Player Matchup

Odin
Odin
CFBreathe
Odin
Level 129
God Stats
0W - 1L
1,724 SR
Queue Stats
54W - 45L
1,539 Elo+
Party 2
Janus
Janus
RedWinterAFR
Janus
Level 128
God Stats
7W - 6L
1,811 SR
Queue Stats
158W - 127L
1,532 Elo+
Party 2
Sobek
Sobek
curliliceud
Sobek
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 45L
1,822 Elo+
Party 3
Chaac
Chaac
h0gRid3r
Chaac
Level 7
God Stats
3W - 2L
1,722 SR
Queue Stats
27W - 12L
1,824 Elo+
Party 2
Medusa
Medusa
yungfudgesicle
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,822 Elo+
Party 3
Team Averages
Level 81
1,651 SR
1,708 Elo+

VS

Team Averages
Level 100
1,588 SR
1,516 Elo+
Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
HandstandWalk
Izanami
Level 47
God Stats
2W - 1L
1,702 SR
Queue Stats
3W - 3L
1,454 Elo+
Solo
Zeus
Zeus
RhineRock
Zeus
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
255W - 259L
1,597 Elo+
Party 1
Chernobog
Chernobog
batmanswag100
Chernobog
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
250W - 243L
1,544 Elo+
Party 1
Fenrir
Fenrir
stws_matt
Fenrir
Level 69
God Stats
3W - 3L
1,736 SR
Queue Stats
315W - 301L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
6 / 3 / 2
7,534
580
8,421
9,104
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 6 / 5
6,976
537
3,796
7,364
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,338
411
2,081
8,040
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
h0gRid3r
Chaac
13
1 / 1 / 0
7,393
569
7,627
7,587
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
5,002
385
4,573
5,577
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 8
7,722
594
4,119
11,111
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
15
6 / 0 / 3
8,850
681
9,367
7,634
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
13
3 / 5 / 2
8,008
616
5,239
6,204
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
batmanswag100
Chernobog
13
2 / 1 / 1
7,850
604
4,568
8,874
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
stws_matt
Fenrir
12
4 / 2 / 0
7,406
570
3,079
8,842
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
16
17
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
8
5
L
Odin
6
3
2
2.33
W
Izanami
6
0
3
7.5
L
2
6
5
0.75
W
Zeus
3
5
2
0.8
W
Chernobog
batmanswag100
Chernobog
2
1
1
2.5
L
0
4
0
0
L
Chaac
h0gRid3r
Chaac
1
1
0
1
W
Fenrir
stws_matt
Fenrir
4
2
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,498
Damage
26,372
37,672
Taken
42,665
18,102
Mitigated
21,998
10,136
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,119
1,778
335
4,136
11,111
11,694
306
1,675
9,358
15,490
0
L
Odin
8,421
1,921
0
2,155
9,104
3,709
0
2,845
6,039
0
41,514
W
Izanami
9,367
6,081
0
5,887
7,634
2,465
2,950
905
6,729
0
85,803
L
3,796
1,094
0
450
7,364
1,840
0
3,225
3,923
33,309
0
W
Zeus
5,239
647
0
240
6,204
1,825
874
1,386
4,818
41,653
0
W
Chernobog
batmanswag100
Chernobog
4,568
3,248
0
4,241
8,874
2,907
0
412
7,864
0
43,499
L
2,081
623
0
1,868
8,040
3,633
0
1,230
6,810
7,104
0
L
Chaac
h0gRid3r
Chaac
7,627
637
0
4,360
7,587
7,757
0
359
7,228
0
46,755
W
Fenrir
stws_matt
Fenrir
3,079
618
0
3,501
8,842
3,107
0
1,499
7,303
0
34,905
L
4,573
2,727
0
1,303
5,577
1,163
0
1,263
4,314
0
29,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,243
Gold Earned
39,836
307
Minions Killed
434
0
Camps Cleared
0
1,121,646
Distance Traveled
1,208,247
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,722
594
30
2
0
272,007
2
L
Odin
7,534
580
67
5
0
266,275
2
W
Izanami
8,850
681
146
11
0
220,753
2
L
Janus
6,976
537
69
5
0
200,160
4
W
Zeus
8,008
616
97
7
0
225,852
1
W
Chernobog
7,850
604
88
7
0
232,506
3
L
Sobek
5,338
411
15
1
0
198,457
1
L
Chaac
7,393
569
110
8
0
268,744
3
W
Fenrir
7,406
570
73
6
0
257,129
0
L
Medusa
5,002
385
46
4
0
188,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role