Player Matchup

Sol
Sol
Bronze III
Sharp-Zadex
Sol
Bronze III
Level 108
God Stats
7W - 8L
1,559 SR
Queue Stats
125W - 121L
1,457 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
TerminatorHeli
Xing Tian
Bronze III
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,453 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Truthoflight22
Amaterasu
Bronze III
Level 89
God Stats
6W - 3L
1,519 SR
Queue Stats
6W - 6L
1,457 MMR
Party 1
Awilix
Awilix
Silver II
USxHuNtErPR
Awilix
Silver II
Level 160
God Stats
31W - 28L
1,504 SR
Queue Stats
630W - 643L
1,423 MMR
Solo
Medusa
Medusa
Bronze III
xGenCrux
Medusa
Bronze III
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 24L
1,454 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,516 SR
1,449 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,552 SR
1,419 MMR
Neith
Neith
Bronze III
Ballistist
Neith
Bronze III
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 27L
1,454 MMR
Party 2
Athena
Athena
Silver II
Barbler57
Athena
Silver II
Level 128
God Stats
16W - 25L
1,816 SR
Queue Stats
462W - 461L
1,455 MMR
Solo
Arachne
Arachne
Silver V
Disbabydream
Arachne
Silver V
Level 159
God Stats
5W - 14L
1,500 SR
Queue Stats
414W - 906L
1,185 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Pluxle
Tsukuyomi
Bronze III
Level 157
God Stats
1W - 1L
1,208 SR
Queue Stats
30W - 24L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Spacious
Scylla
Bronze III
Level 104
God Stats
12W - 11L
1,737 SR
Queue Stats
15W - 23L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,279
660
3,647
4,397
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
TerminatorHeli
Xing Tian
7
1 / 0 / 1
4,470
559
1,697
3,591
1,715
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
Truthoflight22
Amaterasu
9
1 / 1 / 0
5,581
698
3,197
8,314
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
9
2 / 0 / 0
5,005
626
2,359
3,891
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
xGenCrux
Medusa
9
1 / 0 / 0
5,305
663
2,532
4,511
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CthulhuDanzaburouAchillesPoseidon

VS

Bans
ChaacAnhurAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 1 / 0
4,217
527
1,686
3,172
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Barbler57
Athena
7
0 / 1 / 0
4,365
546
1,603
6,445
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Disbabydream
Arachne
5
0 / 0 / 0
3,815
477
187
1,907
430
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
Pluxle
Tsukuyomi
9
1 / 1 / 0
5,301
663
4,491
5,190
1,199
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Spacious
Scylla
7
0 / 2 / 0
4,118
515
2,282
3,767
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
0
0
L
Athena
Barbler57
Athena
0
1
0
0
L
Arachne
Disbabydream
Arachne
0
0
0
0
L
Tsukuyomi
Pluxle
Tsukuyomi
1
1
0
1
W
0
0
3
1.5
L
Scylla
Spacious
Scylla
0
2
0
0
W
Xing Tian
TerminatorHeli
Xing Tian
1
0
1
1.5
W
Amaterasu
Truthoflight22
Amaterasu
1
1
0
1
W
Awilix
2
0
0
2
W
Medusa
xGenCrux
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,432
Damage
10,249
24,704
Taken
20,481
9,067
Mitigated
7,049
14,434
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,686
647
0
850
3,172
1,241
0
248
2,924
0
17,185
L
Athena
Barbler57
Athena
1,603
584
0
1,472
6,445
2,844
0
1,798
4,647
13,793
0
L
Arachne
Disbabydream
Arachne
187
69
0
232
1,907
430
0
184
1,723
0
9,225
L
Tsukuyomi
Pluxle
Tsukuyomi
4,491
1,369
0
2,602
5,190
1,199
0
0
5,190
0
30,829
W
3,647
1,310
0
2,976
4,397
1,166
540
1,543
2,640
29,014
0
L
Scylla
Spacious
Scylla
2,282
43
0
1,120
3,767
1,335
0
3,114
653
13,050
0
W
Xing Tian
TerminatorHeli
Xing Tian
1,697
520
143
1,029
3,591
1,715
0
885
2,658
11,720
0
W
Amaterasu
Truthoflight22
Amaterasu
3,197
1,786
0
5,879
8,314
4,041
807
0
8,314
0
27,594
W
Awilix
2,359
865
0
2,355
3,891
1,023
0
550
3,301
0
22,051
W
Medusa
xGenCrux
Medusa
2,532
1,289
0
2,052
4,511
1,122
0
605
3,906
0
30,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,640
Gold Earned
21,816
251
Minions Killed
177
0
Camps Cleared
0
860,910
Distance Traveled
785,553
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,217
527
53
7
0
150,645
2
L
Athena
4,365
546
18
2
0
162,474
3
L
Arachne
3,815
477
17
2
0
122,703
3
L
Tsukuyomi
5,301
663
64
8
0
178,312
4
W
Sol
5,279
660
64
8
0
172,151
4
L
Scylla
4,118
515
25
3
0
171,419
2
W
Xing Tian
4,470
559
20
3
0
157,561
3
W
Amaterasu
5,581
698
59
7
0
164,628
4
W
Awilix
5,005
626
49
6
0
202,881
3
W
Medusa
5,305
663
59
7
0
163,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role