Player Matchup

Bellona
Bellona
Bandit155169
Bellona
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 108L
1,578 Elo+
Solo
Khepri
Khepri
True_Nade
Khepri
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Anubis
Anubis
lamax01
Anubis
Level 149
God Stats
2W - 1L
1,835 SR
Queue Stats
328W - 254L
1,928 Elo+
Party 2
Artemis
Artemis
sebastians_g
Artemis
Level 122
God Stats
4W - 1L
1,740 SR
Queue Stats
99W - 82L
1,730 Elo+
Party 2
Pele
Pele
sukali02
Pele
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 197L
1,928 Elo+
Party 2
Team Averages
Level 72
1,615 SR
1,733 Elo+

VS

Team Averages
Level 78
1,547 SR
1,652 Elo+
Khepri
Khepri
Big-Mitch-Energy
Khepri
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
597W - 447L
1,876 Elo+
Party 1
Nemesis
Nemesis
Blackhaunter15
Nemesis
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,372 Elo+
Solo
Persephone
Persephone
Dynamiteone35
Persephone
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
276W - 275L
1,288 Elo+
Solo
Horus
Horus
FrankenSteinke2
Horus
Level 30
God Stats
5W - 3L
1,500 SR
Queue Stats
442W - 223L
1,955 Elo+
Party 1
Cernunnos
Cernunnos
hereiam13
Cernunnos
Level 124
God Stats
15W - 13L
1,737 SR
Queue Stats
614W - 410L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bandit155169
Bellona
13
2 / 2 / 3
7,462
574
4,942
8,481
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
True_Nade
Khepri
10
0 / 2 / 4
6,425
494
2,619
5,369
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
lamax01
Anubis
14
7 / 1 / 3
8,603
662
14,926
9,614
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
sebastians_g
Artemis
14
4 / 2 / 1
8,134
626
4,243
6,593
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
15
7 / 0 / 5
8,773
675
9,734
8,633
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 5
5,900
454
2,852
10,609
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 1
6,101
469
5,154
10,701
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Dynamiteone35
Persephone
6
0 / 6 / 0
4,953
381
2,120
7,664
1,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 0
7,758
597
7,286
10,941
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
hereiam13
Cernunnos
11
3 / 4 / 1
6,845
527
6,345
9,809
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
20
Kills
7
7
Deaths
21
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bandit155169
Bellona
2
2
3
1.75
L
0
4
5
0.63
L
1
3
1
0.5
L
Persephone
Dynamiteone35
Persephone
0
6
0
0
L
3
4
0
0.75
W
Khepri
True_Nade
Khepri
0
2
4
1
L
Cernunnos
hereiam13
Cernunnos
3
4
1
0.88
W
Anubis
lamax01
Anubis
7
1
3
8.5
W
Artemis
sebastians_g
Artemis
4
2
1
2.25
W
Pele
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,464
Damage
23,757
38,690
Taken
49,724
17,798
Mitigated
16,520
16,112
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bandit155169
Bellona
4,942
1,760
0
1,221
8,481
5,470
2,227
83
8,398
0
34,735
L
2,852
821
684
2,804
10,609
5,879
0
4,920
5,689
14,346
0
L
5,154
2,781
0
3,762
10,701
2,674
0
2,771
7,930
0
32,125
L
Persephone
Dynamiteone35
Persephone
2,120
550
0
949
7,664
1,400
0
3,587
4,071
11,264
0
L
7,286
3,402
592
4,175
10,941
4,157
0
4,560
6,381
0
45,838
W
Khepri
True_Nade
Khepri
2,619
255
118
1,431
5,369
3,533
630
1,419
3,950
12,712
0
L
Cernunnos
hereiam13
Cernunnos
6,345
3,316
0
1,779
9,809
2,410
0
1,704
8,105
0
40,469
W
Anubis
lamax01
Anubis
14,926
1,723
0
6,701
9,614
4,680
0
1,598
8,016
69,433
0
W
Artemis
sebastians_g
Artemis
4,243
2,030
0
2,217
6,593
1,753
780
851
5,742
0
56,471
W
Pele
9,734
3,253
0
4,424
8,633
2,362
0
1,021
7,612
0
52,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
31,557
416
Minions Killed
282
0
Camps Cleared
0
1,239,125
Distance Traveled
1,093,062
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,462
574
66
5
0
230,560
0
L
Khepri
5,900
454
11
1
0
227,396
4
L
Nemesis
6,101
469
61
5
0
253,811
1
L
Persephone
4,953
381
20
2
0
163,497
3
L
Horus
7,758
597
101
8
0
237,826
2
W
Khepri
6,425
494
17
1
0
248,500
4
L
Cernunnos
6,845
527
89
7
0
210,532
3
W
Anubis
8,603
662
125
10
0
216,325
5
W
Artemis
8,134
626
116
9
0
243,140
0
W
Pele
8,773
675
92
7
0
300,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role