Player Matchup

Scylla
Scylla
BigMoneyCarl
Scylla
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
King Arthur
King Arthur
BloodMaker555
King Arthur
Level 120
God Stats
4W - 5L
1,500 SR
Queue Stats
121W - 112L
1,672 Elo+
Party 1
Fenrir
Fenrir
KillerGirLrun
Fenrir
Level 5
God Stats
2W - 5L
1,239 SR
Queue Stats
14W - 33L
1,119 Elo+
Party 2
Artemis
Artemis
Os_Lourenzos
Artemis
Level 104
God Stats
6W - 5L
1,618 SR
Queue Stats
34W - 45L
1,119 Elo+
Party 2
Jormungandr
Jormungandr
darkprince12115
Jormungandr
Level 99
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 17L
1,691 Elo+
Party 1
Team Averages
Level 73
1,471 SR
1,420 Elo+

VS

Team Averages
Level 43
1,463 SR
1,380 Elo+
Loki
Loki
DARKNOOB797
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Athena
Athena
Goldiva5959
Athena
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 70L
1,102 Elo+
Party 3
Olorun
Olorun
ITZXsanlex21
Olorun
Level 4
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 3L
1,101 Elo+
Party 3
Fafnir
Fafnir
Stingeth
Fafnir
Level 67
God Stats
5W - 4L
1,500 SR
Queue Stats
135W - 137L
1,758 Elo+
Solo
Charybdis
Charybdis
cushboyo
Charybdis
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 163L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 3 / 2
7,128
594
4,207
6,534
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
BloodMaker555
King Arthur
12
2 / 1 / 0
7,107
592
2,184
6,455
2,431
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 0
6,544
545
2,106
7,520
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
Os_Lourenzos
Artemis
13
5 / 2 / 0
8,163
680
5,112
4,842
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
darkprince12115
Jormungandr
5
0 / 0 / 0
4,796
400
0
1,578
1,304
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,702
309
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
5
2 / 1 / 1
5,052
421
964
2,491
1,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Olorun
2
0 / 3 / 0
3,761
313
36
1,831
428
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
Stingeth
Fafnir
10
2 / 2 / 0
6,116
510
3,601
9,524
6,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charybdis
cushboyo
Charybdis
11
3 / 4 / 2
6,630
553
3,939
8,571
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
9
Kills
7
7
Deaths
10
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
3
2
0.67
W
King Arthur
BloodMaker555
King Arthur
2
1
0
2
L
0
0
0
0
L
Athena
2
1
1
2.5
L
Olorun
0
3
0
0
W
1
1
0
1
W
Artemis
Os_Lourenzos
Artemis
5
2
0
2.5
L
Fafnir
Stingeth
Fafnir
2
2
0
1
L
Charybdis
cushboyo
Charybdis
3
4
2
1
W
Jormungandr
darkprince12115
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,609
Damage
8,540
26,929
Taken
22,417
9,626
Mitigated
11,192
2,303
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,207
453
0
778
6,534
1,941
2,296
761
5,773
32,733
0
W
King Arthur
BloodMaker555
King Arthur
2,184
605
0
645
6,455
2,431
510
1,537
4,918
0
35,374
L
0
0
0
0
0
0
0
0
0
0
0
L
Athena
964
325
0
1,047
2,491
1,380
0
0
2,491
4,100
0
L
Olorun
36
36
0
0
1,831
428
0
311
1,520
770
0
W
2,106
641
0
880
7,520
2,400
28
906
6,614
0
31,917
W
Artemis
Os_Lourenzos
Artemis
5,112
2,914
0
0
4,842
1,550
5,113
1,397
3,445
0
41,262
L
Fafnir
Stingeth
Fafnir
3,601
1,596
15
3,534
9,524
6,872
120
1,835
7,689
23,402
0
L
Charybdis
cushboyo
Charybdis
3,939
1,976
0
2,397
8,571
2,512
0
2,061
6,510
0
39,110
W
Jormungandr
darkprince12115
Jormungandr
0
0
0
0
1,578
1,304
0
0
1,578
4,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,738
Gold Earned
25,261
299
Minions Killed
133
0
Camps Cleared
0
909,807
Distance Traveled
492,828
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,128
594
67
6
0
188,994
0
W
King Arthur
7,107
592
78
7
0
205,668
1
L
Loki
3,702
309
0
0
0
21,226
0
L
Athena
5,052
421
6
1
0
73,875
0
L
Olorun
3,761
313
0
0
0
51,257
0
W
Fenrir
6,544
545
63
5
0
230,425
0
W
Artemis
8,163
680
83
7
0
208,192
0
L
Fafnir
6,116
510
43
4
0
147,281
0
L
Charybdis
6,630
553
84
7
0
199,189
3
W
Jormungandr
4,796
400
8
1
0
76,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role