Player Matchup

Anhur
Anhur
CedricDigory
Anhur
Level 57
God Stats
13W - 3L
1,589 SR
Queue Stats
25W - 6L
1,757 Elo+
Party 1
Chaac
Chaac
Drrtty
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 11L
1,863 Elo+
Party 1
Poseidon
Poseidon
JammerPlays
Poseidon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 13L
1,863 Elo+
Party 1
Charybdis
Charybdis
MournfulReaper
Charybdis
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 5L
1,564 Elo+
Party 1
Ymir
Ymir
kilacamp
Ymir
Level 6
God Stats
4W - 10L
1,643 SR
Queue Stats
4W - 11L
1,601 Elo+
Solo
Team Averages
Level 58
1,546 SR
1,729 Elo+

VS

Team Averages
Level 62
1,552 SR
1,692 Elo+
Arachne
Arachne
Lukasdinho
Arachne
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 23L
1,831 Elo+
Party 2
Nu Wa
Nu Wa
THEBIGBLACDEMON
Nu Wa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,659 Elo+
Solo
Thoth
Thoth
TheCheerfulguy
Thoth
Level 119
God Stats
8W - 5L
1,758 SR
Queue Stats
48W - 33L
1,736 Elo+
Party 2
Fenrir
Fenrir
boomboom963
Fenrir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
morthcario
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,278
728
5,096
7,796
2,279
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Drrtty
Chaac
13
0 / 5 / 3
7,212
721
8,468
13,370
13,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
JammerPlays
Poseidon
15
5 / 5 / 1
8,354
835
7,557
7,986
2,555
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
MournfulReaper
Charybdis
13
3 / 2 / 3
7,484
748
5,269
8,563
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
12
0 / 4 / 1
6,647
665
380
11,173
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lukasdinho
Arachne
16
6 / 3 / 8
8,763
876
11,968
11,299
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 0 / 4
8,892
889
9,251
2,414
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 9
8,867
887
9,774
5,087
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
5 / 3 / 10
8,355
836
9,164
16,408
11,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
morthcario
Yemoja
13
0 / 1 / 12
7,825
783
2,312
5,486
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
10
Kills
20
20
Deaths
10
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Chaac
Drrtty
Chaac
0
5
3
0.3
L
Poseidon
JammerPlays
Poseidon
5
5
1
1.1
W
Arachne
Lukasdinho
Arachne
6
3
8
3.33
L
Charybdis
MournfulReaper
Charybdis
3
2
3
2.25
W
4
0
4
6
W
5
3
9
3.17
W
Fenrir
5
3
10
3.33
L
Ymir
0
4
1
0.13
W
Yemoja
morthcario
Yemoja
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
42,469
48,888
Taken
40,694
28,466
Mitigated
23,345
6,493
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,096
2,804
0
662
7,796
2,279
0
4,172
3,358
0
24,709
L
Chaac
Drrtty
Chaac
8,468
490
0
3,306
13,370
13,793
0
5,490
7,462
0
26,327
L
Poseidon
JammerPlays
Poseidon
7,557
1,016
0
1,148
7,986
2,555
0
3,851
3,787
34,609
0
W
Arachne
Lukasdinho
Arachne
11,968
7,997
0
3,306
11,299
5,353
417
2,229
8,868
0
25,340
L
Charybdis
MournfulReaper
Charybdis
5,269
1,618
0
1,197
8,563
3,081
0
4,082
4,137
0
18,302
W
9,251
3,083
0
843
2,414
822
1,610
932
1,449
35,736
0
W
9,774
189
0
663
5,087
1,765
1,502
622
4,465
35,175
0
W
Fenrir
9,164
2,221
925
4,670
16,408
11,484
84
3,322
11,902
0
20,304
L
Ymir
380
146
0
180
11,173
6,758
0
2,150
8,807
7,478
0
W
Yemoja
morthcario
Yemoja
2,312
685
3,356
1,728
5,486
3,921
294
832
4,588
6,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
42,702
218
Minions Killed
207
0
Camps Cleared
0
866,803
Distance Traveled
1,065,367
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,278
728
52
5
0
178,510
1
L
Chaac
7,212
721
43
4
0
184,323
0
L
Poseidon
8,354
835
64
6
0
165,456
0
W
Arachne
8,763
876
32
3
0
233,010
2
L
Charybdis
7,484
748
39
4
0
173,685
1
W
Nu Wa
8,892
889
75
8
0
210,330
1
W
Thoth
8,867
887
62
6
0
218,444
0
W
Fenrir
8,355
836
21
2
0
221,095
0
L
Ymir
6,647
665
20
2
0
164,829
0
W
Yemoja
7,825
783
17
2
0
182,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role