Player Matchup

Amaterasu
Amaterasu
Ben Apes
Amaterasu
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 150L
1,492 Elo+
Solo
Susano
Susano
PanossMate
Susano
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,457 Elo+
Party 2
Ganesha
Ganesha
Patetox
Ganesha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,457 Elo+
Party 2
Izanami
Izanami
StepBroNick
Izanami
Level 25
God Stats
2W - 0L
1,686 SR
Queue Stats
4W - 2L
1,530 Elo+
Party 2
Agni
Agni
nacke6305
Agni
Level 107
God Stats
2W - 2L
1,496 SR
Queue Stats
4W - 4L
1,457 Elo+
Party 2
Team Averages
Level 102
1,536 SR
1,479 Elo+

VS

Team Averages
Level 80
1,501 SR
1,495 Elo+
Athena
Athena
 
Athena
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
AK_FeiT47
Olorun
Level 7
God Stats
1W - 4L
1,506 SR
Queue Stats
2W - 5L
1,375 Elo+
Party 1
Agni
Agni
Blu3P4int3r_
Agni
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,543 Elo+
Party 3
Tiamat
Tiamat
Lord_Snake04
Tiamat
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 3
Cliodhna
Cliodhna
chi20ma03lu
Cliodhna
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ben Apes
Amaterasu
16
7 / 0 / 10
9,274
927
5,899
10,127
7,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
PanossMate
Susano
12
2 / 0 / 10
7,116
712
7,751
4,271
1,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Patetox
Ganesha
15
0 / 0 / 20
7,671
767
8,617
7,240
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
StepBroNick
Izanami
17
13 / 0 / 7
9,301
930
12,309
6,414
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
14
4 / 3 / 18
8,001
800
7,197
6,312
2,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 6 / 0
6,303
630
2,451
11,144
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
AK_FeiT47
Olorun
12
0 / 6 / 1
6,601
660
2,405
9,791
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 3 / 0
6,965
697
5,383
5,691
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
12
0 / 4 / 1
6,271
627
4,211
10,051
4,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
chi20ma03lu
Cliodhna
13
1 / 7 / 1
6,798
680
7,357
10,113
3,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
6
26
Kills
3
3
Deaths
26
65
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
6
0
0.17
L
Olorun
AK_FeiT47
Olorun
0
6
1
0.08
W
Amaterasu
Ben Apes
Amaterasu
7
0
10
12
L
1
3
0
0.33
L
Tiamat
0
4
1
0.13
W
Susano
PanossMate
Susano
2
0
10
7
W
Ganesha
Patetox
Ganesha
0
0
20
10
W
Izanami
StepBroNick
Izanami
13
0
7
16.5
L
Cliodhna
chi20ma03lu
Cliodhna
1
7
1
0.21
W
Agni
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,773
Damage
21,807
34,364
Taken
46,790
18,231
Mitigated
21,375
9,775
Healing
3,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,451
451
111
367
11,144
7,876
0
4,669
6,475
5,143
0
L
Olorun
AK_FeiT47
Olorun
2,405
774
112
1,073
9,791
3,380
461
4,032
5,759
14,050
1,221
W
Amaterasu
Ben Apes
Amaterasu
5,899
3,004
1,338
4,226
10,127
7,881
333
1,993
8,134
0
28,578
L
5,383
139
0
0
5,691
1,412
441
2,788
2,903
21,286
0
L
Tiamat
4,211
351
51
1,525
10,051
4,749
0
3,464
6,587
11,541
0
W
Susano
PanossMate
Susano
7,751
1,076
0
250
4,271
1,580
466
1,818
2,453
0
13,449
W
Ganesha
Patetox
Ganesha
8,617
616
0
972
7,240
3,525
306
3,939
3,301
27,927
0
W
Izanami
StepBroNick
Izanami
12,309
8,767
0
1,611
6,414
2,770
1,513
2,683
3,731
0
36,357
L
Cliodhna
chi20ma03lu
Cliodhna
7,357
259
0
417
10,113
3,958
0
861
9,252
0
19,559
W
Agni
7,197
1,195
66
1,312
6,312
2,475
370
3,764
2,548
17,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
32,938
216
Minions Killed
130
0
Camps Cleared
0
1,090,862
Distance Traveled
908,427
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,303
630
6
1
0
187,095
0
L
Olorun
6,601
660
40
4
0
169,463
0
W
Amaterasu
9,274
927
58
6
0
237,405
3
L
Agni
6,965
697
34
3
0
186,447
2
L
Tiamat
6,271
627
15
2
0
187,167
4
W
Susano
7,116
712
35
4
0
225,604
2
W
Ganesha
7,671
767
10
1
0
222,917
3
W
Izanami
9,301
930
77
8
0
211,045
2
L
Cliodhna
6,798
680
35
4
0
178,255
0
W
Agni
8,001
800
36
4
0
193,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role