Player Matchup

Susano
Susano
Silver I
 
Susano
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Janus
Janus
Gold V
ElClappo69
Janus
Gold V
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 72L
1,616 MMR
Solo
Ymir
Ymir
Gold V
LilGlam
Ymir
Gold V
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 79L
1,618 MMR
Party 1
Heimdallr
Heimdallr
Gold V
Speéd
Heimdallr
Gold V
Level 160
God Stats
11W - 10L
1,500 SR
Queue Stats
108W - 113L
1,643 MMR
Party 4
Mulan
Mulan
Gold V
battlingshawn
Mulan
Gold V
Level 144
God Stats
3W - 2L
1,728 SR
Queue Stats
110W - 99L
1,617 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,546 SR
1,599 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,492 SR
1,602 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver I
Enkaae
Chronos
Silver I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,613 MMR
Party 3
Apollo
Apollo
Silver I
Enzeon
Apollo
Silver I
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 23L
1,662 MMR
Party 3
Thanatos
Thanatos
Bronze III
Nesoetc
Thanatos
Bronze III
Level 106
God Stats
3W - 2L
1,658 SR
Queue Stats
3W - 2L
1,647 MMR
Party 2
Chaac
Chaac
Bronze III
RecluesiveGhost
Chaac
Bronze III
Level 148
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 2L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
8 / 4 / 7
10,018
589
10,177
12,315
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Janus
15
3 / 2 / 9
9,556
562
7,835
8,208
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
LilGlam
Ymir
14
4 / 0 / 10
9,706
571
5,680
9,335
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Speéd
Heimdallr
16
6 / 0 / 13
10,520
619
14,888
11,474
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 7
10,167
598
15,219
14,054
19,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GilgameshKaliGeb

VS

Bans
BastetOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 5 / 0
7,391
435
3,766
17,569
15,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
Enkaae
Chronos
14
5 / 3 / 1
9,291
547
6,183
12,806
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Enzeon
Apollo
13
0 / 6 / 0
8,064
474
5,134
12,503
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Nesoetc
Thanatos
12
1 / 7 / 2
7,378
434
5,050
12,890
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 1
8,404
494
9,510
19,139
16,528
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
24
Kills
7
7
Deaths
25
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
4
7
2.88
L
Fenrir
 
Fenrir
1
5
0
0.2
W
Janus
3
2
9
3.75
L
Chronos
Enkaae
Chronos
5
3
1
1.83
L
Apollo
Enzeon
Apollo
0
6
0
0
W
Ymir
LilGlam
Ymir
4
0
10
9
L
Thanatos
Nesoetc
Thanatos
1
7
2
0.29
L
0
4
1
0.13
W
Heimdallr
Speéd
Heimdallr
6
0
13
12.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,799
Damage
29,643
55,386
Taken
74,907
41,280
Mitigated
43,171
22,352
Healing
27,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,177
3,106
0
4,335
12,315
4,802
369
2,822
9,493
0
55,198
L
Fenrir
 
Fenrir
3,766
819
65
3,908
17,569
15,149
0
4,771
12,608
0
28,472
W
Janus
7,835
602
0
250
8,208
2,333
415
3,175
5,033
76,448
0
L
Chronos
Enkaae
Chronos
6,183
3,056
0
2,824
12,806
4,146
33
2,045
10,761
62,585
0
L
Apollo
Enzeon
Apollo
5,134
3,055
0
4,203
12,503
3,583
0
1,679
10,824
0
58,017
W
Ymir
LilGlam
Ymir
5,680
2,186
540
2,722
9,335
9,598
152
1,821
7,514
21,109
3,610
L
Thanatos
Nesoetc
Thanatos
5,050
1,297
0
8,767
12,890
3,765
0
3,879
8,963
0
36,092
L
9,510
2,386
0
7,385
19,139
16,528
0
1,083
16,952
0
63,162
W
Heimdallr
Speéd
Heimdallr
14,888
9,243
0
7,760
11,474
4,779
1,119
1,682
9,792
0
76,893
W
15,219
2,955
0
6,745
14,054
19,768
325
1,434
12,620
464
67,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
40,528
526
Minions Killed
488
0
Camps Cleared
0
1,801,151
Distance Traveled
1,699,775
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,018
589
88
5
0
377,976
4
L
Fenrir
7,391
435
43
3
0
355,464
7
W
Janus
9,556
562
141
8
0
385,335
5
L
Chronos
9,291
547
120
7
0
355,793
6
L
Apollo
8,064
474
125
7
0
341,254
2
W
Ymir
9,706
571
35
2
0
332,026
4
L
Thanatos
7,378
434
72
4
0
320,973
9
L
Chaac
8,404
494
128
8
0
326,291
4
W
Heimdallr
10,520
619
121
7
0
378,203
4
W
Mulan
10,167
598
141
8
0
327,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role