Player Matchup

Baron Samedi
Baron Samedi
BIOLYN2
Baron Samedi
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 139L
1,764 Elo+
Party 1
Skadi
Skadi
BeeRhodes99
Skadi
Level 129
God Stats
3W - 1L
1,643 SR
Queue Stats
57W - 72L
1,607 Elo+
Party 3
Nemesis
Nemesis
Dynasty_Fruity
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,739 Elo+
Party 1
Hun Batz
Hun Batz
Flowingpaper80
Hun Batz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,508 Elo+
Solo
Khepri
Khepri
Vanni_G28
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,296 Elo+
Party 3
Team Averages
Level 60
1,529 SR
1,583 Elo+

VS

Team Averages
Level 39
1,759 SR
1,623 Elo+
Discordia
Discordia
Gapes4daze
Discordia
Level 2
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,666 Elo+
Solo
Sobek
Sobek
Kouzeei
Sobek
Level 143
God Stats
1W - 3L
1,749 SR
Queue Stats
269W - 272L
1,588 Elo+
Party 2
Gilgamesh
Gilgamesh
M0ndaiji
Gilgamesh
Level 4
God Stats
2W - 1L
1,863 SR
Queue Stats
2W - 1L
1,850 Elo+
Solo
Loki
Loki
Sorery
Loki
Level 29
God Stats
4W - 1L
1,824 SR
Queue Stats
7W - 8L
1,459 Elo+
Solo
Chronos
Chronos
oVennus
Chronos
Level 18
God Stats
20W - 20L
1,646 SR
Queue Stats
60W - 47L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIOLYN2
Baron Samedi
18
4 / 4 / 18
10,990
733
11,742
11,017
5,435
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 1 / 11
13,179
879
21,304
11,208
4,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 4 / 8
11,666
778
15,726
18,716
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
19
6 / 2 / 14
11,740
783
11,390
11,267
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Vanni_G28
Khepri
17
1 / 2 / 18
10,156
677
6,497
10,826
7,815
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gapes4daze
Discordia
18
3 / 4 / 5
10,713
714
16,302
11,078
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Kouzeei
Sobek
16
3 / 6 / 8
10,623
708
8,303
24,142
29,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
M0ndaiji
Gilgamesh
16
2 / 7 / 6
10,575
705
8,706
19,920
11,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
Sorery
Loki
16
3 / 8 / 3
9,612
641
4,267
11,579
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
oVennus
Chronos
17
2 / 5 / 8
10,485
699
10,682
12,145
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
30
Kills
13
13
Deaths
30
69
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIOLYN2
Baron Samedi
4
4
18
3.25
W
11
1
11
16.5
W
8
4
8
3
W
Hun Batz
6
2
14
6.5
L
Discordia
Gapes4daze
Discordia
3
4
5
1.38
L
Sobek
Kouzeei
Sobek
3
6
8
1.17
L
Gilgamesh
M0ndaiji
Gilgamesh
2
7
6
0.71
L
Loki
Sorery
Loki
3
8
3
0.56
W
Khepri
Vanni_G28
Khepri
1
2
18
5
L
Chronos
oVennus
Chronos
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,659
Damage
48,260
63,034
Taken
78,864
31,200
Mitigated
55,022
18,173
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIOLYN2
Baron Samedi
11,742
1,269
2,378
3,251
11,017
5,435
146
5,412
5,426
42,952
0
W
21,304
8,432
0
2,245
11,208
4,523
2,147
6,531
4,508
0
74,763
W
15,726
7,037
0
4,823
18,716
8,854
870
10,165
8,473
0
39,117
W
Hun Batz
11,390
2,578
0
2,448
11,267
4,573
917
6,211
5,022
0
48,762
L
Discordia
Gapes4daze
Discordia
16,302
384
0
858
11,078
3,624
80
1,186
9,770
52,188
0
L
Sobek
Kouzeei
Sobek
8,303
1,070
606
4,688
24,142
29,219
0
6,874
17,039
14,978
0
L
Gilgamesh
M0ndaiji
Gilgamesh
8,706
1,967
1,490
4,091
19,920
11,959
0
4,269
15,021
1,330
25,809
L
Loki
Sorery
Loki
4,267
897
0
394
11,579
5,332
0
3,188
7,940
0
20,032
W
Khepri
Vanni_G28
Khepri
6,497
678
428
2,600
10,826
7,815
0
7,329
3,397
19,035
0
L
Chronos
oVennus
Chronos
10,682
1,591
0
1,286
12,145
4,888
0
1,897
10,107
37,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,731
Gold Earned
52,008
331
Minions Killed
217
0
Camps Cleared
0
1,506,230
Distance Traveled
1,341,175
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,990
733
51
3
0
263,428
2
W
Skadi
13,179
879
126
8
0
297,375
0
W
Nemesis
11,666
778
53
4
0
328,854
2
W
Hun Batz
11,740
783
76
5
0
327,495
2
L
Discordia
10,713
714
75
5
0
271,979
2
L
Sobek
10,623
708
13
1
0
271,347
3
L
Gilgamesh
10,575
705
41
3
0
254,125
1
L
Loki
9,612
641
28
2
0
244,427
0
W
Khepri
10,156
677
25
2
0
289,078
1
L
Chronos
10,485
699
60
4
0
299,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role