Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
DentonTheBear
He Bo
Level 127
God Stats
6W - 4L
1,485 SR
Queue Stats
193W - 119L
1,614 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MCBallzy
Ah Muzen Cab
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
142W - 32L
1,500 Elo+
Party 2
Cerberus
Cerberus
UnwindingSole
Cerberus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,773 Elo+
Solo
Bastet
Bastet
thelazymusician
Bastet
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
200W - 197L
1,715 Elo+
Solo
Team Averages
Level 149
1,497 SR
1,620 Elo+

VS

Team Averages
Level 147
1,592 SR
1,516 Elo+
Khepri
Khepri
BappoNoHacko58
Khepri
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 82L
1,343 Elo+
Party 1
Anhur
Anhur
BlindProspect
Anhur
Level 147
God Stats
1W - 1L
1,710 SR
Queue Stats
16W - 18L
1,814 Elo+
Solo
Camazotz
Camazotz
CaptTinyPickle
Camazotz
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 50L
1,355 Elo+
Party 1
Tiamat
Tiamat
HammytheBro
Tiamat
Level 148
God Stats
1W - 5L
1,752 SR
Queue Stats
244W - 254L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
ViTheAsian
Aphrodite
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
458W - 434L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 1 / 10
10,026
771
9,590
11,171
13,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 1 / 8
9,676
744
13,862
5,353
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
MCBallzy
Ah Muzen Cab
18
6 / 2 / 9
10,702
823
16,918
11,224
4,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
UnwindingSole
Cerberus
17
2 / 0 / 11
10,144
780
7,144
15,217
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 2 / 7
9,618
740
10,745
10,093
3,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,115
701
4,239
17,287
19,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 3 / 3
9,452
727
8,091
13,386
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
14
2 / 4 / 1
8,687
668
7,441
14,541
7,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
16
1 / 3 / 4
9,267
713
9,942
9,538
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ViTheAsian
Aphrodite
15
1 / 4 / 3
8,726
671
7,536
12,076
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
18
Kills
6
6
Deaths
18
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
10
9
L
1
4
4
0.75
L
1
3
3
0.83
L
Camazotz
2
4
1
0.63
W
3
1
8
7
L
Tiamat
1
3
4
1
W
Ah Muzen Cab
MCBallzy
Ah Muzen Cab
6
2
9
5.25
W
Cerberus
UnwindingSole
Cerberus
2
0
11
7.5
L
Aphrodite
ViTheAsian
Aphrodite
1
4
3
0.63
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,259
Damage
37,249
53,058
Taken
66,828
37,765
Mitigated
47,615
13,953
Healing
22,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,590
1,336
0
1,873
11,171
13,064
568
4,925
6,044
0
26,809
L
4,239
297
99
2,893
17,287
19,043
0
5,645
11,239
15,571
0
L
8,091
4,928
0
3,341
13,386
5,080
531
2,392
10,702
0
43,937
L
Camazotz
7,441
2,702
0
5,992
14,541
7,809
0
3,077
11,141
0
21,909
W
13,862
850
293
1,511
5,353
1,538
99
2,207
3,090
35,259
0
L
Tiamat
9,942
320
0
1,276
9,538
6,584
0
3,898
5,606
35,876
0
W
Ah Muzen Cab
MCBallzy
Ah Muzen Cab
16,918
7,460
0
3,469
11,224
4,032
4,448
5,160
5,852
0
63,489
W
Cerberus
UnwindingSole
Cerberus
7,144
406
0
5,125
15,217
16,089
34
7,184
7,731
34,764
0
L
Aphrodite
ViTheAsian
Aphrodite
7,536
609
3,888
4,888
12,076
9,099
0
5,799
6,163
32,975
0
W
10,745
2,350
0
1,682
10,093
3,042
60
1,400
8,624
0
31,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,166
Gold Earned
45,247
332
Minions Killed
303
0
Camps Cleared
0
1,444,759
Distance Traveled
1,322,016
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,026
771
55
4
0
315,248
2
L
Khepri
9,115
701
24
2
0
236,511
3
L
Anhur
9,452
727
103
8
0
258,276
3
L
Camazotz
8,687
668
35
3
0
298,537
1
W
He Bo
9,676
744
47
4
0
257,057
1
L
Tiamat
9,267
713
84
6
0
282,506
1
W
Ah Muzen Cab
10,702
823
112
9
0
276,136
3
W
Cerberus
10,144
780
65
5
0
286,301
9
L
Aphrodite
8,726
671
57
4
0
246,186
4
W
Bastet
9,618
740
53
4
0
310,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role