Player Matchup

Zhong Kui
Zhong Kui
BobGatez
Zhong Kui
Level 26
God Stats
1W - 1L
1,310 SR
Queue Stats
1W - 4L
1,127 Elo+
Party 1
Amaterasu
Amaterasu
LeafFinite
Amaterasu
Level 24
God Stats
29W - 25L
1,634 SR
Queue Stats
83W - 67L
1,556 Elo+
Party 1
Khepri
Khepri
chools
Khepri
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
87W - 75L
1,502 Elo+
Party 1
Da Ji
Da Ji
torca_69
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
ᴬʳᵍᵒⁿᵃᵘᵗ
Neith
Level 63
God Stats
10W - 9L
1,625 SR
Queue Stats
64W - 51L
1,696 Elo+
Party 1
Team Averages
Level 50
1,514 SR
1,476 Elo+

VS

Team Averages
Level 45
1,537 SR
1,529 Elo+
Thoth
Thoth
 
Thoth
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bamafan1856
Ymir
Level 83
God Stats
6W - 2L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 2
Neith
Neith
Chaser1986
Neith
Level 38
God Stats
31W - 32L
1,684 SR
Queue Stats
250W - 218L
1,647 Elo+
Party 2
Bellona
Bellona
Ciarla
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
JazoII
Cliodhna
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BobGatez
Zhong Kui
14
0 / 2 / 6
7,712
701
8,247
7,300
5,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
LeafFinite
Amaterasu
16
7 / 2 / 3
8,940
813
7,700
9,203
9,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
chools
Khepri
15
0 / 0 / 10
8,679
789
3,968
8,577
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
torca_69
Da Ji
15
1 / 3 / 1
8,301
755
2,705
9,313
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 2 / 2
9,050
823
5,925
6,088
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
6 / 3 / 1
9,828
893
9,436
7,289
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 5
8,278
753
3,755
8,790
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
15
1 / 0 / 3
8,141
740
10,656
6,857
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ciarla
Bellona
10
0 / 0 / 1
6,890
626
775
1,649
730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
JazoII
Cliodhna
12
1 / 7 / 4
7,383
671
5,245
11,051
4,186
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
10
Kills
9
9
Deaths
10
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
3
1
2.17
L
1
0
5
3.5
W
Zhong Kui
BobGatez
Zhong Kui
0
2
6
1.5
L
Neith
1
0
3
2.5
L
Bellona
Ciarla
Bellona
0
0
1
0.5
L
Cliodhna
JazoII
Cliodhna
1
7
4
0.43
W
Amaterasu
LeafFinite
Amaterasu
7
2
3
4.25
W
Khepri
chools
Khepri
0
0
10
5
W
Da Ji
torca_69
Da Ji
1
3
1
0.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
29,867
40,481
Taken
35,636
29,116
Mitigated
18,386
8,728
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,436
863
0
250
7,289
2,858
0
1,932
5,253
50,227
0
L
3,755
662
0
2,935
8,790
7,277
0
4,155
4,386
9,163
0
W
Zhong Kui
BobGatez
Zhong Kui
8,247
741
0
3,259
7,300
5,369
0
2,421
4,879
22,477
0
L
Neith
10,656
4,072
0
3,564
6,857
3,335
0
1,697
5,160
0
37,346
L
Bellona
Ciarla
Bellona
775
120
434
642
1,649
730
0
274
1,375
0
2,909
L
Cliodhna
JazoII
Cliodhna
5,245
1,120
0
570
11,051
4,186
0
4,157
6,616
0
13,351
W
Amaterasu
LeafFinite
Amaterasu
7,700
1,632
0
641
9,203
9,261
391
2,938
6,265
0
16,242
W
Khepri
chools
Khepri
3,968
70
0
1,370
8,577
9,268
51
1,970
6,607
15,083
0
W
Da Ji
torca_69
Da Ji
2,705
469
0
1,895
9,313
3,327
0
2,914
6,399
0
28,583
W
5,925
3,154
0
1,563
6,088
1,891
3,474
2,948
3,140
0
31,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,682
Gold Earned
40,520
192
Minions Killed
192
0
Camps Cleared
0
1,206,185
Distance Traveled
917,196
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,828
893
87
8
0
208,049
2
L
Ymir
8,278
753
9
1
0
216,110
0
W
Zhong Kui
7,712
701
36
3
0
225,588
0
L
Neith
8,141
740
73
7
0
206,185
1
L
Bellona
6,890
626
10
1
0
51,654
1
L
Cliodhna
7,383
671
13
1
0
235,198
0
W
Amaterasu
8,940
813
26
2
0
267,289
0
W
Khepri
8,679
789
14
1
0
247,817
1
W
Da Ji
8,301
755
53
5
0
249,656
1
W
Neith
9,050
823
63
6
0
215,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role