz
Hun Batz
PeakyBoy1234
Hun Batz
Level 49
God Stats
0W - 6L
1,262 SR
Queue Stats
30W - 59L
1,220 Elo+
Party 2
Danzaburou
Danzaburou
bawbkat93
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Odin
Odin
pending44
Odin
Level 33
God Stats
6W - 10L
1,392 SR
Queue Stats
318W - 341L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
xPokGaix
Baron Samedi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,795 Elo+
Solo
Team Averages
Level 74
1,431 SR
1,477 Elo+

VS

Team Averages
Level 126
1,518 SR
1,518 Elo+
Thanatos
Thanatos
Applebiscut
Thanatos
Level 149
God Stats
12W - 6L
1,736 SR
Queue Stats
177W - 172L
1,496 Elo+
Solo
Agni
Agni
Aquila-Tempestas
Agni
Level 160
God Stats
1W - 3L
1,300 SR
Queue Stats
225W - 240L
1,623 Elo+
Party 1
Sol
Sol
MeSCirroc
Sol
Level 39
God Stats
6W - 5L
1,710 SR
Queue Stats
63W - 55L
1,564 Elo+
Party 1
Ganesha
Ganesha
PoRkO87
Ganesha
Level 128
God Stats
2W - 2L
1,345 SR
Queue Stats
153W - 169L
1,233 Elo+
Party 1
Nike
Nike
SakuraAlexia
Nike
Level 156
God Stats
6W - 0L
1,500 SR
Queue Stats
31W - 24L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 1
11,227
488
15,877
17,481
5,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
PeakyBoy1234
Hun Batz
18
1 / 7 / 3
11,075
482
7,222
14,979
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
bawbkat93
Danzaburou
15
0 / 11 / 2
9,510
413
8,223
20,447
4,953
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
16
1 / 5 / 1
9,992
434
3,044
15,803
8,619
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
xPokGaix
Baron Samedi
18
4 / 4 / 0
11,392
495
14,878
19,628
6,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Applebiscut
Thanatos
19
7 / 4 / 5
12,728
553
12,037
17,406
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 1 / 9
13,979
608
19,212
13,838
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 3 / 11
12,677
551
15,384
15,244
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
PoRkO87
Ganesha
17
0 / 2 / 21
12,047
524
6,983
23,387
28,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 2 / 5
11,620
505
9,635
21,446
17,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
12
Kills
31
31
Deaths
12
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Applebiscut
Thanatos
7
4
5
2.38
W
13
1
9
17.5
L
6
4
1
1.63
W
7
3
11
4.17
L
Hun Batz
PeakyBoy1234
Hun Batz
1
7
3
0.36
W
Ganesha
PoRkO87
Ganesha
0
2
21
5.25
W
4
2
5
3.25
L
Danzaburou
bawbkat93
Danzaburou
0
11
2
0.09
L
Odin
1
5
1
0.3
L
Baron Samedi
xPokGaix
Baron Samedi
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,244
Damage
63,251
88,338
Taken
91,321
30,447
Mitigated
65,575
29,269
Healing
42,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Applebiscut
Thanatos
12,037
3,521
0
16,705
17,406
7,509
0
5,351
12,055
0
79,053
W
19,212
1,268
0
1,367
13,838
5,340
3,057
5,869
7,969
104,526
0
L
15,877
5,607
637
7,950
17,481
5,410
572
8,099
8,847
72,149
0
W
15,384
2,363
0
8,392
15,244
6,492
79
5,835
9,409
95,206
9,989
L
Hun Batz
PeakyBoy1234
Hun Batz
7,222
1,054
0
3,678
14,979
4,650
0
3,306
11,186
0
70,911
W
Ganesha
PoRkO87
Ganesha
6,983
262
4,146
8,293
23,387
28,972
404
8,153
15,234
40,693
0
W
9,635
1,054
0
3,585
21,446
17,262
558
8,731
12,715
10,108
56,412
L
Danzaburou
bawbkat93
Danzaburou
8,223
3,042
347
3,329
20,447
4,953
86
11,639
8,585
0
46,884
L
Odin
3,044
1,151
29
3,519
15,803
8,619
422
7,705
7,671
10,987
37,660
L
Baron Samedi
xPokGaix
Baron Samedi
14,878
1,404
1,506
8,274
19,628
6,815
941
10,821
8,235
75,010
3,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,196
Gold Earned
63,051
538
Minions Killed
541
0
Camps Cleared
0
2,012,458
Distance Traveled
2,263,120
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,728
553
117
5
0
461,971
5
W
Agni
13,979
608
151
7
0
462,751
6
L
Sol
11,227
488
116
5
0
413,034
0
W
Sol
12,677
551
153
7
0
435,710
2
L
Hun Batz
11,075
482
112
5
0
415,996
7
W
Ganesha
12,047
524
19
1
0
469,560
5
W
Nike
11,620
505
101
4
0
433,128
6
L
Danzaburou
9,510
413
96
4
0
366,036
0
L
Odin
9,992
434
99
4
0
428,225
4
L
Baron Samedi
11,392
495
115
5
0
389,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role