Player Matchup

Neith
Neith
BangertChild
Neith
Level 25
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
Cylus12
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Murd3rBabyy
Aphrodite
Level 48
God Stats
3W - 8L
1,486 SR
Queue Stats
10W - 14L
1,812 Elo+
Party 1
Team Averages
Level 25
1,417 SR
1,604 Elo+

VS

Team Averages
Level 102
1,408 SR
1,278 Elo+
Kukulkan
Kukulkan
DxSpark
Kukulkan
Level 124
God Stats
16W - 12L
1,224 SR
Queue Stats
83W - 74L
1,399 Elo+
Party 2
Hel
Hel
RedH3adHunt3r
Hel
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 46L
1,260 Elo+
Party 2
Cerberus
Cerberus
kcub x
Cerberus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
9,521
680
14,131
14,420
11,186
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
Cylus12
Thor
11
1 / 6 / 3
8,016
573
4,076
13,464
10,281
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Murd3rBabyy
Aphrodite
12
0 / 7 / 3
8,389
599
6,548
12,688
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DxSpark
Kukulkan
16
9 / 1 / 10
10,914
780
14,197
8,709
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 1 / 12
10,642
760
12,007
12,115
5,425
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
kcub x
Cerberus
14
4 / 2 / 13
10,099
721
9,221
16,882
8,094
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
3
Kills
20
20
Deaths
4
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Thor
Cylus12
Thor
1
6
3
0.42
W
Kukulkan
DxSpark
Kukulkan
9
1
10
14
L
Aphrodite
Murd3rBabyy
Aphrodite
0
7
3
0.21
W
7
1
12
13
W
Cerberus
kcub x
Cerberus
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,755
Damage
35,425
40,572
Taken
37,706
27,704
Mitigated
17,346
8,524
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,131
7,603
0
1,337
14,420
11,186
0
12,712
1,708
0
38,450
L
Thor
Cylus12
Thor
4,076
705
0
0
13,464
10,281
0
11,418
2,046
0
8,420
W
Kukulkan
DxSpark
Kukulkan
14,197
1,583
0
1,253
8,709
3,827
188
936
7,773
50,798
0
L
Aphrodite
Murd3rBabyy
Aphrodite
6,548
2,275
3,503
3,684
12,688
6,237
0
11,632
1,056
28,965
0
W
12,007
1,737
5,044
7,192
12,115
5,425
1,626
2,535
9,580
36,957
0
W
Cerberus
kcub x
Cerberus
9,221
136
802
3,229
16,882
8,094
184
3,459
13,155
18,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,926
Gold Earned
31,655
92
Minions Killed
142
1
Camps Cleared
10
555,791
Distance Traveled
744,783
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,521
680
35
3
0
182,232
0
L
Thor
8,016
573
7
1
0
187,837
0
W
Kukulkan
10,914
780
71
5
3
249,117
0
L
Aphrodite
8,389
599
50
4
1
185,722
0
W
Hel
10,642
760
54
4
6
238,886
1
W
Cerberus
10,099
721
17
1
1
256,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role