Player Matchup

Atlas
Atlas
Bronze III
GenesisEU
Atlas
Bronze III
Level 147
God Stats
7W - 3L
1,435 SR
Queue Stats
22W - 11L
1,541 MMR
Solo
Susano
Susano
Silver I
I_Jungle0rTroll_
Susano
Silver I
Level 62
God Stats
3W - 10L
1,500 SR
Queue Stats
304W - 315L
1,563 MMR
Solo
Sol
Sol
Silver II
Mοοd
Sol
Silver II
Level 45
God Stats
4W - 2L
1,715 SR
Queue Stats
328W - 308L
1,569 MMR
Solo
Apollo
Apollo
Silver I
NimishLillish80
Apollo
Silver I
Level 75
God Stats
5W - 6L
1,500 SR
Queue Stats
259W - 238L
1,568 MMR
Solo
Bellona
Bellona
Silver II
terremoto1997
Bellona
Silver II
Level 129
God Stats
8W - 6L
1,294 SR
Queue Stats
128W - 131L
1,547 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,489 SR
1,558 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,560 SR
1,531 MMR
Loki
Loki
Silver II
 
Loki
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
CGB08
Bacchus
Bronze III
Level 155
God Stats
9W - 4L
1,799 SR
Queue Stats
53W - 49L
1,563 MMR
Party 2
Hou Yi
Hou Yi
Silver II
SATA83
Hou Yi
Silver II
Level 116
God Stats
9W - 11L
1,500 SR
Queue Stats
193W - 197L
1,515 MMR
Party 2
Tyr
Tyr
Silver II
Xaxhi
Tyr
Silver II
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
372W - 375L
1,579 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GenesisEU
Atlas
15
3 / 1 / 13
10,994
579
6,371
15,967
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 3 / 12
11,372
599
14,992
16,391
6,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Mοοd
Sol
20
13 / 1 / 6
13,852
729
22,164
19,071
9,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 3 / 8
11,484
604
7,292
10,677
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
17
5 / 4 / 7
12,103
637
12,673
21,004
25,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesVamanaIzanami

VS

Bans
BastetAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 3 / 0
9,698
510
6,222
13,488
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
 
Poseidon
14
2 / 7 / 3
9,080
478
6,489
14,314
4,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
CGB08
Bacchus
14
0 / 3 / 4
8,591
452
7,306
15,838
20,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
SATA83
Hou Yi
15
1 / 7 / 1
8,834
465
6,653
13,824
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Xaxhi
Tyr
15
4 / 8 / 3
9,698
510
14,554
23,570
24,307
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
28
Kills
12
12
Deaths
28
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
3
0
1.67
L
Poseidon
 
Poseidon
2
7
3
0.5
L
Bacchus
CGB08
Bacchus
0
3
4
0.67
W
Atlas
GenesisEU
Atlas
3
1
13
9.5
W
4
3
12
3.33
W
Sol
Mοοd
Sol
13
1
6
16
W
3
3
8
2.33
L
Hou Yi
SATA83
Hou Yi
1
7
1
0.21
L
Tyr
Xaxhi
Tyr
4
8
3
0.69
W
Bellona
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,492
Damage
41,224
83,110
Taken
81,034
63,985
Mitigated
57,529
36,747
Healing
18,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,222
1,211
0
3,985
13,488
4,502
0
4,329
9,159
0
57,119
L
Poseidon
 
Poseidon
6,489
634
0
2,028
14,314
4,442
0
5,998
8,316
59,325
0
L
Bacchus
CGB08
Bacchus
7,306
301
0
3,453
15,838
20,363
0
6,532
9,306
39,513
0
W
Atlas
GenesisEU
Atlas
6,371
2,099
1,039
5,301
15,967
17,770
383
3,634
12,333
20,654
3,137
W
14,992
3,305
0
6,051
16,391
6,785
232
2,387
13,290
0
65,918
W
Sol
Mοοd
Sol
22,164
8,868
0
13,016
19,071
9,926
8,591
3,041
16,030
122,853
10,833
W
7,292
4,024
0
3,788
10,677
3,676
1,725
2,897
7,780
0
83,965
L
Hou Yi
SATA83
Hou Yi
6,653
2,396
0
3,986
13,824
3,915
682
2,713
11,111
0
54,313
L
Tyr
Xaxhi
Tyr
14,554
1,693
25
5,484
23,570
24,307
0
7,026
16,544
0
54,445
W
Bellona
12,673
3,941
807
6,745
21,004
25,828
1,433
2,320
18,684
0
65,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,805
Gold Earned
45,901
555
Minions Killed
477
0
Camps Cleared
0
1,990,848
Distance Traveled
1,796,808
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,698
510
110
6
0
411,635
9
L
Poseidon
9,080
478
125
7
0
302,800
7
L
Bacchus
8,591
452
37
2
0
389,755
4
W
Atlas
10,994
579
33
2
0
399,919
5
W
Susano
11,372
599
95
5
0
421,281
5
W
Sol
13,852
729
175
9
0
365,909
6
W
Apollo
11,484
604
126
7
0
404,829
4
L
Hou Yi
8,834
465
112
6
0
339,106
1
L
Tyr
9,698
510
93
5
0
353,512
3
W
Bellona
12,103
637
126
7
0
398,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role