Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
BananaBreadDud3
Artio
Level 88
God Stats
19W - 8L
1,500 SR
Queue Stats
114W - 97L
1,603 Elo+
Party 2
Nu Wa
Nu Wa
ChoochMoore
Nu Wa
Level 84
God Stats
21W - 11L
1,777 SR
Queue Stats
179W - 159L
1,526 Elo+
Party 2
Hun Batz
Hun Batz
FizzOnUrJayc3
Hun Batz
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
385W - 352L
1,526 Elo+
Party 2
Merlin
Merlin
Francosoo11
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 139L
1,440 Elo+
Solo
Team Averages
Level 87
1,555 SR
1,519 Elo+

VS

Team Averages
Level 55
1,524 SR
1,530 Elo+
Yemoja
Yemoja
TobiasG27
Yemoja
Level 143
God Stats
2W - 6L
1,311 SR
Queue Stats
217W - 196L
1,578 Elo+
Solo
Guan Yu
Guan Yu
Vacub
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,588 Elo+
Party 1
Amaterasu
Amaterasu
WeisheitM_A
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
matdor12131
Ratatoskr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
vzlshock
Morgan Le Fay
Level 76
God Stats
5W - 4L
1,807 SR
Queue Stats
153W - 149L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 1 / 8
8,702
791
8,116
8,593
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 8
7,812
710
4,916
13,595
13,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 10
8,785
799
16,246
5,772
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
FizzOnUrJayc3
Hun Batz
17
9 / 2 / 4
9,585
871
14,977
8,837
3,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
17
2 / 1 / 10
9,551
868
7,302
7,779
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
TobiasG27
Yemoja
14
1 / 3 / 2
8,048
732
7,275
13,227
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Vacub
Guan Yu
14
1 / 6 / 4
7,756
705
4,741
17,268
15,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
WeisheitM_A
Amaterasu
9
0 / 0 / 1
4,927
448
0
2,459
609
Ratatoskr
matdor12131
Ratatoskr
14
1 / 6 / 3
7,978
725
5,467
16,308
4,488
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
vzlshock
Morgan Le Fay
16
3 / 2 / 2
9,229
839
12,459
10,532
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
17
Kills
6
6
Deaths
17
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
8
6
W
0
1
8
4
W
4
1
10
9
W
Hun Batz
FizzOnUrJayc3
Hun Batz
9
2
4
5.5
W
Merlin
2
1
10
7
L
Yemoja
TobiasG27
Yemoja
1
3
2
0.67
L
Guan Yu
Vacub
Guan Yu
1
6
4
0.5
L
Amaterasu
WeisheitM_A
Amaterasu
0
0
1
0.5
L
Ratatoskr
matdor12131
Ratatoskr
1
6
3
0.42
L
Morgan Le Fay
vzlshock
Morgan Le Fay
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,557
Damage
29,942
44,576
Taken
59,794
24,540
Mitigated
33,137
10,156
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,116
5,281
373
2,060
8,593
2,897
4,629
3,667
4,740
0
24,424
W
4,916
94
1,614
4,313
13,595
13,253
316
5,903
7,422
10,447
0
W
16,246
4,482
0
410
5,772
2,043
2,205
3,005
2,711
35,199
0
W
Hun Batz
FizzOnUrJayc3
Hun Batz
14,977
4,264
0
386
8,837
3,388
1,664
2,823
5,826
0
32,537
W
Merlin
7,302
625
0
1,000
7,779
2,959
979
3,490
4,143
43,307
0
L
Yemoja
TobiasG27
Yemoja
7,275
1,134
1,450
806
13,227
8,939
0
5,956
7,085
24,362
0
L
Guan Yu
Vacub
Guan Yu
4,741
794
2,328
4,318
17,268
15,517
0
8,033
8,993
0
9,155
L
Amaterasu
WeisheitM_A
Amaterasu
0
0
0
0
2,459
609
0
1,751
708
0
0
L
Ratatoskr
matdor12131
Ratatoskr
5,467
895
0
558
16,308
4,488
371
7,656
8,494
0
24,951
L
Morgan Le Fay
vzlshock
Morgan Le Fay
12,459
367
147
1,332
10,532
3,584
0
4,399
6,050
39,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
37,938
207
Minions Killed
155
0
Camps Cleared
0
1,210,705
Distance Traveled
829,541
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,702
791
40
4
0
223,616
3
W
Artio
7,812
710
13
1
0
238,863
0
W
Nu Wa
8,785
799
31
3
0
217,037
0
W
Hun Batz
9,585
871
45
4
0
288,747
0
W
Merlin
9,551
868
78
7
0
242,442
1
L
Yemoja
8,048
732
36
3
0
202,994
0
L
Guan Yu
7,756
705
5
0
0
200,337
0
L
Amaterasu
4,927
448
0
0
0
0
0
L
Ratatoskr
7,978
725
40
4
0
195,837
1
L
Morgan Le Fay
9,229
839
74
7
0
230,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role