Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
AI Proxy
Atlas
Level 122
God Stats
6W - 8L
1,702 SR
Queue Stats
49W - 41L
1,720 Elo+
Party 2
Da Ji
Da Ji
CottonCandyD87
Da Ji
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
140W - 181L
1,728 Elo+
Party 4
Tiamat
Tiamat
PWRBear
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
Texas Baller
Horus
Level 69
God Stats
9W - 11L
1,594 SR
Queue Stats
48W - 40L
1,690 Elo+
Party 2
Team Averages
Level 58
1,559 SR
1,628 Elo+

VS

Team Averages
Level 66
1,541 SR
1,698 Elo+
Tiamat
Tiamat
AllNamesAreGone
Tiamat
Level 159
God Stats
24W - 7L
1,500 SR
Queue Stats
148W - 118L
1,562 Elo+
Party 1
Achilles
Achilles
PhysicalMilk
Achilles
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 3L
1,789 Elo+
Party 3
Yemoja
Yemoja
Reese3
Yemoja
Level 18
God Stats
4W - 5L
1,609 SR
Queue Stats
7W - 9L
1,562 Elo+
Party 1
Sol
Sol
hotdawgwhawter
Sol
Level 65
God Stats
2W - 1L
1,594 SR
Queue Stats
30W - 17L
1,789 Elo+
Party 3
Apollo
Apollo
pignition12345
Apollo
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 17L
1,789 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 1
4,529
906
2,900
2,766
1,075
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
AI Proxy
Atlas
10
0 / 0 / 0
4,378
876
2,047
2,645
1,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 1 / 0
4,273
855
2,698
3,295
1,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
PWRBear
Tiamat
7
0 / 1 / 0
3,871
774
0
795
444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 1 / 1
4,031
806
696
3,701
2,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
4,996
999
2,442
2,274
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
PhysicalMilk
Achilles
9
0 / 1 / 1
4,160
832
1,593
3,411
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
Reese3
Yemoja
9
0 / 0 / 1
4,555
911
600
1,186
528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 0
4,926
985
2,361
2,399
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 2
4,432
886
2,311
1,726
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
4
4
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
1
0.5
L
Atlas
AI Proxy
Atlas
0
0
0
0
W
1
0
0
1
L
1
1
0
1
L
Tiamat
PWRBear
Tiamat
0
1
0
0
W
Achilles
PhysicalMilk
Achilles
0
1
1
0.5
W
Yemoja
Reese3
Yemoja
0
0
1
0.5
L
0
1
1
0.5
W
3
0
0
3
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,341
Damage
9,307
13,202
Taken
10,996
6,008
Mitigated
5,967
2,463
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,900
436
0
250
2,766
1,075
0
1,123
1,565
18,262
0
L
Atlas
AI Proxy
Atlas
2,047
908
0
824
2,645
1,210
0
1,043
1,466
11,803
0
W
2,442
259
0
1,080
2,274
1,070
0
1,246
992
17,555
0
L
2,698
586
0
145
3,295
1,115
0
1,203
1,996
0
6,758
L
Tiamat
PWRBear
Tiamat
0
0
0
6
795
444
0
125
648
1,010
0
W
Achilles
PhysicalMilk
Achilles
1,593
310
34
637
3,411
2,897
120
1,416
1,921
0
2,802
W
Yemoja
Reese3
Yemoja
600
152
521
352
1,186
528
0
700
455
2,560
0
L
696
509
264
974
3,701
2,164
0
1,564
1,917
0
2,217
W
2,361
343
0
1,699
2,399
794
814
1,059
1,340
15,327
0
W
2,311
986
0
954
1,726
678
0
526
1,200
0
11,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,082
Gold Earned
23,069
69
Minions Killed
114
0
Camps Cleared
0
475,902
Distance Traveled
544,701
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,529
906
32
6
0
112,609
2
L
Atlas
4,378
876
16
3
0
113,902
1
W
Tiamat
4,996
999
42
8
0
110,438
1
L
Da Ji
4,273
855
13
3
0
113,989
2
L
Tiamat
3,871
774
3
1
0
15,563
0
W
Achilles
4,160
832
4
1
0
112,127
0
W
Yemoja
4,555
911
9
2
0
89,569
0
L
Horus
4,031
806
5
1
0
119,839
0
W
Sol
4,926
985
32
6
0
122,043
1
W
Apollo
4,432
886
27
5
0
110,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role