Player Matchup

Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DariYanni
Tiamat
Level 62
God Stats
6W - 6L
1,500 SR
Queue Stats
42W - 48L
1,304 Elo+
Solo
Charybdis
Charybdis
IQ_the_CupCake
Charybdis
Level 109
God Stats
6W - 10L
1,344 SR
Queue Stats
71W - 90L
1,275 Elo+
Solo
Team Averages
Level 102
1,469 SR
1,416 Elo+

VS

Team Averages
Level 117
1,579 SR
1,477 Elo+
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DragoonSerg
Zeus
Level 102
God Stats
5W - 1L
1,702 SR
Queue Stats
37W - 39L
1,539 Elo+
Solo
Chang'e
Chang'e
Pastrami-Mami-X
Chang'e
Level 146
God Stats
19W - 21L
1,696 SR
Queue Stats
451W - 470L
1,445 Elo+
Solo
Charybdis
Charybdis
Samuelbiladeiro
Charybdis
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 31L
1,316 Elo+
Solo
Kumbhakarna
Kumbhakarna
iown White
Kumbhakarna
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 108L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 3 / 0
7,601
1,267
5,963
10,199
4,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
 
Merlin
12
0 / 2 / 3
6,885
1,148
4,582
4,891
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
11
0 / 7 / 3
6,601
1,100
5,182
12,545
10,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
DariYanni
Tiamat
12
0 / 1 / 3
6,861
1,144
5,248
5,183
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
IQ_the_CupCake
Charybdis
11
0 / 0 / 0
6,000
1,000
0
0
0
Team 1 Tickets

281

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 0 / 10
7,433
1,239
3,575
1,963
745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 1 / 8
8,201
1,367
11,475
3,613
1,318
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 0 / 9
7,624
1,271
5,523
4,283
2,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Samuelbiladeiro
Charybdis
13
5 / 1 / 4
7,998
1,333
6,582
5,993
2,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
iown White
Kumbhakarna
13
1 / 1 / 10
7,092
1,182
2,667
7,281
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
3
Kills
13
13
Deaths
3
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
3
0
1
L
Merlin
 
Merlin
0
2
3
0.75
L
Sobek
 
Sobek
0
7
3
0.21
W
Anhur
 
Anhur
1
0
10
6
L
Tiamat
DariYanni
Tiamat
0
1
3
1.5
W
4
1
8
8
L
Charybdis
IQ_the_CupCake
Charybdis
0
0
0
0
W
2
0
9
6.5
W
Charybdis
Samuelbiladeiro
Charybdis
5
1
4
7
W
Kumbhakarna
iown White
Kumbhakarna
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,975
Damage
29,822
32,818
Taken
23,133
18,613
Mitigated
11,934
4,260
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,963
2,474
506
1,645
10,199
4,073
0
4,881
5,275
0
13,268
L
Merlin
 
Merlin
4,582
159
0
0
4,891
1,325
0
3,002
1,817
23,042
0
L
Sobek
 
Sobek
5,182
292
0
1,068
12,545
10,812
0
8,265
4,118
10,352
0
W
Anhur
 
Anhur
3,575
1,763
0
119
1,963
745
0
1,478
417
0
15,038
L
Tiamat
DariYanni
Tiamat
5,248
348
0
1,041
5,183
2,403
0
3,105
1,943
19,455
0
W
11,475
1,873
57
765
3,613
1,318
0
2,358
1,237
26,479
0
L
Charybdis
IQ_the_CupCake
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
5,523
449
2,737
2,362
4,283
2,071
0
2,536
1,695
11,146
0
W
Charybdis
Samuelbiladeiro
Charybdis
6,582
4,462
0
93
5,993
2,262
0
3,687
2,206
0
19,470
W
Kumbhakarna
iown White
Kumbhakarna
2,667
176
0
370
7,281
5,538
0
4,443
2,566
9,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
38,348
102
Minions Killed
134
4
Camps Cleared
7
482,329
Distance Traveled
631,305
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,601
1,267
15
3
0
137,566
1
L
Merlin
6,885
1,148
42
7
0
110,091
0
L
Sobek
6,601
1,100
13
2
2
107,017
0
W
Anhur
7,433
1,239
37
6
0
123,596
0
L
Tiamat
6,861
1,144
32
5
2
127,063
1
W
Zeus
8,201
1,367
42
7
1
125,604
0
L
Charybdis
6,000
1,000
0
0
0
592
0
W
Chang'e
7,624
1,271
19
3
2
130,195
0
W
Charybdis
7,998
1,333
30
5
4
121,727
0
W
Kumbhakarna
7,092
1,182
6
1
0
130,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role