Player Matchup

Baron Samedi
Baron Samedi
Alotta
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Brictor
Tsukuyomi
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 79L
1,320 Elo+
Party 1
Jing Wei
Jing Wei
Diceykins
Jing Wei
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 25L
1,320 Elo+
Party 1
Vulcan
Vulcan
Fecalicecream
Vulcan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,695 Elo+
Solo
Cthulhu
Cthulhu
WuasWexWexort
Cthulhu
Level 46
God Stats
4W - 2L
1,426 SR
Queue Stats
13W - 12L
1,320 Elo+
Party 1
Team Averages
Level 75
1,485 SR
1,431 Elo+

VS

Team Averages
Level 42
1,590 SR
1,634 Elo+
King Arthur
King Arthur
BraindeadBean
King Arthur
Level 29
God Stats
2W - 2L
1,838 SR
Queue Stats
6W - 6L
1,908 Elo+
Solo
Neith
Neith
Cronofair
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,635 Elo+
Solo
Da Ji
Da Ji
DiabloTTDL
Da Ji
Level 63
God Stats
3W - 8L
1,372 SR
Queue Stats
47W - 44L
1,484 Elo+
Party 2
Raijin
Raijin
KID_DINOMITE10
Raijin
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 182L
1,500 Elo+
Solo
Jormungandr
Jormungandr
jonathangamef1
Jormungandr
Level 43
God Stats
6W - 6L
1,739 SR
Queue Stats
37W - 32L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alotta
Baron Samedi
18
1 / 6 / 15
11,635
684
16,018
16,756
7,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Brictor
Tsukuyomi
20
7 / 8 / 9
12,918
760
19,574
20,900
9,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Diceykins
Jing Wei
20
5 / 5 / 9
12,829
755
17,608
19,593
6,899
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 7
14,076
828
24,409
9,140
3,462
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
18
1 / 4 / 14
12,301
724
16,344
31,533
27,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BraindeadBean
King Arthur
18
5 / 4 / 8
11,553
680
12,984
26,739
35,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
Cronofair
Neith
20
7 / 4 / 14
13,079
769
19,149
16,790
8,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
19
4 / 4 / 11
11,914
701
11,747
17,986
9,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 4 / 16
11,709
689
19,687
14,171
6,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
jonathangamef1
Jormungandr
18
5 / 5 / 11
12,275
722
15,303
29,353
41,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
85
21
Kills
25
25
Deaths
21
54
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alotta
Baron Samedi
1
6
15
1.42
L
King Arthur
BraindeadBean
King Arthur
5
4
8
2.25
W
Tsukuyomi
Brictor
Tsukuyomi
7
8
9
1.44
L
Neith
Cronofair
Neith
7
4
14
3.5
L
Da Ji
4
4
11
2.38
W
Jing Wei
Diceykins
Jing Wei
5
5
9
1.9
W
7
2
7
5.25
L
4
4
16
3
W
Cthulhu
1
4
14
2
L
Jormungandr
jonathangamef1
Jormungandr
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,953
Damage
78,870
97,922
Taken
105,039
54,316
Mitigated
100,479
39,104
Healing
20,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alotta
Baron Samedi
16,018
291
6,060
5,462
16,756
7,650
555
4,615
12,007
38,449
0
L
King Arthur
BraindeadBean
King Arthur
12,984
409
1,188
4,269
26,739
35,300
80
13,036
13,505
0
39,922
W
Tsukuyomi
Brictor
Tsukuyomi
19,574
4,970
646
3,161
20,900
9,027
79
5,560
15,172
0
47,784
L
Neith
Cronofair
Neith
19,149
4,759
0
3,932
16,790
8,183
159
8,612
8,097
0
73,309
L
Da Ji
11,747
1,568
0
2,795
17,986
9,454
0
9,519
8,343
0
33,810
W
Jing Wei
Diceykins
Jing Wei
17,608
10,831
0
6,972
19,593
6,899
4,767
9,091
10,260
0
61,693
W
24,409
7,717
0
3,608
9,140
3,462
892
3,123
5,882
78,749
0
L
19,687
976
1,241
2,094
14,171
6,529
0
9,027
5,040
40,792
0
W
Cthulhu
16,344
1,164
1,996
11,199
31,533
27,278
633
11,502
19,611
42,712
0
L
Jormungandr
jonathangamef1
Jormungandr
15,303
3,059
688
4,754
29,353
41,013
310
15,833
13,175
35,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,759
Gold Earned
60,530
326
Minions Killed
317
0
Camps Cleared
0
1,753,962
Distance Traveled
1,565,309
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,635
684
58
3
0
305,561
0
L
King Arthur
11,553
680
55
3
0
329,972
1
W
Tsukuyomi
12,918
760
48
3
0
356,673
1
L
Neith
13,079
769
106
6
0
300,088
2
L
Da Ji
11,914
701
52
3
0
336,291
3
W
Jing Wei
12,829
755
75
4
0
351,112
0
W
Vulcan
14,076
828
105
6
0
402,947
4
L
Raijin
11,709
689
51
3
0
310,880
0
W
Cthulhu
12,301
724
40
2
0
337,669
0
L
Jormungandr
12,275
722
53
3
0
288,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role