Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
The Cousin Mose
Izanami
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 108L
996 Elo+
Solo
Ares
Ares
TtvIssa_Gamerr31
Ares
Level 62
God Stats
13W - 19L
1,500 SR
Queue Stats
153W - 158L
1,434 Elo+
Party 1
Loki
Loki
WhyNotIso
Loki
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
321W - 327L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
killerwolf845
Baron Samedi
Level 128
God Stats
9W - 11L
1,500 SR
Queue Stats
184W - 194L
1,482 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,356 Elo+

VS

Team Averages
Level 117
1,542 SR
1,518 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AkabaneTaurion
Chaac
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 35L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Duran99_CR
Tsukuyomi
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Smitehatesme
Cabrakan
Level 62
God Stats
17W - 8L
1,709 SR
Queue Stats
79W - 90L
1,592 Elo+
Solo
Medusa
Medusa
temp-418702
Medusa
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 275L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 2 / 4
7,152
550
4,174
5,912
4,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 3 / 2
6,943
534
8,873
8,253
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 7
6,597
507
2,741
11,788
9,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
6 / 1 / 5
8,152
627
5,431
8,626
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
killerwolf845
Baron Samedi
15
5 / 0 / 6
8,956
689
6,178
5,097
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 2 / 0
5,463
420
1,996
4,821
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 3
6,315
486
6,435
12,102
9,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Duran99_CR
Tsukuyomi
12
3 / 5 / 0
7,308
562
4,501
10,021
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Smitehatesme
Cabrakan
9
0 / 4 / 2
6,461
497
5,272
7,638
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
11
3 / 1 / 1
6,576
506
6,088
6,204
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
8
8
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
4
2
L
Tiamat
 
Tiamat
0
2
0
0
L
2
4
3
0.88
L
Tsukuyomi
Duran99_CR
Tsukuyomi
3
5
0
0.6
L
Cabrakan
Smitehatesme
Cabrakan
0
4
2
0.25
W
2
3
2
1
W
1
2
7
2.25
W
Loki
6
1
5
8.5
W
Baron Samedi
killerwolf845
Baron Samedi
5
0
6
8
L
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
24,292
39,676
Taken
40,786
21,713
Mitigated
20,609
13,621
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,174
750
303
1,191
5,912
4,060
80
3,204
2,708
35,297
0
L
Tiamat
 
Tiamat
1,996
187
0
1,637
4,821
1,687
270
1,989
2,676
22,106
0
L
6,435
1,774
348
3,034
12,102
9,757
0
3,267
8,627
1,140
22,127
L
Tsukuyomi
Duran99_CR
Tsukuyomi
4,501
1,047
0
2,789
10,021
3,216
14
1,702
8,266
0
39,309
L
Cabrakan
Smitehatesme
Cabrakan
5,272
545
0
1,520
7,638
3,763
0
4,716
2,888
32,165
0
W
8,873
6,571
0
2,408
8,253
2,702
0
562
7,691
0
49,523
W
2,741
218
162
1,884
11,788
9,211
242
3,347
8,441
11,397
0
W
Loki
5,431
1,424
383
3,427
8,626
3,046
0
564
8,062
0
47,899
W
Baron Samedi
killerwolf845
Baron Samedi
6,178
990
1,487
2,376
5,097
2,694
1,078
483
4,614
53,644
7,832
L
Medusa
6,088
1,866
0
1,938
6,204
2,186
0
587
5,617
0
40,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,800
Gold Earned
32,123
409
Minions Killed
283
0
Camps Cleared
0
1,339,119
Distance Traveled
1,185,219
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,152
550
71
5
0
241,151
1
L
Tiamat
5,463
420
38
3
0
214,807
7
L
Chaac
6,315
486
32
2
0
264,460
4
L
Tsukuyomi
7,308
562
83
6
0
291,152
2
L
Cabrakan
6,461
497
73
6
0
146,459
1
W
Izanami
6,943
534
100
8
0
242,588
4
W
Ares
6,597
507
17
1
0
271,672
1
W
Loki
8,152
627
90
7
0
324,993
2
W
Baron Samedi
8,956
689
131
10
0
258,715
1
L
Medusa
6,576
506
57
4
0
268,341
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role