Player Matchup

Ares
Ares
DrDrunkman_
Ares
Level 68
God Stats
128W - 124L
1,850 SR
Queue Stats
276W - 335L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
basnivic98
Ah Puch
Level 76
God Stats
13W - 9L
1,531 SR
Queue Stats
71W - 91L
1,529 Elo+
Party 2
Set
Set
leonpinto
Set
Level 49
God Stats
2W - 4L
1,441 SR
Queue Stats
15W - 34L
1,448 Elo+
Solo
Team Averages
Level 64
1,607 SR
1,487 Elo+

VS

Team Averages
Level 82
1,611 SR
1,591 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
El_Nick_YT
Ymir
Level 27
God Stats
14W - 10L
1,832 SR
Queue Stats
14W - 10L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,863
655
4,339
13,409
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
basnivic98
Ah Puch
12
2 / 4 / 1
7,615
635
12,758
11,129
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 3
6,978
582
3,190
6,216
2,502
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 0 / 8
8,829
736
12,180
11,788
8,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
 
Sol
13
4 / 0 / 4
8,648
721
5,382
7,109
2,889
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 3 / 7
8,815
735
8,799
10,362
7,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
11
11
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
8
7
W
Sol
 
Sol
4
0
4
6
L
1
4
2
0.5
W
4
3
7
2.5
L
Ah Puch
basnivic98
Ah Puch
2
4
1
0.63
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,287
Damage
26,361
30,754
Taken
29,259
19,257
Mitigated
18,473
7,809
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,180
2,592
628
5,276
11,788
8,488
328
6,746
5,042
0
31,914
W
Sol
 
Sol
5,382
1,918
0
2,666
7,109
2,889
856
5,246
1,863
33,492
0
L
4,339
11
333
2,881
13,409
12,348
0
7,772
5,637
11,658
0
W
8,799
3,610
0
475
10,362
7,096
402
6,136
4,226
17,080
0
L
Ah Puch
basnivic98
Ah Puch
12,758
93
0
3,741
11,129
4,407
0
4,215
6,914
34,246
0
L
3,190
776
398
456
6,216
2,502
0
2,379
3,837
0
11,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,456
Gold Earned
26,292
80
Minions Killed
117
3
Camps Cleared
8
633,110
Distance Traveled
669,089
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,829
736
48
4
3
236,982
3
W
Sol
8,648
721
52
4
4
211,452
1
L
Ares
7,863
655
14
1
1
208,102
2
W
Ymir
8,815
735
17
1
1
220,655
0
L
Ah Puch
7,615
635
48
4
2
221,604
1
L
Set
6,978
582
18
2
0
203,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role