Player Matchup

Susano
Susano
JordannyA17
Susano
Level 68
God Stats
2W - 9L
1,500 SR
Queue Stats
164W - 131L
1,240 Elo+
Party 1
Ymir
Ymir
KrispyPR
Ymir
Level 60
God Stats
7W - 9L
1,500 SR
Queue Stats
183W - 140L
1,516 Elo+
Party 1
Sol
Sol
xJoshuaPRz
Sol
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
114W - 88L
1,240 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,332 Elo+

VS

Team Averages
Level 93
1,619 SR
1,570 Elo+
Loki
Loki
FearNoHost
Loki
Level 156
God Stats
10W - 4L
1,563 SR
Queue Stats
84W - 62L
1,632 Elo+
Party 2
Scylla
Scylla
phantompancake
Scylla
Level 40
God Stats
5W - 5L
1,475 SR
Queue Stats
27W - 29L
1,603 Elo+
Party 2
Hercules
Hercules
swagdaddy2000
Hercules
Level 84
God Stats
5W - 7L
1,821 SR
Queue Stats
23W - 27L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
11 / 8 / 3
12,924
718
15,342
15,796
6,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
0 / 5 / 9
11,126
618
5,561
19,512
21,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
3 / 2 / 8
11,829
657
11,993
12,421
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 11
11,615
645
13,061
13,357
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 3 / 6
13,036
724
14,486
10,521
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
swagdaddy2000
Hercules
18
6 / 7 / 7
13,042
725
12,482
18,801
12,711
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
14
Kills
15
15
Deaths
14
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Susano
11
8
3
1.56
L
Ymir
0
5
9
0.9
W
7
3
6
3.33
W
Hercules
swagdaddy2000
Hercules
6
7
7
1.36
L
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,896
Damage
40,029
47,729
Taken
42,679
32,342
Mitigated
24,359
12,720
Healing
12,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,061
2,191
0
3,213
13,357
8,549
77
6,552
6,645
95
32,843
L
Susano
15,342
3,505
654
1,365
15,796
6,307
66
4,335
11,031
0
26,737
L
Ymir
5,561
1,027
1,058
2,635
19,512
21,650
0
6,017
12,662
26,279
0
W
14,486
805
0
3,317
10,521
3,099
863
3,964
6,557
55,976
0
W
Hercules
swagdaddy2000
Hercules
12,482
2,633
0
6,026
18,801
12,711
2,008
8,033
10,768
1,683
36,229
L
11,993
4,527
909
6,099
12,421
4,385
30
4,358
7,458
58,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
37,693
169
Minions Killed
176
8
Camps Cleared
7
846,471
Distance Traveled
975,134
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,615
645
40
2
2
328,509
1
L
Susano
12,924
718
27
2
1
262,622
1
L
Ymir
11,126
618
30
2
3
267,425
1
W
Scylla
13,036
724
89
5
5
336,942
3
W
Hercules
13,042
725
47
3
0
309,683
2
L
Sol
11,829
657
112
6
4
316,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role