Player Matchup

Xing Tian
Xing Tian
Alphadios
Xing Tian
Level 160
God Stats
7W - 4L
1,470 SR
Queue Stats
39W - 33L
1,864 Elo+
Party 1
Osiris
Osiris
Anubis1001
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,916 Elo+
Party 1
Ne Zha
Ne Zha
ClaudiuT
Ne Zha
Level 121
God Stats
12W - 8L
1,517 SR
Queue Stats
165W - 122L
1,858 Elo+
Party 1
Thanatos
Thanatos
Makarria
Thanatos
Level 127
God Stats
50W - 32L
1,639 SR
Queue Stats
155W - 108L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
qZoZoLe
Morgan Le Fay
Level 148
God Stats
3W - 0L
1,695 SR
Queue Stats
140W - 77L
1,661 Elo+
Party 1
Team Averages
Level 137
1,564 SR
1,780 Elo+

VS

Team Averages
Level 116
1,492 SR
1,667 Elo+
Khepri
Khepri
FritzFantom
Khepri
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,986 Elo+
Solo
Anhur
Anhur
PrrOOffEEssOOrr
Anhur
Level 122
God Stats
4W - 4L
1,461 SR
Queue Stats
5W - 4L
1,583 Elo+
Solo
Nemesis
Nemesis
SaturnCitizen
Nemesis
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 143L
2,070 Elo+
Solo
Anubis
Anubis
Solfernos
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
Ya boi Beann
Hachiman
Level 66
God Stats
6W - 12L
1,500 SR
Queue Stats
13W - 26L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alphadios
Xing Tian
14
1 / 2 / 14
8,179
744
5,583
7,973
5,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Anubis1001
Osiris
15
5 / 1 / 10
8,859
805
8,073
10,964
6,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
ClaudiuT
Ne Zha
16
1 / 2 / 6
9,033
821
4,053
7,038
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Makarria
Thanatos
17
7 / 3 / 9
9,793
890
10,522
9,359
3,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
qZoZoLe
Morgan Le Fay
16
6 / 2 / 9
9,485
862
18,558
12,266
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 5 / 7
7,696
700
3,745
12,630
11,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 3
8,984
817
7,755
11,771
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
15
3 / 3 / 3
8,574
779
9,353
10,876
4,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Solfernos
Anubis
14
1 / 5 / 1
7,858
714
5,116
9,029
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Ya boi Beann
Hachiman
12
0 / 5 / 4
7,159
651
3,572
7,779
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
20
Kills
10
10
Deaths
20
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Alphadios
Xing Tian
1
2
14
4
W
Osiris
Anubis1001
Osiris
5
1
10
10
W
Ne Zha
ClaudiuT
Ne Zha
1
2
6
2
L
Khepri
0
5
7
0.7
W
Thanatos
Makarria
Thanatos
7
3
9
3.83
L
6
2
3
3.75
L
Nemesis
3
3
3
1.5
L
Anubis
Solfernos
Anubis
1
5
1
0.3
L
Hachiman
Ya boi Beann
Hachiman
0
5
4
0.4
W
Morgan Le Fay
qZoZoLe
Morgan Le Fay
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,789
Damage
29,541
47,600
Taken
52,085
23,601
Mitigated
26,710
13,993
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Alphadios
Xing Tian
5,583
548
0
958
7,973
5,228
84
1,128
6,845
11,425
0
W
Osiris
Anubis1001
Osiris
8,073
2,263
0
812
10,964
6,759
0
2,917
8,047
0
22,405
W
Ne Zha
ClaudiuT
Ne Zha
4,053
743
0
1,187
7,038
3,569
942
495
6,543
0
32,339
L
Khepri
3,745
128
394
1,120
12,630
11,146
105
5,476
6,316
11,087
0
W
Thanatos
Makarria
Thanatos
10,522
2,594
0
8,097
9,359
3,588
1,359
2,132
7,227
0
20,580
L
7,755
3,594
0
3,199
11,771
4,278
864
5,870
5,147
0
24,373
L
Nemesis
9,353
2,991
0
776
10,876
4,387
0
3,174
7,196
0
31,518
L
Anubis
Solfernos
Anubis
5,116
159
321
2,086
9,029
4,313
306
4,405
4,061
32,063
0
L
Hachiman
Ya boi Beann
Hachiman
3,572
2,139
507
432
7,779
2,586
0
3,383
3,751
0
9,467
W
Morgan Le Fay
qZoZoLe
Morgan Le Fay
18,558
1,029
165
2,774
12,266
4,457
482
2,189
10,077
45,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,349
Gold Earned
40,271
181
Minions Killed
182
0
Camps Cleared
0
1,203,865
Distance Traveled
1,033,506
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,179
744
8
1
0
228,742
4
W
Osiris
8,859
805
27
2
0
222,084
1
W
Ne Zha
9,033
821
64
6
0
230,305
1
L
Khepri
7,696
700
11
1
0
210,076
1
W
Thanatos
9,793
890
28
3
0
265,337
3
L
Anhur
8,984
817
40
4
0
227,858
3
L
Nemesis
8,574
779
57
5
0
230,828
6
L
Anubis
7,858
714
65
6
0
218,537
0
L
Hachiman
7,159
651
9
1
0
146,207
3
W
Morgan Le Fay
9,485
862
54
5
0
257,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role