Player Matchup

Tiamat
Tiamat
DarkMonkey122
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,502 Elo+
Party 1
Fenrir
Fenrir
ETMxBrumak20
Fenrir
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 177L
1,270 Elo+
Party 1
Agni
Agni
Fusei koy
Agni
Level 29
God Stats
2W - 1L
1,739 SR
Queue Stats
24W - 49L
1,386 Elo+
Party 1
Team Averages
Level 26
1,580 SR
1,386 Elo+

VS

Team Averages
Level 37
1,427 SR
1,321 Elo+
Chang'e
Chang'e
Cedr234
Chang'e
Level 9
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 2L
1,321 Elo+
Party 2
Izanami
Izanami
MrLolicon2000
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,321 Elo+
Party 2
Thanatos
Thanatos
sanywolfer21
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 10
10,598
662
9,451
12,875
18,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
17
10 / 7 / 2
11,910
744
16,629
18,511
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
16
3 / 7 / 8
11,451
716
9,400
12,801
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cedr234
Chang'e
16
2 / 3 / 14
11,613
726
6,635
13,261
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
18
7 / 3 / 11
13,326
833
15,947
12,521
3,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
sanywolfer21
Thanatos
18
9 / 7 / 8
12,884
805
11,459
15,582
5,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
13
Kills
18
18
Deaths
13
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cedr234
Chang'e
2
3
14
3
L
0
4
10
1.25
L
Fenrir
10
7
2
1.57
L
Agni
3
7
8
1
W
Izanami
7
3
11
4.17
W
Thanatos
sanywolfer21
Thanatos
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,480
Damage
34,041
44,187
Taken
41,364
30,417
Mitigated
14,399
6,856
Healing
23,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cedr234
Chang'e
6,635
567
5,494
8,325
13,261
5,356
429
6,727
6,207
16,319
0
L
9,451
476
0
1,782
12,875
18,648
0
2,501
10,374
35,252
0
L
Fenrir
16,629
3,728
545
4,128
18,511
7,727
0
2,435
16,076
0
37,101
L
Agni
9,400
517
22
379
12,801
4,042
0
2,369
10,432
41,241
0
W
Izanami
15,947
7,999
0
2,188
12,521
3,864
1,966
4,370
7,825
0
77,922
W
Thanatos
sanywolfer21
Thanatos
11,459
5,154
151
7,751
15,582
5,179
713
7,266
7,957
0
29,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,959
Gold Earned
37,823
144
Minions Killed
181
10
Camps Cleared
2
801,573
Distance Traveled
863,378
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,613
726
25
2
1
295,592
0
L
Tiamat
10,598
662
53
3
6
289,171
0
L
Fenrir
11,910
744
33
2
2
256,513
0
L
Agni
11,451
716
58
4
2
255,889
4
W
Izanami
13,326
833
116
7
0
281,787
3
W
Thanatos
12,884
805
40
3
1
285,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role