Player Matchup

Achilles
Achilles
BeeZgoBUZZBUZZ
Achilles
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,363 Elo+
Party 1
Cernunnos
Cernunnos
XxscharbroughxX
Cernunnos
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,363 Elo+
Party 1
Chronos
Chronos
east45662
Chronos
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 108L
1,363 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,363 Elo+

VS

Team Averages
Level 84
1,500 SR
1,500 Elo+
Kuzenbo
Kuzenbo
DAWS dre
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
ImmediateEel3
Chiron
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sol
Sol
TrippyTj
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 8 / 11
10,835
774
11,782
21,732
22,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
XxscharbroughxX
Cernunnos
16
3 / 3 / 12
11,100
793
12,658
10,761
3,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Chronos
east45662
Chronos
17
9 / 3 / 7
11,942
853
14,007
13,223
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DAWS dre
Kuzenbo
13
0 / 4 / 10
9,532
681
7,116
16,248
23,624
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 6
9,792
699
7,526
11,770
3,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

14
12 / 6 / 1
10,785
770
20,044
14,546
4,160
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
16
Kills
14
14
Deaths
16
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
8
11
1.19
L
Kuzenbo
DAWS dre
Kuzenbo
0
4
10
1.25
L
2
6
6
0.83
L
12
6
1
2.08
W
Cernunnos
XxscharbroughxX
Cernunnos
3
3
12
3
W
Chronos
east45662
Chronos
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
34,686
45,716
Taken
42,564
31,885
Mitigated
31,576
11,049
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,782
2,496
0
4,337
21,732
22,613
57
12,152
9,580
0
22,353
L
Kuzenbo
DAWS dre
Kuzenbo
7,116
2,378
0
2,582
16,248
23,624
88
5,492
10,089
16,506
0
L
7,526
3,862
1,129
2,414
11,770
3,792
0
3,575
7,705
0
28,266
L
20,044
5,111
0
2,246
14,546
4,160
351
4,106
10,223
43,167
0
W
Cernunnos
XxscharbroughxX
Cernunnos
12,658
5,518
850
3,182
10,761
3,811
1,824
6,916
3,845
0
45,306
W
Chronos
east45662
Chronos
14,007
5,058
0
2,680
13,223
5,461
802
8,405
4,818
51,735
3,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,877
Gold Earned
30,109
164
Minions Killed
122
6
Camps Cleared
4
775,996
Distance Traveled
679,800
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,835
774
20
1
0
252,169
2
L
Kuzenbo
9,532
681
21
2
1
250,458
1
L
Chiron
9,792
699
36
3
1
212,445
1
L
Sol
10,785
770
65
5
2
216,897
1
W
Cernunnos
11,100
793
74
5
0
250,437
2
W
Chronos
11,942
853
70
5
6
273,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role