Player Matchup

Sol
Sol
Bronze III
CC F0X
Sol
Bronze III
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 44L
1,512 MMR
Party 1
Chaac
Chaac
Bronze III
Death Sh0t 50
Chaac
Bronze III
Level 152
God Stats
6W - 6L
1,500 SR
Queue Stats
55W - 46L
1,512 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
MatusDaMoose
Cliodhna
Bronze III
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 41L
1,512 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,500 SR
1,512 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,480 SR
1,504 MMR
Olorun
Olorun
Bronze III
FJbruiser007
Olorun
Bronze III
Level 65
God Stats
2W - 6L
1,496 SR
Queue Stats
6W - 12L
1,448 MMR
Party 2
Fenrir
Fenrir
Silver III
StewedThrone389
Fenrir
Silver III
Level 134
God Stats
1W - 3L
1,267 SR
Queue Stats
20W - 31L
1,436 MMR
Party 2
Mulan
Mulan
Silver I
v Blue Moon
Mulan
Silver I
Level 160
God Stats
4W - 3L
1,676 SR
Queue Stats
19W - 12L
1,629 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CC F0X
Sol
18
5 / 3 / 9
13,253
780
20,884
12,231
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 5 / 13
12,540
738
15,234
19,766
21,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
MatusDaMoose
Cliodhna
16
9 / 4 / 8
12,728
749
17,173
13,215
4,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
GilgameshZeusPersephoneThothArtio

VS

Bans
GebCabrakanRaNikeBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
2 / 6 / 7
11,049
650
5,978
15,719
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 11 / 4
10,801
635
10,588
22,327
12,877
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 3
12,910
759
12,800
21,879
18,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
19
Kills
12
12
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
CC F0X
Sol
5
3
9
3.17
W
5
5
13
2.3
L
Olorun
2
6
7
0.92
W
Cliodhna
MatusDaMoose
Cliodhna
9
4
8
3.25
L
2
11
4
0.36
L
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,291
Damage
29,366
45,212
Taken
59,925
30,671
Mitigated
38,848
14,199
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
CC F0X
Sol
20,884
8,704
0
2,596
12,231
3,857
2,246
867
11,364
64,818
0
W
15,234
3,296
0
8,238
19,766
21,818
112
4,338
15,428
0
41,044
L
Olorun
5,978
2,906
1,768
4,247
15,719
7,258
0
5,070
10,175
23,656
2,012
W
Cliodhna
MatusDaMoose
Cliodhna
17,173
2,088
0
3,365
13,215
4,996
216
1,200
12,015
0
55,263
L
10,588
2,163
0
1,068
22,327
12,877
0
6,646
15,339
0
31,902
L
12,800
1,331
745
4,693
21,879
18,713
0
9,800
11,877
0
41,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,521
Gold Earned
34,760
190
Minions Killed
134
8
Camps Cleared
6
909,646
Distance Traveled
850,483
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,253
780
83
5
3
292,468
4
W
Chaac
12,540
738
46
3
0
304,000
0
L
Olorun
11,049
650
39
2
2
274,789
1
W
Cliodhna
12,728
749
61
4
5
313,178
1
L
Fenrir
10,801
635
26
2
2
284,641
3
L
Mulan
12,910
759
69
4
2
291,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role