Player Matchup

Xing Tian
Xing Tian
Arkolm
Xing Tian
Level 128
God Stats
5W - 1L
1,715 SR
Queue Stats
49W - 63L
1,411 Elo+
Party 2
Artemis
Artemis
Athenicia
Artemis
Level 109
God Stats
9W - 9L
1,527 SR
Queue Stats
44W - 57L
1,473 Elo+
Party 2
Vulcan
Vulcan
BrawlyBigA
Vulcan
Level 156
God Stats
249W - 255L
1,583 SR
Queue Stats
250W - 259L
1,486 Elo+
Solo
Bakasura
Bakasura
Rophiandis
Bakasura
Level 140
God Stats
2W - 2L
1,313 SR
Queue Stats
97W - 94L
1,452 Elo+
Party 2
Hel
Hel
SkintuckyRubbin
Hel
Level 160
God Stats
2W - 1L
1,466 SR
Queue Stats
16W - 30L
1,254 Elo+
Solo
Team Averages
Level 139
1,521 SR
1,415 Elo+

VS

Team Averages
Level 110
1,469 SR
1,474 Elo+
Hun Batz
Hun Batz
Cptn Fragile
Hun Batz
Level 129
God Stats
1W - 3L
1,577 SR
Queue Stats
242W - 248L
1,370 Elo+
Solo
Neith
Neith
Dreadful-Empress
Neith
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,453 Elo+
Party 1
Merlin
Merlin
JuJDreadz
Merlin
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,453 Elo+
Party 1
Chaac
Chaac
RaZeSlaughter
Chaac
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
46W - 54L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
illLKlli
Zhong Kui
Level 60
God Stats
0W - 1L
1,268 SR
Queue Stats
3W - 3L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arkolm
Xing Tian
20
4 / 7 / 12
13,279
830
13,664
31,049
40,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Athenicia
Artemis
20
3 / 5 / 7
12,444
778
16,078
18,184
7,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
BrawlyBigA
Vulcan
19
1 / 1 / 6
12,009
751
17,384
7,796
3,163
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Rophiandis
Bakasura
20
11 / 5 / 3
14,533
908
18,869
23,483
16,426
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

19
4 / 4 / 6
12,044
753
10,965
20,475
18,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cptn Fragile
Hun Batz
20
7 / 6 / 3
12,739
796
12,859
18,295
7,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 11
11,682
730
17,639
17,211
7,210
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
JuJDreadz
Merlin
20
7 / 5 / 5
12,271
767
19,362
16,977
6,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 3 / 7
10,766
673
8,201
22,448
24,142
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
illLKlli
Zhong Kui
20
5 / 5 / 3
12,600
788
14,921
17,373
10,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
51
23
Kills
22
22
Deaths
23
34
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Arkolm
Xing Tian
4
7
12
1.43
W
Artemis
Athenicia
Artemis
3
5
7
1.3
W
Vulcan
BrawlyBigA
Vulcan
1
1
6
4
L
Hun Batz
Cptn Fragile
Hun Batz
7
6
3
1.42
L
2
4
11
1.88
L
Merlin
JuJDreadz
Merlin
7
5
5
1.9
L
1
3
7
1.5
W
Bakasura
Rophiandis
Bakasura
11
5
3
2.5
W
4
4
6
1.75
L
Zhong Kui
illLKlli
Zhong Kui
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,960
Damage
72,982
100,987
Taken
92,304
85,586
Mitigated
55,858
37,819
Healing
26,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Arkolm
Xing Tian
13,664
1,169
3,481
4,533
31,049
40,145
101
7,768
23,281
28,716
0
W
Artemis
Athenicia
Artemis
16,078
7,827
0
4,537
18,184
7,751
4,137
7,606
10,578
0
48,103
W
Vulcan
BrawlyBigA
Vulcan
17,384
8,726
0
2,288
7,796
3,163
2,003
3,112
4,684
58,219
0
L
Hun Batz
Cptn Fragile
Hun Batz
12,859
3,903
61
2,393
18,295
7,399
693
5,653
11,414
0
47,789
L
17,639
7,057
0
3,489
17,211
7,210
323
11,034
6,037
0
53,203
L
Merlin
JuJDreadz
Merlin
19,362
384
341
2,953
16,977
6,527
216
8,390
8,088
56,756
0
L
8,201
646
1,580
10,203
22,448
24,142
0
10,816
11,392
0
31,418
W
Bakasura
Rophiandis
Bakasura
18,869
12,921
0
5,200
23,483
16,426
0
7,118
16,365
0
49,455
W
10,965
175
8,137
9,643
20,475
18,101
0
8,679
11,796
37,175
0
L
Zhong Kui
illLKlli
Zhong Kui
14,921
296
0
5,255
17,373
10,580
295
6,120
10,203
51,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,309
Gold Earned
60,058
332
Minions Killed
364
0
Camps Cleared
0
1,740,628
Distance Traveled
1,507,303
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,279
830
27
2
0
333,393
8
W
Artemis
12,444
778
54
3
0
276,395
6
W
Vulcan
12,009
751
93
6
0
362,152
1
L
Hun Batz
12,739
796
90
6
0
297,472
8
L
Neith
11,682
730
82
5
0
298,424
2
L
Merlin
12,271
767
72
5
0
306,943
0
L
Chaac
10,766
673
47
3
0
317,382
0
W
Bakasura
14,533
908
99
6
0
419,032
2
W
Hel
12,044
753
59
4
0
349,656
1
L
Zhong Kui
12,600
788
73
5
0
287,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role