Player Matchup

Cthulhu
Cthulhu
Silver I
OutrightYeti373
Cthulhu
Silver I
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
256W - 293L
1,572 MMR
Party 1
Loki
Loki
Silver I
iR3storation
Loki
Silver I
Level 131
God Stats
95W - 55L
1,652 SR
Queue Stats
356W - 361L
1,572 MMR
Party 1
Eset
Eset
Silver I
unbirkable
Eset
Silver I
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
432W - 438L
1,572 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,551 SR
1,572 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,503 SR
1,521 MMR
Skadi
Skadi
Bronze III
Pezkai95
Skadi
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
SwaGGinPanDa54
Sobek
Bronze III
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 103L
1,562 MMR
Solo
Agni
Agni
Bronze III
headlobo
Agni
Bronze III
Level 148
God Stats
0W - 1L
1,510 SR
Queue Stats
6W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 14
9,833
819
12,503
22,490
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
9 / 0 / 3
9,759
813
8,293
8,225
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 1 / 9
9,296
775
10,630
9,388
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BastetGilgameshFenrirMulanGeb

VS

Bans
HerculesOdinChaacAchillesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Pezkai95
Skadi
11
0 / 5 / 0
7,064
589
6,184
11,504
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 0
7,159
597
6,210
15,920
17,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
10
1 / 9 / 0
7,205
600
8,017
9,850
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
17
Kills
1
1
Deaths
17
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
L
Skadi
Pezkai95
Skadi
0
5
0
0
L
0
3
0
0
L
Agni
1
9
0
0.11
W
9
0
3
10.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
20,411
40,103
Taken
37,274
21,376
Mitigated
26,133
15,761
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,503
1,292
501
9,647
22,490
14,783
408
6,580
15,910
26,518
0
L
Skadi
Pezkai95
Skadi
6,184
3,107
0
1,490
11,504
4,596
0
7,664
3,840
0
24,907
L
6,210
886
227
5,800
15,920
17,260
0
9,528
6,392
12,146
0
L
Agni
8,017
617
0
280
9,850
4,277
0
6,197
3,653
20,481
0
W
8,293
2,663
0
1,994
8,225
2,925
1,900
2,174
6,051
0
40,606
W
10,630
394
717
2,902
9,388
3,668
23
6,547
2,841
31,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,888
Gold Earned
21,428
134
Minions Killed
88
9
Camps Cleared
2
746,868
Distance Traveled
597,357
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,833
819
23
2
1
256,520
3
L
Skadi
7,064
589
57
5
0
193,123
3
L
Sobek
7,159
597
11
1
0
227,573
3
L
Agni
7,205
600
20
2
2
176,661
1
W
Loki
9,759
813
52
4
6
254,436
3
W
Eset
9,296
775
59
5
2
235,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role