Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Bighoss4444
Zeus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,903 Elo+
Party 2
Mulan
Mulan
Mas12
Mulan
Level 158
God Stats
1W - 0L
1,480 SR
Queue Stats
64W - 62L
1,500 Elo+
Party 2
Ullr
Ullr
matthew444444444
Ullr
Level 154
God Stats
7W - 4L
1,294 SR
Queue Stats
111W - 101L
1,656 Elo+
Party 2
Sun Wukong
Sun Wukong
ramasnipez
Sun Wukong
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 7L
1,875 Elo+
Party 2
Team Averages
Level 112
1,455 SR
1,687 Elo+

VS

Team Averages
Level 65
1,578 SR
1,746 Elo+
Susano
Susano
ACI00
Susano
Level 142
God Stats
9W - 11L
1,489 SR
Queue Stats
32W - 29L
1,792 Elo+
Party 1
Sol
Sol
Ateuh
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,792 Elo+
Party 1
Skadi
Skadi
ImMxtro
Skadi
Level 85
God Stats
6W - 5L
1,711 SR
Queue Stats
44W - 39L
1,629 Elo+
Party 1
Janus
Janus
Kamarc1
Janus
Level 17
God Stats
1W - 3L
1,690 SR
Queue Stats
2W - 6L
1,792 Elo+
Party 1
Yemoja
Yemoja
x007Knowlegex
Yemoja
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
174W - 87L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 2 / 7
9,227
839
10,467
7,966
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 4 / 7
9,154
832
6,380
6,402
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Mas12
Mulan
17
8 / 1 / 10
9,848
895
9,846
8,693
8,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 10
9,564
869
6,482
8,449
3,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ramasnipez
Sun Wukong
17
5 / 3 / 10
9,688
881
10,351
14,404
9,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ACI00
Susano
15
7 / 5 / 2
8,730
794
8,740
9,852
3,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Ateuh
Sol
11
0 / 3 / 4
6,731
612
1,902
3,158
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
ImMxtro
Skadi
14
4 / 7 / 1
7,954
723
4,296
11,050
3,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Kamarc1
Janus
12
0 / 8 / 2
6,907
628
4,421
10,872
2,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 1
7,732
703
6,325
13,114
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
26
Kills
12
12
Deaths
26
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
2
7
5.25
L
Susano
ACI00
Susano
7
5
2
1.6
L
Sol
Ateuh
Sol
0
3
4
0.67
W
2
4
7
1.38
L
Skadi
ImMxtro
Skadi
4
7
1
0.64
L
Janus
Kamarc1
Janus
0
8
2
0.13
W
Mulan
Mas12
Mulan
8
1
10
13
W
4
2
10
4.5
W
Sun Wukong
ramasnipez
Sun Wukong
5
3
10
3.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,526
Damage
25,684
45,914
Taken
48,046
27,043
Mitigated
23,686
8,287
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,467
2,614
0
133
7,966
4,010
1,387
3,121
4,845
0
27,096
L
Susano
ACI00
Susano
8,740
2,269
0
1,190
9,852
3,591
0
1,230
8,291
0
22,650
L
Sol
Ateuh
Sol
1,902
766
0
295
3,158
996
0
672
2,404
4,747
655
W
6,380
686
0
915
6,402
2,290
479
1,614
4,788
36,541
0
L
Skadi
ImMxtro
Skadi
4,296
2,004
0
469
11,050
3,534
0
2,396
8,337
0
18,493
L
Janus
Kamarc1
Janus
4,421
105
54
389
10,872
2,381
165
839
9,816
12,529
0
W
Mulan
Mas12
Mulan
9,846
1,489
0
2,671
8,693
8,032
634
2,972
5,721
0
17,109
W
6,482
1,585
0
910
8,449
3,434
2,631
1,844
6,605
0
31,933
W
Sun Wukong
ramasnipez
Sun Wukong
10,351
2,457
0
3,658
14,404
9,277
0
2,855
11,549
0
33,339
L
6,325
236
268
2,355
13,114
13,184
0
860
11,932
19,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,481
Gold Earned
38,054
252
Minions Killed
124
0
Camps Cleared
0
1,152,030
Distance Traveled
858,636
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,227
839
37
3
0
243,016
1
L
Susano
8,730
794
30
3
0
168,899
1
L
Sol
6,731
612
11
1
0
102,884
0
W
Zeus
9,154
832
72
7
0
199,140
1
L
Skadi
7,954
723
40
4
0
190,669
0
L
Janus
6,907
628
18
2
0
194,567
0
W
Mulan
9,848
895
21
2
0
235,304
1
W
Ullr
9,564
869
62
6
0
239,688
0
W
Sun Wukong
9,688
881
60
5
0
234,882
2
L
Yemoja
7,732
703
25
2
0
201,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role