Player Matchup

Aphrodite
Aphrodite
A_Smilly_Face
Aphrodite
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
Bakin_Baconn
Kukulkan
Level 156
God Stats
2W - 0L
1,627 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
ElectricCherry11
Merlin
Level 26
God Stats
5W - 0L
1,869 SR
Queue Stats
12W - 6L
1,735 Elo+
Solo
Hera
Hera
G-H-A-Z-T
Hera
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Agni
Agni
striker651
Agni
Level 139
God Stats
26W - 25L
1,500 SR
Queue Stats
58W - 68L
1,514 Elo+
Party 2
Team Averages
Level 122
1,599 SR
1,563 Elo+

VS

Team Averages
Level 70
1,479 SR
1,451 Elo+
Tiamat
Tiamat
 
Tiamat
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
NFreakForAll
Ne Zha
Level 125
God Stats
3W - 7L
1,383 SR
Queue Stats
3W - 7L
1,352 Elo+
Party 1
Bellona
Bellona
SuperDuperOmar
Bellona
Level 109
God Stats
1W - 5L
1,345 SR
Queue Stats
13W - 30L
1,437 Elo+
Solo
Ra
Ra
WARRIORANG63L
Ra
Level 39
God Stats
2W - 1L
1,669 SR
Queue Stats
7W - 7L
1,650 Elo+
Solo
Neith
Neith
yourSussyBaka69
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A_Smilly_Face
Aphrodite
16
3 / 3 / 17
9,900
762
5,782
13,119
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Bakin_Baconn
Kukulkan
19
11 / 1 / 16
11,275
867
16,070
12,659
6,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 2 / 14
10,880
837
14,949
10,050
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
17
6 / 2 / 13
10,505
808
12,515
11,281
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 4 / 10
11,014
847
12,677
11,583
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 9 / 3
8,347
642
8,380
13,994
7,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
1 / 8 / 4
8,766
674
6,347
17,770
17,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 5 / 4
9,667
744
8,398
15,154
9,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 7 / 6
10,305
793
6,445
16,524
13,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 4
10,103
777
9,533
9,387
3,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
33
Kills
12
12
Deaths
34
70
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
3
0.28
W
Aphrodite
A_Smilly_Face
Aphrodite
3
3
17
3.83
W
Kukulkan
Bakin_Baconn
Kukulkan
11
1
16
19
W
7
2
14
7
W
Hera
6
2
13
6.25
L
Ne Zha
1
8
4
0.38
L
3
5
4
1
L
2
7
6
0.71
W
6
4
10
2.75
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,993
Damage
39,103
58,692
Taken
72,829
26,279
Mitigated
51,474
25,341
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,380
678
0
1,101
13,994
7,252
0
12,481
1,192
16,366
0
W
Aphrodite
A_Smilly_Face
Aphrodite
5,782
1,214
8,878
8,010
13,119
6,490
977
4,767
8,108
20,333
0
W
Kukulkan
Bakin_Baconn
Kukulkan
16,070
913
0
2,938
12,659
6,060
628
2,388
9,911
38,709
0
W
14,949
373
257
1,413
10,050
3,965
1,747
1,440
8,476
35,416
0
W
Hera
12,515
3,001
0
2,166
11,281
4,912
1,549
3,573
7,608
24,962
0
L
Ne Zha
6,347
557
0
1,925
17,770
17,518
0
14,129
3,299
0
20,998
L
8,398
3,063
77
1,389
15,154
9,941
0
12,887
2,153
0
27,209
L
6,445
458
1,900
3,172
16,524
13,561
29
14,519
1,935
46,547
0
W
12,677
692
210
1,469
11,583
4,852
1,903
1,717
9,764
45,757
0
L
9,533
2,651
0
861
9,387
3,202
0
7,002
2,257
0
17,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,574
Gold Earned
47,188
241
Minions Killed
195
0
Camps Cleared
0
1,349,369
Distance Traveled
1,143,054
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,347
642
19
1
0
229,014
0
W
Aphrodite
9,900
762
38
3
0
247,388
1
W
Kukulkan
11,275
867
48
4
0
279,050
1
W
Merlin
10,880
837
61
5
0
260,982
3
W
Hera
10,505
808
16
1
0
290,170
0
L
Ne Zha
8,766
674
30
2
0
242,175
1
L
Bellona
9,667
744
36
3
0
252,540
2
L
Ra
10,305
793
88
7
0
245,635
2
W
Agni
11,014
847
78
6
0
271,779
1
L
Neith
10,103
777
22
2
0
173,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role