Player Matchup

Janus
Janus
BaronHannibal
Janus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Atlas
Atlas
THUGGIES4032
Atlas
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Anubis
Anubis
TheMiguelGt
Anubis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Xbalanque
Xbalanque
kingslaayer87
Xbalanque
Level 157
God Stats
6W - 6L
1,500 SR
Queue Stats
130W - 145L
1,683 Elo+
Solo
Da Ji
Da Ji
vile3824
Da Ji
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,040 Elo+
Solo
Team Averages
Level 50
1,500 SR
1,445 Elo+

VS

Team Averages
Level 50
1,505 SR
1,500 Elo+
Hel
Hel
 
Hel
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JACKAL-PTY
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Discordia
Discordia
SAPPHIRE5697
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SaltedHamWater
Cthulhu
Level 62
God Stats
1W - 1L
1,523 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
s12345
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
7,255
806
3,737
4,655
1,574
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 3
6,560
729
3,417
3,256
2,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
5 / 0 / 1
8,321
925
7,234
2,545
1,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
kingslaayer87
Xbalanque
13
0 / 0 / 4
6,637
737
2,711
2,502
887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
vile3824
Da Ji
11
0 / 4 / 4
6,268
696
4,491
6,897
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 0 / 1
6,672
741
1,767
3,298
1,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
JACKAL-PTY
Danzaburou
11
0 / 1 / 2
6,085
676
2,448
5,857
2,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
SAPPHIRE5697
Discordia
8
0 / 0 / 0
3,962
440
0
0
0
13
3 / 1 / 0
7,005
778
6,469
8,927
8,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
s12345
Thor
11
0 / 6 / 1
5,866
652
997
7,347
2,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
4
4
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
0
1
1.5
W
2
0
2
3
L
Danzaburou
JACKAL-PTY
Danzaburou
0
1
2
1
L
Discordia
SAPPHIRE5697
Discordia
0
0
0
0
L
3
1
0
3
W
1
0
3
2.5
W
Anubis
5
0
1
5.5
W
Xbalanque
kingslaayer87
Xbalanque
0
0
4
2
L
Thor
s12345
Thor
0
6
1
0.08
W
Da Ji
vile3824
Da Ji
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
11,681
19,855
Taken
25,429
8,436
Mitigated
13,639
3,915
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,767
39
930
1,306
3,298
1,196
0
2,583
637
17,082
0
W
3,737
118
0
827
4,655
1,574
676
1,858
2,797
28,124
0
L
Danzaburou
JACKAL-PTY
Danzaburou
2,448
710
0
324
5,857
2,008
0
1,882
3,933
0
12,088
L
Discordia
SAPPHIRE5697
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
6,469
376
0
614
8,927
8,087
0
5,678
3,002
23,272
0
W
3,417
633
425
781
3,256
2,158
0
1,398
1,858
12,615
0
W
Anubis
7,234
213
0
240
2,545
1,340
0
823
1,722
38,544
0
W
Xbalanque
kingslaayer87
Xbalanque
2,711
65
60
752
2,502
887
1,369
322
2,180
0
16,550
L
Thor
s12345
Thor
997
182
0
0
7,347
2,348
0
3,728
3,469
0
5,900
W
Da Ji
vile3824
Da Ji
4,491
1,188
0
830
6,897
2,477
0
3,835
3,062
0
10,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
29,590
212
Minions Killed
111
0
Camps Cleared
0
993,982
Distance Traveled
684,039
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,672
741
43
5
0
171,415
0
W
Janus
7,255
806
61
7
0
215,124
3
L
Danzaburou
6,085
676
25
3
0
161,890
0
L
Discordia
3,962
440
0
0
0
0
0
L
Cthulhu
7,005
778
35
4
0
210,714
2
W
Atlas
6,560
729
10
1
0
193,632
2
W
Anubis
8,321
925
79
9
0
203,008
0
W
Xbalanque
6,637
737
44
5
0
193,569
2
L
Thor
5,866
652
8
1
0
140,020
1
W
Da Ji
6,268
696
18
2
0
188,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role