Player Matchup

Da Ji
Da Ji
Ak Not Ak
Da Ji
Level 13
God Stats
7W - 6L
1,566 SR
Queue Stats
61W - 54L
1,798 Elo+
Party 2
Baron Samedi
Baron Samedi
CHIEF RED CORN1
Baron Samedi
Level 105
God Stats
63W - 51L
1,827 SR
Queue Stats
378W - 363L
1,506 Elo+
Solo
Artio
Artio
GGBOATNOre69
Artio
Level 29
God Stats
6W - 2L
1,733 SR
Queue Stats
240W - 190L
1,845 Elo+
Party 3
Poseidon
Poseidon
TastyBackwash
Poseidon
Level 94
God Stats
10W - 8L
1,524 SR
Queue Stats
23W - 23L
1,616 Elo+
Party 2
Heimdallr
Heimdallr
The-CyberKnight
Heimdallr
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 25L
1,881 Elo+
Party 3
Team Averages
Level 76
1,630 SR
1,729 Elo+

VS

Team Averages
Level 51
1,569 SR
1,598 Elo+
Gilgamesh
Gilgamesh
CALLOWMAN74
Gilgamesh
Level 122
God Stats
11W - 7L
1,614 SR
Queue Stats
59W - 49L
1,650 Elo+
Party 1
Ares
Ares
Hulksmackin
Ares
Level 25
God Stats
8W - 9L
1,639 SR
Queue Stats
13W - 18L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NRGZyrox
Tsukuyomi
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 35L
1,658 Elo+
Party 1
Sol
Sol
RogueGuardian78
Sol
Level 44
God Stats
13W - 16L
1,593 SR
Queue Stats
36W - 28L
1,682 Elo+
Party 1
Loki
Loki
True__01
Loki
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 36L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ak Not Ak
Da Ji
16
4 / 2 / 5
10,826
1,083
5,288
6,093
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
CHIEF RED CORN1
Baron Samedi
17
4 / 1 / 7
11,075
1,108
10,078
4,409
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 10
12,801
1,280
15,426
14,883
20,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
TastyBackwash
Poseidon
16
2 / 2 / 10
10,726
1,073
8,978
6,320
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
The-CyberKnight
Heimdallr
17
1 / 0 / 12
11,064
1,106
12,850
3,963
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

276

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CALLOWMAN74
Gilgamesh
16
0 / 1 / 4
10,201
1,020
4,584
8,707
7,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 4 / 1
9,704
970
4,741
17,120
19,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
NRGZyrox
Tsukuyomi
16
2 / 4 / 2
10,553
1,055
8,511
11,509
4,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 1 / 1
10,392
1,039
8,779
8,528
3,444
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
15
2 / 7 / 1
10,239
1,024
5,751
11,029
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
17
Kills
5
5
Deaths
17
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ak Not Ak
Da Ji
4
2
5
3.25
L
Gilgamesh
CALLOWMAN74
Gilgamesh
0
1
4
2
W
Baron Samedi
CHIEF RED CORN1
Baron Samedi
4
1
7
7.5
W
6
0
10
11
L
0
4
1
0.13
L
Tsukuyomi
NRGZyrox
Tsukuyomi
2
4
2
0.75
L
1
1
1
1.5
W
Poseidon
TastyBackwash
Poseidon
2
2
10
3.5
W
Heimdallr
The-CyberKnight
Heimdallr
1
0
12
7
L
Loki
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,620
Damage
32,366
35,668
Taken
56,893
29,347
Mitigated
36,961
15,729
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ak Not Ak
Da Ji
5,288
1,692
0
0
6,093
3,015
0
1,087
5,006
0
14,827
L
Gilgamesh
CALLOWMAN74
Gilgamesh
4,584
807
0
149
8,707
7,009
0
4,368
4,339
511
13,005
W
Baron Samedi
CHIEF RED CORN1
Baron Samedi
10,078
266
4,765
1,003
4,409
2,392
0
1,718
2,691
23,728
0
W
15,426
374
1,818
6,823
14,883
20,258
0
8,108
6,775
23,744
0
L
4,741
31
0
19
17,120
19,109
0
11,249
5,871
16,980
0
L
Tsukuyomi
NRGZyrox
Tsukuyomi
8,511
2,568
0
861
11,509
4,256
0
7,624
3,885
0
24,848
L
8,779
2,302
0
1,879
8,528
3,444
0
6,279
2,249
44,673
0
W
Poseidon
TastyBackwash
Poseidon
8,978
1,343
0
0
6,320
2,028
0
1,945
4,375
23,661
0
W
Heimdallr
The-CyberKnight
Heimdallr
12,850
4,215
0
1,320
3,963
1,654
0
876
3,087
0
40,101
L
Loki
5,751
1,851
0
510
11,029
3,143
0
4,962
6,067
0
12,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,492
Gold Earned
51,089
182
Minions Killed
191
5
Camps Cleared
7
899,842
Distance Traveled
906,897
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,826
1,083
25
3
1
161,557
1
L
Gilgamesh
10,201
1,020
25
3
1
204,865
1
W
Baron Samedi
11,075
1,108
35
4
0
180,406
0
W
Artio
12,801
1,280
17
2
1
184,722
0
L
Ares
9,704
970
21
2
1
176,911
0
L
Tsukuyomi
10,553
1,055
36
4
4
207,640
2
L
Sol
10,392
1,039
98
10
1
175,450
0
W
Poseidon
10,726
1,073
43
4
2
180,859
0
W
Heimdallr
11,064
1,106
62
6
1
192,298
0
L
Loki
10,239
1,024
11
1
0
142,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role