Player Matchup

Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ChaoticOreoo
Mercury
Level 34
God Stats
13W - 11L
1,500 SR
Queue Stats
498W - 475L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
MisterBodyCatcha
Gilgamesh
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
466W - 431L
1,336 Elo+
Party 1
Artio
Artio
Tacothetank
Artio
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
294W - 276L
1,188 Elo+
Party 1
Artemis
Artemis
XemnaxX454
Artemis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,395 Elo+

VS

Team Averages
Level 88
1,465 SR
1,498 Elo+
Cthulhu
Cthulhu
D3athEatEr465
Cthulhu
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 143L
1,496 Elo+
Solo
Thanatos
Thanatos
DeonosisII
Thanatos
Level 89
God Stats
16W - 11L
1,500 SR
Queue Stats
298W - 278L
1,416 Elo+
Party 2
Ne Zha
Ne Zha
Juice999Wrld
Ne Zha
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 29L
1,622 Elo+
Party 3
Agni
Agni
SafiSierra87
Agni
Level 102
God Stats
5W - 8L
1,324 SR
Queue Stats
579W - 571L
1,416 Elo+
Party 2
Izanami
Izanami
U Dun G00f3d
Izanami
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 12 / 2
9,023
475
8,337
13,354
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
ChaoticOreoo
Mercury
15
2 / 10 / 2
9,171
483
3,556
18,623
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
11
1 / 8 / 3
7,938
418
6,968
21,631
9,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 12 / 2
6,416
338
3,650
19,116
13,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
XemnaxX454
Artemis
11
1 / 10 / 0
7,441
392
5,350
12,334
2,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 2 / 14
9,352
492
7,590
16,070
18,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Thanatos
DeonosisII
Thanatos
15
16 / 4 / 6
10,835
570
19,758
18,863
15,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
19
19 / 0 / 13
12,144
639
23,256
15,182
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 6
8,981
473
3,093
7,363
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
U Dun G00f3d
Izanami
17
11 / 0 / 11
11,152
587
11,805
9,663
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
101
7
Kills
51
52
Deaths
8
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
12
2
0.33
L
Mercury
ChaoticOreoo
Mercury
2
10
2
0.3
W
Cthulhu
4
2
14
5.5
W
Thanatos
DeonosisII
Thanatos
16
4
6
4.75
W
Ne Zha
19
0
13
25.5
L
Gilgamesh
1
8
3
0.31
W
1
2
6
2
L
0
12
2
0.08
W
Izanami
U Dun G00f3d
Izanami
11
0
11
16.5
L
Artemis
XemnaxX454
Artemis
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,861
Damage
65,502
85,058
Taken
67,141
30,729
Mitigated
45,685
6,655
Healing
34,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,337
482
0
20
13,354
1,906
0
3,290
9,772
44,080
0
L
Mercury
ChaoticOreoo
Mercury
3,556
845
0
3,434
18,623
4,336
892
644
17,744
0
54,691
W
Cthulhu
7,590
759
1,861
2,706
16,070
18,183
266
1,807
14,023
36,506
4,094
W
Thanatos
DeonosisII
Thanatos
19,758
4,981
290
18,491
18,863
15,200
1,053
1,511
17,248
0
56,712
W
Ne Zha
23,256
7,289
0
7,126
15,182
6,589
740
2,922
12,190
0
92,322
L
Gilgamesh
6,968
1,697
0
748
21,631
9,078
336
1,291
19,698
0
25,425
W
3,093
270
0
657
7,363
2,205
0
2,482
4,844
53,199
0
L
3,650
688
844
1,524
19,116
13,278
216
3,268
15,522
12,144
0
W
Izanami
U Dun G00f3d
Izanami
11,805
7,036
0
3,096
9,663
3,508
582
2,641
6,782
0
76,134
L
Artemis
XemnaxX454
Artemis
5,350
2,007
0
85
12,334
2,131
103
1,530
10,673
0
39,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
52,464
327
Minions Killed
522
0
Camps Cleared
0
1,549,746
Distance Traveled
1,841,054
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,023
475
85
4
0
267,746
0
L
Mercury
9,171
483
101
5
0
370,659
1
W
Cthulhu
9,352
492
54
3
0
346,629
6
W
Thanatos
10,835
570
91
5
0
407,456
2
W
Ne Zha
12,144
639
139
7
0
452,801
0
L
Gilgamesh
7,938
418
50
3
0
345,887
0
W
Agni
8,981
473
85
4
0
296,689
3
L
Artio
6,416
338
23
1
0
295,729
1
W
Izanami
11,152
587
153
8
0
337,479
3
L
Artemis
7,441
392
68
4
0
269,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role