Player Matchup

Achilles
Achilles
DeathReaper28Z
Achilles
Level 122
God Stats
1W - 5L
1,721 SR
Queue Stats
30W - 46L
1,317 Elo+
Party 2
Tiamat
Tiamat
QhQ x MARSH
Tiamat
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 42L
1,339 Elo+
Solo
Danzaburou
Danzaburou
minby7
Danzaburou
Level 118
God Stats
90W - 102L
1,862 SR
Queue Stats
91W - 104L
1,500 Elo+
Party 2
Neith
Neith
rydberg136
Neith
Level 108
God Stats
9W - 7L
1,712 SR
Queue Stats
83W - 87L
1,653 Elo+
Party 2
Hera
Hera
vjade
Hera
Level 133
God Stats
3W - 2L
1,888 SR
Queue Stats
106W - 112L
1,500 Elo+
Party 2
Team Averages
Level 116
1,737 SR
1,462 Elo+

VS

Team Averages
Level 98
1,495 SR
1,307 Elo+
Discordia
Discordia
BassLuuurch
Discordia
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,238 Elo+
Solo
Zeus
Zeus
Hereticturetz
Zeus
Level 155
God Stats
2W - 1L
1,701 SR
Queue Stats
7W - 5L
1,263 Elo+
Party 1
Cerberus
Cerberus
SleazyPossum
Cerberus
Level 68
God Stats
1W - 1L
1,272 SR
Queue Stats
7W - 18L
1,263 Elo+
Party 1
Artemis
Artemis
Trou6le Maker02
Artemis
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,263 Elo+
Party 1
Odin
Odin
xXTF2xXkiddxX
Odin
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 105L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
4 / 3 / 9
11,490
766
8,719
22,144
29,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
16
0 / 6 / 7
9,477
632
5,041
15,569
7,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
minby7
Danzaburou
16
2 / 6 / 5
9,921
661
8,665
13,720
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
18
1 / 4 / 5
10,639
709
7,744
12,379
4,934
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
vjade
Hera
19
8 / 5 / 4
12,032
802
21,499
11,517
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BassLuuurch
Discordia
17
1 / 1 / 11
10,584
706
12,209
9,774
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 2 / 6
12,455
830
23,375
7,995
3,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SleazyPossum
Cerberus
17
2 / 6 / 10
10,268
685
3,119
20,550
24,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
6 / 2 / 7
11,379
759
13,977
12,744
5,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 5 / 10
10,920
728
11,009
21,132
17,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
15
Kills
24
24
Deaths
16
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Discordia
BassLuuurch
Discordia
1
1
11
6.5
L
Achilles
4
3
9
2.83
W
11
2
6
7
L
Tiamat
0
6
7
0.58
W
Cerberus
SleazyPossum
Cerberus
2
6
10
1.17
W
6
2
7
4.75
L
Danzaburou
minby7
Danzaburou
2
6
5
0.75
L
Neith
1
4
5
0.88
L
Hera
vjade
Hera
8
5
4
2
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,668
Damage
63,689
75,329
Taken
72,195
51,066
Mitigated
53,279
22,367
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BassLuuurch
Discordia
12,209
697
358
2,455
9,774
3,524
1,405
4,223
5,241
38,966
0
L
Achilles
8,719
1,012
3,349
6,869
22,144
29,834
0
11,070
11,074
2,746
25,479
W
23,375
345
489
1,746
7,995
3,345
1,253
2,993
4,880
68,536
0
L
Tiamat
5,041
188
580
3,377
15,569
7,456
144
10,046
5,523
23,014
0
W
Cerberus
SleazyPossum
Cerberus
3,119
81
359
5,618
20,550
24,161
654
6,745
13,161
25,173
0
W
13,977
6,068
793
4,659
12,744
5,188
4,514
5,643
6,829
0
55,024
L
Danzaburou
minby7
Danzaburou
8,665
3,441
0
3,652
13,720
5,258
846
6,550
7,170
0
36,403
L
Neith
7,744
2,233
0
1,849
12,379
4,934
849
5,995
6,384
0
47,837
L
Hera
vjade
Hera
21,499
3,322
0
2,691
11,517
3,584
688
6,100
5,417
49,217
0
W
11,009
1,343
377
3,550
21,132
17,061
41
6,204
14,250
2,814
27,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,559
Gold Earned
55,606
283
Minions Killed
327
0
Camps Cleared
0
1,320,202
Distance Traveled
1,472,058
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,584
706
71
5
0
289,595
0
L
Achilles
11,490
766
28
2
0
306,030
3
W
Zeus
12,455
830
79
5
0
292,537
2
L
Tiamat
9,477
632
46
3
0
267,458
2
W
Cerberus
10,268
685
50
3
0
285,474
1
W
Artemis
11,379
759
82
5
0
269,415
1
L
Danzaburou
9,921
661
51
3
0
215,736
0
L
Neith
10,639
709
87
6
0
262,076
2
L
Hera
12,032
802
71
5
0
268,902
2
W
Odin
10,920
728
45
3
0
335,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role